Hades Review Summary

Last updated: 2025-09-29
  • Rich narrative and memorable characters
  • Innovative roguelike design and replayability
  • Stunning art and sound design
  • Engaging Greek mythology integration
  • Highly polished and addictive gameplay
  • Some find gameplay repetitive and grind-heavy
Hades header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Rich Narrative & Memorable Characters: The game is lauded for its compelling, well-written story and deeply developed characters, which are brought to life by outstanding voice acting. The narrative unfolds organically with each run and death, making every interaction meaningful and fostering strong emotional connections with the cast.

Innovative Roguelike Design: The game redefines the roguelike genre by seamlessly integrating its narrative with the gameplay loop, making death a purposeful part of progression rather than a punishment. It's highly praised for converting players who typically dislike roguelikes, offering accessibility while maintaining depth and challenge.

Exceptional Gameplay & Replayability: Players consistently praise the game's incredibly fun, addictive, and fluid combat system, highlighting its balance, variety, and responsiveness. The game offers immense replayability through diverse weapons, boons, and evolving strategies, ensuring each run feels fresh and rewarding, even after hundreds of hours.

Balanced Difficulty & Progression: The game offers a well-balanced difficulty curve that is challenging yet fair, with options like 'God Mode' to cater to all skill levels. The progression system is intelligently designed, ensuring players always feel a sense of advancement and improvement, even after failed attempts.

Stunning Art & Sound Design: Reviewers consistently highlight the game's breathtaking, unique, and vibrant hand-drawn art style, which perfectly captures the Greek underworld atmosphere. The phenomenal soundtrack, composed by Darren Korb, is equally praised for its ability to enhance both intense combat and emotional narrative moments.

Common complaints

Repetitive & Grind-Heavy Gameplay: Many players found the core gameplay loop, combat, and enemy variety to become monotonous and repetitive after extended play. The need for extensive grinding for upgrades and story progression further exacerbated this issue, leading to player fatigue.

Limited Enemy & Boss Variety: Players noted a lack of diversity in enemy types and boss encounters across different locations. This contributes to the feeling of repetitiveness, as many enemies are palette swaps or have similar attack patterns, making combat stale.

Weapon & Build System Limitations: The weapon roster is seen as lacking variety, with some weapons feeling unfinished or awkward. The build system is also criticized for imbalance and relying too much on luck for synergistic upgrades, limiting strategic depth and player choice.

Steep Learning Curve & Difficulty: The game presents a significant initial difficulty spike and a steep learning curve, especially for newcomers to the roguelike genre. This often results in frequent early deaths and frustration, making it hard for some players to get into the game.

Unclear Visuals & Off-Screen Attacks: Combat readability suffers from visual clutter, making it difficult to track the player character, enemies, and projectiles. Additionally, enemies frequently attack from off-screen or are obscured by the environment, leading to unfair damage and frustration.

Gameplay and performance

Varied Combat & Builds: Combat is fast-paced, fluid, and dynamic, emphasizing dodging and strategic attacks over button-mashing. Players can experiment with a vast array of weapons, each with unique aspects, and combine them with diverse boons from Olympian gods to create countless unique and powerful builds.

Deep & Customizable Difficulty: The game offers a wide range of difficulty options, from an accessible 'God Mode' for casual players to a challenging 'Heat System' and 'Pact of Punishment' for those seeking extreme challenges and replayability. This system allows players to gradually increase difficulty and rewards, ensuring a tailored experience.

Rich Greek Mythology Narrative: Players control Zagreus, son of Hades, on a quest to escape the Underworld and uncover his past. The story is deeply integrated with Greek mythology, featuring well-developed characters, evolving dialogues, and romance options that unfold with each escape attempt.

Roguelite Core Loop: The game is a roguelite dungeon crawler where death is a core mechanic. Players repeatedly die, return to the House of Hades, and use accumulated resources to unlock permanent upgrades, new weapons, and story elements, making each subsequent run stronger and more informed.

Strategic Boon System: Olympian gods bestow temporary boons during runs, each with unique themes and effects that significantly alter gameplay. Players strategically choose and combine these boons, including powerful 'Duo' and 'Legendary' tiers, to create synergistic builds and adapt to challenges.

Great Steam Deck Compatibility: The game is frequently lauded for its flawless performance and perfect controls on the Steam Deck, making it a highly recommended experience for portable play. Battery life is also noted as reasonable.

Excellent Performance & Optimization: Players consistently report that the game runs smoothly across a wide range of hardware, from high-end PCs to older Macs and low-resource machines. Many highlight stable frame rates and a general lack of performance issues, even during intense combat.

Varied PC Requirements Feedback: There's conflicting feedback regarding PC requirements; some state it needs a 'gamer-level' PC, while others claim it runs on 'potato' or low-end machines. The general consensus leans towards accessible requirements.

Limited Graphics Options: One player expressed a desire for more graphics options beyond just resolution, suggesting a potential area for enhancement in visual customization.

Visual Issues with Sprites: One player noted that Reshade helped with graphic issues, but problems persisted when the game became too sprite-heavy towards the end, suggesting potential visual clutter or performance dips in specific scenarios.

Recommendations

Highly Recommended Game: The game is overwhelmingly recommended by players across various preferences, including roguelike fans, action RPG enthusiasts, and even newcomers to the genre. Many consider it a masterpiece and a must-play, often rating it 9/10 or 10/10.

Sets Roguelike Standard: Players frequently praise the game as one of the best, if not the best, roguelikes ever made. It is seen as a gold standard, redefining the genre's possibilities and setting a new benchmark for future titles.

Engaging for Diverse Players: The game appeals to a broad audience, including fans of Greek mythology, dynamic combat, and compelling stories. It's recommended for both seasoned roguelike players and those new to the genre, with some suggesting it can change non-fans' opinions.

Addictive and Replayable: Players find the game highly addictive and difficult to stop playing, often leading to hundreds of hours of playtime. Its engaging nature and replayability are highlighted as key strengths, making it a game that keeps pulling players back in.

God Mode for Accessibility: The inclusion of a 'God Mode' is appreciated, making the game more accessible for players who are intimidated by roguelikes or prefer to focus on the story. This feature allows for a more relaxed experience, reducing difficulty with each death.

Other review notes

Highly Polished & Addictive Gameplay: Players consistently praise the game's exceptional polish, lack of significant bugs, and addictive nature, leading to hundreds of hours of gameplay and high replayability. Many initially skeptical players became deeply engrossed.

Engaging Narrative & Characters: The game features a compelling, gradually unfolding story rich with well-written, humorous characters and extensive, dynamic dialogue. The character development and interactions are frequently highlighted as a major strength.

Stunning Art & Voice Acting: The game's art style, character designs, and overall visual direction are consistently lauded as beautiful and impressive. This is complemented by top-tier voice acting for all characters, enhancing the immersive experience.

Accessible Roguelike Experience: Many players, including those new to or previously averse to the roguelike genre, found this game to be an enjoyable and accessible entry point. It successfully integrates a strong narrative into the roguelike loop, which is uncommon for the genre.

Anticipation for Hades II: Many players express excitement and anticipation for the sequel, Hades II, often purchasing the first game to prepare or understand its backstory. This indicates strong brand loyalty and interest in the franchise's future.