
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Gameplay is fun and enjoyable: Players consistently found the game to be fun and enjoyable, both in solo play and especially when playing with friends in co-op. The gunplay, exploration, and overall experience contributed to this positive sentiment.
Improved state after updates: Many players noted that the game has significantly improved since its release, with updates addressing initial issues, fixing bugs, and improving overall stability and performance. This has led to a much more playable and enjoyable experience.
Strong world and level design: The game's world-building, level design, and open-world exploration were highly praised. Players enjoyed discovering new areas, the detailed environments, and the overall setting, finding it immersive and engaging.
Appealing art style and graphics: The game's artistic style, graphics, and overall aesthetic were highly praised. Players found the visuals striking, unique, and well-suited to the game's theme, with a user-friendly UI.
Unique vampire theme: The game's unique take on vampires and the vampire-hunting theme resonated well with players. They enjoyed the challenge of fighting vampires and the overall atmosphere created by the vampire outbreak.
Unfinished, Buggy, and Abandoned: Players widely criticize the game for being unfinished, buggy, and lacking polish, especially considering its AAA price point. Many feel it was rushed and abandoned by the developers, failing to live up to its potential or the studio's reputation.
Broken Co-op Experience: The co-op experience is severely broken, particularly after the first map, with game-breaking bugs, infinite loading screens, and save corruption issues. This makes progression with friends nearly impossible and significantly detracts from the intended multiplayer experience.
Poor Enemy AI: The game's AI, for both human and vampire enemies, is consistently described as poor, basic, and easily exploitable. This leads to monotonous combat and a lack of challenge, even on higher difficulties, as enemies often behave illogically.
Weak and Forgettable Story: The story is widely considered weak, shallow, and forgettable, with a simplistic plot and bland characters. The narrative is poorly executed, often relying on static images or minimal animation for key moments, which further diminishes engagement.
Constant Game Crashes: Frequent and persistent game crashes make the game unplayable for many users. These crashes occur regularly, sometimes within minutes of starting, preventing players from progressing or enjoying the game.
Engaging Vampire Combat: The core gameplay revolves around intense first-person shooter combat against various vampire types and their minions. Players utilize a diverse arsenal of specialized weapons and character abilities, reminiscent of titles like Dishonored or Far Cry, to engage in dynamic battles.
Flexible Solo/Co-op Play: The game supports both solo offline play and cooperative multiplayer. However, there are noted issues with co-op progress not transferring to the host, and some players experienced connection problems, leading them to play exclusively in offline mode.
Far Cry-like Open World: The game features an open-world design, frequently compared to Far Cry due to its structure and exploration elements. While some find it enjoyable, others note a lack of meaningful purpose within the open world, suggesting a generic 'Ubisoft-style' sandbox.
Easy Boss Fights: Boss fights are described as tense and often designed for team play, though some are considered short or become regular enemies later. Overall, the game's difficulty is perceived as too easy, even on higher settings, with bosses not posing a significant challenge.
Extensive Progression System: A robust character progression system is in place, including character levels (up to 40), skill points for unlocking abilities, and weapon leveling/rarity. This system allows for character development, though some note that reaching max level unlocks the entire skill tree, limiting specialization.
Poor and inconsistent performance: Many players report significant performance issues, including low and unstable frame rates, frequent stuttering, and drops to single-digit FPS, even on high-end systems. This occurs across various settings and hardware configurations, indicating poor optimization. Some specific issues include problems with DLSS and Nvidia Reflex.
Character movement glitches: Players have experienced specific character movement glitches, such as falling through ladders or terrain, and parts of the character model clipping through the floor, leading to rubberbanding.
Texture quality issues: Several reviews mention issues with textures, including blurriness, failure to load, and overall mediocre quality, even on higher settings.
Frame Generation causes issues: Disabling Frame Generation was found to resolve issues like horrible input latency and crashes for some players, suggesting it can be a source of problems.
Buy only on deep sale: Many players agree that the game is not worth its full price. They suggest purchasing it only when it's heavily discounted, typically in the $10-$30 range, to feel it's a worthwhile investment.
Mixed recommendation status: Overall sentiment regarding recommendation is mixed to negative. Many players explicitly state they do not recommend the game, especially at full price or in its current state, while some offer conditional recommendations.
Many players refunded: A significant number of players expressed regret over their purchase, with many stating they refunded the game or wished they could. This indicates dissatisfaction with the value received for the price paid.
Co-op experience is mixed: There's conflicting feedback on co-op play. Some recommend it specifically for co-op, suggesting it enhances the experience, while others advise against it for those seeking a good co-op FPS.
Better for solo play: Some players specifically recommend the game for solo play, or suggest that it is only worth it when played alone, indicating a preference for the single-player experience over multiplayer.
Rushed release, unfulfilled potential: Many players feel the game was rushed and released in an unfinished state, leading to a lack of depth and unfulfilled potential. Despite this, some found it an 'okay' experience, especially after patches or at a discounted price. There's a general sentiment that the game could have been much more.
Conflicting art style: The game's art style is a point of contention. While some find it beautiful and unique, others feel its cartoony, Fortnite-like aesthetic clashes with the intended dark and serious tone of the game, hindering immersion.
Empty open world: Despite having an open world, many players found it to be empty and lacking vitality. There are numerous buildings, but few are explorable, and the city feels lifeless with limited points of interest or farming spots.
Strong atmosphere and exploration: Players generally appreciate the game's atmosphere, map design, and the overall aesthetic. Exploration is often cited as a fun aspect, and the world is described as immersive and finely crafted, despite its emptiness.
Disappointing Arkane experience: Many players, especially fans of Arkane Studios' previous titles like Dishonored and Prey, expressed disappointment. While some recognized Arkane's unique DNA in the visuals and style, they felt this game fell short of the studio's usual high standards.