
What players like:
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Gameplay feedback:
Performance notes:
Recommendations:
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Review evidence
A memorable soundtrack, compelling story, and beautiful art stand out, though confusing map design, weak combat feedback, and frustrating boss minions often get in the way.
Excellent and memorable soundtrack: The music, including tracks by Mili, is repeatedly described as beautiful, haunting, and perfectly fitting the atmosphere. Many players consider it one of the best video game soundtracks.
Emotional and compelling story: The narrative is frequently praised as interesting, melancholic, and moving, with players finding it surprisingly good and emotionally resonant. It adds significant depth to the overall experience.
Beautiful visuals and art: The game's graphics and art direction are widely praised as gorgeous, with a melancholic style that makes even random screenshots look like desktop wallpapers. Art design is frequently highlighted as a major positive.
Fun and engaging gameplay: Players consistently describe the gameplay as fun, smooth, and highly customizable, with many calling it well-crafted and solid. It is a core strength that keeps the experience engaging.
Satisfying and challenging boss fights: Boss encounters are often described as intense, enjoyable, and well-balanced, requiring pattern memorization and providing a real sense of accomplishment. Many consider them the best part of the game.
Confusing and poorly designed map: Map design is widely criticized as confusing, poorly laid out, and hard to navigate. Players note that the map uses simplistic rectangles and lines that fail to show unexplored paths or terrain details, making orientation difficult and forcing constant backtracking.
Poor combat feel and hit feedback: Combat feel is bad, clunky, and lacks satisfaction. Hit feedback is minimal or nonexistent, with no exhilaration when attacking and fragmented sound design that reuses the same hit sound for all weapons and skills. This makes combat feel floaty and weak.
Frustrating bosses with minions and high HP: Bosses are often frustrating due to summoning minions that are stronger than the bosses themselves, and having huge health pools that make fights tedious and long. Some bosses lack clear interaction windows, and the final boss is surprisingly easy.
Unclear hitboxes and contact damage: Enemy body damage hitboxes are not clear enough, causing frustration when dodging. Contact damage is a major flaw that adds stress, and the lack of invincibility frames after being hit can lead to continuous damage and death at full health.
Clunky controls and movement: Controls feel terrible, awkward, and uncomfortable, with character movement not feeling good. The dodge mechanic in particular feels extremely awkward at the start, and the overall control scheme is often described as clunky.
Metroidvania exploration and progression: The game is a Metroidvania with ability-gated progression, backtracking, and a focus on exploration. Players acquire skills and abilities that unlock new paths, emphasizing map exploration and secret discovery.
Challenging boss fights: Boss fights are a core element, featuring unique movesets and attack patterns that require memorization and reflexes. They often involve multiple attempts, phase transitions, and difficulty spikes, with one boss standing out as particularly hard.
Detailed map system: The map system includes a minimap showing connections between areas, color coding, and indicators for unexplored paths, secrets, and remaining items. It helps players track completion and find secrets.
Souls-like elements: The game incorporates Souls-like mechanics such as challenging combat, stamina management, and a cryptic narrative style. It is often described as a Souls-like Metroidvania.
Multiple endings: There are three endings obtained through different final boss fights, and all can be unlocked in a single playthrough. Player choices and achievements are tied to these endings.
Excellent Steam Deck performance: Players report that the game runs perfectly on Steam Deck from start to finish without any issues. This indicates strong compatibility with portable hardware.
Well optimized and bug-free: Reviewers highlight that the game is well optimized and has no errors, bugs, stuttering, or save data deletion. This positive technical experience is notable.
Runs smoothly on low-end hardware: Feedback mentions the game runs without errors or stuttering on a broken laptop at highest settings and on integrated graphics. This suggests good optimization for weaker systems.
Save data corruption risk: Save data corruption occurs when the power goes out or the PC is turned off, which can lead to lost progress. This is a critical issue for players.
High-end optimization concerns: On a high-end machine, fans were louder than in more graphically demanding games, suggesting poor optimization. This points to potential inefficiencies on powerful hardware.
Strongly recommended for Metroidvania fans: A large number of reviews strongly recommend the game to fans of Metroidvania and action RPGs. It is praised as a must-buy for genre enthusiasts.
Generally highly recommended game: Overall, reviewers highly recommend the game, often stating it is fun and worth playing without hesitation.
Ideal for Metroidvania newcomers: Many reviewers highlight the game as an excellent entry point for players new to the Metroidvania genre. It is frequently described as beginner-friendly and a great first Metroidvania.
Worth buying: Many reviewers explicitly recommend purchasing the game, with some saying it is worth the price and others highly recommending it.
Better on sale: Several reviewers recommend buying the game only during a sale or at a discount, as they feel the full price may not be justified.
Community fair range: $14.99 - $19.99.
Game completion: 22.0h.
Story completion: 13.0h.
Ender Lilies has a rough onboarding: early combat, mobility, and limited skills make it feel stiff or boring for many players, but it opens up after unlocking abilities, spirits, or a decent arsenal, often around the first 3-4 bosses or a mid-game movement upgrade.
Friction: Stiff, slow early combat and controls; Limited early mobility; Weak or boring starting skills and arsenal; Sparse map guidance and tedious backtracking; Enemy stacking and repetitive encounters; Linear progression gates with one upgrade at a time.
Unlock drivers: Unlocking abilities and spirits; Acquiring a decent arsenal after the first 3-4 bosses; Finding the mid-game movement upgrade; Customizing spirit loadouts and combos; Learning enemy patterns and parry or dodge timing; New abilities opening map routes and improving exploration tempo.
First-Time Metroidvania Explorer: Moves carefully through areas, uses frequent checkpoints and no death penalty to take risks, and learns bosses through repeated attempts. Motivation: To explore a manageable Metroidvania at their own pace and finish a first genre entry without harsh penalties. Stance: buy.
Completionist Achievement Hunter: Backtracks methodically, uses guides for hard-to-find secrets, and cleans up achievements and map completion after the main story. Motivation: To clear every room, collectible, ending, and achievement and see completion markers filled in. Stance: buy.
Atmosphere and Soundtrack Immersionist: Explores slowly, listens to the music, reads item lore, and appreciates environmental storytelling and mood over mechanical optimization. Motivation: To immerse in the melancholic world, soundtrack, visual art, and lore. Stance: buy.
Across the provided Windows hardware cohorts, players generally report the game working well, with only minor caveats about combat balance and display aspect ratio rather than serious performance problems.
Windows 12-15GB VRAM: positive. All included reviews recommend the game, with generally smooth combat and good performance reported despite some difficulty and balance caveats.
Windows 8-11GB VRAM: positive. The included review reports excellent performance on Steam Deck with low battery use, though it lacks a 16:10 aspect ratio.
Windows 16GB+ VRAM: positive. The included review is recommended and reports no performance issues, focusing instead on smooth map exploration and ending design.
Steam Deck: The Steam Deck feedback is largely positive: the game runs at stable high frame rates, has excellent battery life, and offers polished controls without external launchers or Proton tweaks. Friction is limited to small on-screen prompts and missing 16:10 support, plus isolated crash and Linux alt-tab reports. Overall, the game is playable and mostly seamless on Deck, with minor readability and stability caveats.
Linux and Proton: Linux evidence is sparse but mostly positive. One user reports the game running on Linux with no bugs, while a single user reports an alt-tab RAM leak on Linux. There is no consensus of launch failures, Proton workarounds, anti-cheat blockers, or severe instability. Non-Linux praise about soundtrack and metroidvania quality was excluded from the compatibility assessment.
External guides: Reviews consistently praise art, music, and story but repeatedly criticize poor map guidance, minimal mini-map information, and hidden collectibles that require walkthroughs. The dominant external-data dependency is spatial navigation and finding paths or collectibles, not farming, inventory management, or build/mechanics learning.
Frequent Hollow Knight comparisons: Most reviewers compare the game to Hollow Knight, often noting similarities in style and gameplay. Some find it lacking in flow and rhythm, while others praise its quality-of-life features.
Playtime around 20-30 hours: Most players report 15-30 hours to complete the game or get all achievements, though some mention up to 40 hours.
Achievements and platinum are easy: The game has achievements that can be obtained in a single playthrough, and the platinum trophy is relatively easy to earn.
Multiple endings including three: The game features three endings (A, B, and C) that can be unlocked in a single playthrough, with specific themes like escape, purification, and redemption.
Low price and frequent discounts: The game is cheap, often on sale, and considered good value for its quality.