
What players like:
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Gameplay feedback:
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Review evidence
Tactical depth and planning: The game emphasizes strategic planning and tactical execution, similar to Door Kickers but with enhanced features like timeline synchronization and multiple camera angles. Players enjoy the depth added by coordinating actions and careful planning for successful missions.
Helpful tutorials and UI: The game features organized and easy-to-follow tutorials that help players learn the controls and mechanics quickly. The UI is simple and clean, making it accessible and intuitive to use.
High replayability and satisfaction: Players find the game highly replayable due to its satisfying plan execution and enjoyable campaign. The replay feature and the sense of achievement when plans come together make it a highly recommended tactical game.
Cinematic replay mode: The game includes a unique cinematographic replay mode with high graphical quality, allowing players to review their operations from different camera perspectives, adding a cinematic element to the gameplay.
Unique and engaging gameplay: The game provides a unique twist to the genre with its interesting and unusual gameplay mechanics. Players enjoy the fun and addictive nature of the game, along with its challenging yet rewarding difficulty.
Game Crashes and Bugs: Frequent game crashes and various bugs are reported, including issues with customization and specific glitches like the boot icons glitch. The game is also noted to be unpolished and lacking in implementation.
UI and Controls Issues: The game has a complicated and counterintuitive UI, with clunky controls and navigation issues. Players report that the UI tooltips need improvement and the menus are difficult to navigate.
High Difficulty and Frustration: The game is noted for its high difficulty, steep learning curve, and severe penalties for failure. Players find the experience frustrating due to the reliance on luck and the harsh penalties.
Tactical Planning Problems: The tactical planning phase is criticized for being overly simplistic, tedious, and finicky. Players find it frustrating due to the lack of tactical depth and the confusing jumbled mass of sight-lines and waypoints.
Inflexible Mission Planning: Players cannot change plan elements mid-mission, and modifying plans can delete entire routes. The inflexibility in planning and execution leads to mission failures and frustration.
Rogue-like elements and permadeath: The game features rogue-like campaigns with permadeath, meaning that failure results in permanent loss of characters and progress. This adds a high-stakes element to the gameplay.
Campaign mode with high difficulty: The campaign mode is challenging, with severe penalties for mission failure, including progress resets and permanent loss of weapons and skills. The difficulty increases as players advance through the campaign.
Character and weapon customization: Players can customize their characters and weapons extensively. This includes various attachments, perks, and cosmetic options, allowing for a personalized gaming experience.
Tactical planning and execution: The game emphasizes detailed tactical planning and precise execution of missions. Players must plan their strategies meticulously before executing them, with no room for mid-mission adjustments.
Timeline-based character control: Characters follow a strict timeline for their actions, with no autonomy. Players must synchronize moves and plan actions in advance using the timeline mechanic.
Controls and UI issues: Players report that the controls and UI are clunky and take time to get comfortable with, especially on the Steam Deck. The UI is also finicky and prone to misclicks.
Frequent crashes and bugs: The game experiences frequent crashes and various bugs that disrupt gameplay, including issues on Mac and problems with loading screens and boot icons.
Performance issues on Steam Deck: The game runs poorly on the Steam Deck, with players experiencing performance issues that affect gameplay.
Well optimized for medium PCs: The game is reported to be well optimized for medium-spec PCs, providing a smooth experience on such systems.
Unit movement difficulties: Players find it difficult to move units to different floors, which can hinder strategic planning and execution.
Highly recommended for tactical game fans: The game is frequently recommended for fans of tactical and strategy games. Many players find it worth the price and suggest trying it out for its unique twist on the genre.
Wait for discount if unsure: Some players suggest waiting for a discount, especially if you are not a fan of the genre. This could make the game more accessible to a broader audience.
Add staged mission planning: Players request the addition of staged mission planning, allowing for separate modifications for each stage and reducing fatigue in the planning phase.
Add more tactical features: Suggestions include adding shotgun breaching, bum-rushing, slow door opening, and other tactical maneuvers to enhance gameplay.
Introduce SWAT mode: Players recommend starting with SWAT mode and adding a mode for SWAT and FBI with non-lethal weapons and bonus points.
Early Access Feedback: Players have noted that the game is in an Early Access state, and some have mentioned that the history aspect is unnoticeable.