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Gameplay feedback:
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Review evidence
Fun, especially with friends: The game is generally enjoyable, especially in co-op with friends, offering laughs and replayability. It's easy to learn, has a decent plot, and is suitable for both solo and multiplayer experiences. Difficulty settings cater to different player skill levels.
Authentic South Park experience: The game successfully captures the essence of South Park's humor, style, and characters, delivering an authentic experience for fans. The transition to 3D is well-executed, and the game features funny dialogue, original voice actors, and a story comparable to 'Stick of Truth'.
Good graphics and optimization: The game has appealing visuals and runs well, even on lower-end PCs. Some reviewers found the game better than expected, praising its design and graphics.
Varied combat and card system: The game offers a decent variety of combat options, weapons, and powers, enhanced by an enjoyable card system. This system allows for different playstyles and combinations, adding depth and preventing the gameplay from feeling repetitive.
Good, enjoyable story: The game features a good and enjoyable story with potential. The writing is fine and does the job.
Fails as South Park game: Compared to previous South Park games, this installment is considered a major disappointment. Reviewers feel it lacks the humor, charm, story depth, and open-world exploration that made previous titles enjoyable, failing to capture the essence of the South Park universe.
Lacks content and replayability: The game is criticized for its severe lack of content, with reviewers citing a short main story (around 4-6 hours), only 5 missions, and a general lack of replayability. This makes the game feel rushed, unfinished, and not worth its full price, especially compared to previous titles.
Repetitive and boring gameplay: Reviewers describe the gameplay as repetitive, boring, and lacking depth. Combat is often reduced to button mashing with limited moves, uninspired enemy design, and a lack of meaningful character progression, leading to a stale and unengaging experience.
Unappealing art style/3D models: The game's art style and 3D character models are widely criticized as unappealing, ugly, and a significant downgrade from the 2D style of previous games and the show. The transition to 3D is seen as highlighting the game's shortcomings and detracting from the overall experience.
Poor AI; unbalanced difficulty: The game suffers from poor AI, both in terms of enemy behavior and AI companions. Enemies stunlock the player, while AI companions are unhelpful, often running away or failing to provide support, making solo play frustrating and difficult.
Roguelite with card-based upgrades: The game incorporates roguelite elements with a card system that enhances weapons and abilities. Players choose cards that provide temporary upgrades, influencing character builds and playstyles each run. However, the reliance on RNG for card draws can impact the success of a run.
Shift to 3D action-adventure: The game shifts from the turn-based RPG style of previous South Park games to a 3D action-adventure format. This change in perspective and gameplay mechanics offers a different experience compared to earlier installments.
Limited weapon and ability choices: The game features a limited selection of weapons (3 melee, 3 ranged) and abilities, restricting player loadout options. Some reviewers found certain weapon choices to be more viable than others, further limiting build diversity.
Dark Matter for character upgrades: Players collect Dark Matter throughout levels to level up base stats and enhance the gameplay experience. Dark Matter is used to increase health, attack power, gain more toilet paper (for upgrading/shuffling cards), and improve evasion.
Weapons lack unique feel/combos: Weapons lack significant differences and combo variations, with only basic attacks available. This limits the depth and variety of combat encounters.
Poor optimization; demanding PC specs: The game struggles to run smoothly on lower-end PCs and requires decent specifications to avoid performance issues. Some reviewers with capable hardware still experienced unplayably low framerates, even with reduced graphics settings.
Amateurish audio mixing: The audio mixing was considered to be amateurish by at least one reviewer, though without further details it is hard to assess the impact of this issue.
Helpful battle AI: The AI that joins battles does not hinder the player. This is a positive point, but it is not a major factor in the overall experience.
Snowy, white world: The world is mostly white due to being covered in snow. This is a minor point, but it is worth noting.
Purchase only on deep sale.: A common sentiment is that the game's full price isn't justified by its content or quality. Many reviewers suggest waiting for a significant sale or discount before considering a purchase, with some even specifying price ranges they deem acceptable. Some reviewers felt the game was not even worth playing if it was free.
Inferior to previous South Park games.: Many reviewers express disappointment, especially compared to 'Stick of Truth' and 'Fractured But Whole'. They feel the game doesn't live up to the standards set by previous South Park games, with some suggesting players revisit the older titles instead. Some reviewers felt that the game was a disgrace to the South Park franchise.
Better with friends (co-op).: The game is more enjoyable and recommended for cooperative play with friends. Reviewers suggest that the game's fun factor is significantly enhanced when playing with others, as opposed to playing solo. Some reviewers felt that the game relies on the player and their friends to make it fun, rather than the game itself being inherently enjoyable.
Amazing and fun experience.: Some reviewers found the game to be amazing and absurdly better when played with a friend. The game is recommended for anyone due to its accessibility and enjoyable multiplayer features.
Appeals to roguelike fans.: The game might appeal to fans of dungeon and rogue-like genres. The reviewer recommends the game to those who like the different 3D graphic style and are open to roguelike instance runs.
Snowstorm setting, release timing: The game is set during an extreme snowstorm in South Park, with the kids playing humans versus elves. Some reviewers feel the game's release timing was off, suggesting it would have been better suited for the beginning of winter.
Unobtainable, crude achievement: One achievement requires playing with a developer wearing a specific cosmetic item, referencing catching an STD. The multiplayer is now inactive, making the achievement unobtainable, which is frustrating for completionists.
Cosmetics over promised story: The developers are releasing updates with free cosmetic items, but some reviewers are disappointed that a promised second story via the season pass has not materialized. This shift in content focus has led to some dissatisfaction.
Replayability via 'Dark Matter': The 'Dark Matter' achievement encourages replaying levels to improve performance. This adds replayability for players aiming for completion.
New developer, new direction: The game was developed by THQ Nordic, marking a shift from Ubisoft's involvement in previous South Park titles. This game is also a new developer's first attempt at a 3D South Park game.