
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Fun looter-shooter combat, pleasant minimalist visuals, and abundant loot can't redeem a shallow story, broken co-op, and frequent technical bugs.
Fun Looter Shooter Gameplay: Players consistently describe the core loop as enjoyable and addictive, blending looter-shooter mechanics with satisfying combat. The engaging gameplay keeps players coming back for more.
Pleasant Minimalist Graphics: The minimalist but stylish graphics are frequently praised for being pleasant and visually appealing. The simple yet effective art style enhances the overall experience.
Abundant Loot and Items: The game provides a generous amount of loot, with many interesting items and weapons to collect. Players appreciate that it doesn't skimp on rewards, enhancing the looter experience.
Stylish Cyberpunk Aesthetic: The cyberpunk setting is well-executed, with a color palette and art style that fit the theme perfectly. The low-poly visuals contribute to a unique and appealing atmosphere.
Replayable and Varied Missions: Procedurally generated missions and side activities provide high replay value, keeping each playthrough fresh. Players enjoy the mix of main missions, side missions, and boss fights.
Boring and shallow story: The storyline is dull, consisting of boring text that players skip through. It lacks depth and fails to engage.
Broken co-op experience: Co-op mode suffers from constant bugs, preventing completion of missions and making multiplayer unplayable. Players cannot finish runs due to technical failures.
Frequent technical bugs: Players report numerous bugs during sessions, often occurring multiple times within a short play period. These issues disrupt gameplay significantly.
Collision and wall issues: Characters frequently get stuck in walls or walk through solid objects, sometimes falling off the map. This makes navigation unreliable.
Needs polish and tuning: The game requires significant work and fine-tuning, feeling clunky and unpolished. Many aspects need improvement for a smoother experience.
Twin-stick cyberpunk looter shooter: Core gameplay is a twin-stick shooter with action RPG and looter mechanics, set in a cyberpunk world. It features top-down or isometric perspective and fast-paced combat.
Co-op multiplayer supported: The game offers online cooperative play for multiple players, supporting team-based strategies and party roles. It can be played solo or with friends.
Weapon variety and customization: Players can use multiple weapon types including melee, primary, and secondary, with extensive customization options such as attachments and skill modifications. Weapons have distinct feel and impact.
Mission-based progression: Progression is driven by main and side missions, with procedurally generated and repeatable missions. Higher difficulties unlock better loot and require stronger builds.
Loot and rarity system: Loot varies in quality and quantity, with a rarity system (e.g., white, green, blue, red) and perks that cannot be changed. Equipment customization includes appearance separate from stats.
Frequent crashes and instability: Multiple reports describe frequent or consistent crashes, including a specific crash on mission 8 and crashes on startup when internet access is blocked. One instance even led to save corruption.
Frame rate inconsistencies and stutters: Some users experience unstable FPS, stutters, and performance degradation over time, with frame drops here and there despite generally fine optimization. One report mentions severe lag after several matches.
Overall good optimization reported: Several reviewers consider the game well optimized, running smoothly even on low-end hardware like an i5 with 2GB VRAM and 8GB RAM, and achieving 1080p at 60 FPS with no frame drops.
Steam Deck performance praised: Reviewers report the game runs well on the Steam Deck and appears well optimized for the hardware. This indicates positive handheld compatibility.
Map fall-through bug: One report describes falling under the map, a game-breaking bug that can disrupt gameplay. This issue needs attention.
Recommended for Genre Fans: The game appeals strongly to fans of top-down shooters, twin-stick shooters, cyberpunk settings, and looter-shooters. Reviewers consistently recommend it to players who already enjoy these specific genres.
Not Recommended by Some: A portion of reviewers explicitly do not recommend the game, citing various reasons including current state, grind, and personal preference. Some suggest alternative games like The Ascent instead.
Mixed Recommendations: Some reviewers give conditional recommendations, such as for non-fans of twin sticks or those ready for a bleak future. Others simply say to try it out for yourself.
Buy on Sale Only: Many reviewers feel the game is not worth full price but is a solid purchase during a discount. Clusters highlight that at a lower price point, the experience becomes much more justifiable.
Rough Edges and Grind: Some players criticize the game for its grind, lack of polish compared to bigger titles, and need for improvements. Issues like multiplayer errors and underutilized mechanics are also mentioned.
Community fair range: $9.99 - $14.99.
Game completion: 10.0h.
Story completion: 6.0h.
Session length: 1.0h.
CyberCorp has conflicting reports, but the strongest direct evidence says it becomes genuinely fun after clearing the story and unlocking Nightmare difficulty; many players must first push through grind, bugs, and co-op friction.
Friction: Progression requires grinding old missions by hour 2.; Glitches and loading errors appear in the first hour.; Slow movement, unintuitive interface, unreadable HP, and boring equipment system.; Mission 8 crash blocks progression.; Co-op missions are not well optimized and can leave players stuck or respawned.; Tutorial menu English is messy and confusing..
Unlock drivers: Clearing the story and unlocking Nightmare difficulty; Reaching the good endgame; Collecting, upgrading, and optimizing gear into an addictive loop; Playing co-op with friends; Using complementary builds in co-op.
Co-op Squad Runner: Organizes 2-3 player sessions, pushes main and side missions together (often on hardcore difficulty), and expects stable netcode for group runs. Motivation: Sharing the loot-and-shoot loop online with friends or a partner rather than playing alone. Stance: sale.
Endgame Loot Grinder: Repeats randomized side missions and boss fights for drops, then spends special currency to apply, replace and combine gear upgrades to optimize stats. Motivation: Perfecting a character build by repeatedly farming loot and upgrade currency. Stance: buy.
Genre Veteran Comparer: Fast, arcade-style twin-stick combat with RPG elements, evaluated through constant comparison to familiar action games. Motivation: Finding a top-down action-RPG/looter shooter that measures up to the classics they already play. Stance: buy.
Steam Deck: The reviewed feedback is uniformly positive about Steam Deck performance. Users report that the game runs well on Steam Deck and via Proton on Linux, with no evidence of small text, external launchers, battery drain, crashes, anti-cheat errors, or required Proton Experimental tweaks. The Steam Deck version appears to work out of the box.
Linux and Proton: The filtered reviews show a consistently positive Linux and Steam Deck experience. The game runs well on Debian via Proton, performs well on Steam Deck, and plays great on both PC and Steam Deck. No Linux-specific compatibility blockers, workaround requirements, or stability issues are reported.
Comparisons to other games: The game is frequently compared to titles like Hotline Miami, The Ascent, Synthetik, and Cyberpunk 2077. These comparisons highlight its cyberpunk setting and twin-stick shooter mechanics.
Early access and work in progress: The game is still in early access or beta, with ongoing development and updates. Some players feel it needed more time before full release.
Indie development team: The game is developed by a small indie team, with around 20 people, and published by Megame LLC. Reviewers note that it shames larger studios for its scope.
Co-op mode and requests: Co-op is available for up to two friends, but some reviewers feel it needs more content or is hostile to co-op play. Others suggest adding multiplayer as a necessary feature.
Runs well on Steam Deck: Multiple reviewers report that the game runs well on Steam Deck, including playable performance and compatibility with PC. This makes it accessible for portable gaming.