Sid Meier's Civilization® V

Last updated: 2026-01-05
  • Strong modding community enhances replayability significantly
  • High replayability with addictive and deep strategy
  • Accessible yet deep gameplay for all skill levels
  • Poor AI design disrupts balanced difficulty levels
  • Unbalanced civilizations and mechanics frustrate players
  • Game-breaking technical issues persist post-launch updates
Sid Meier's Civilization® V header

Emotions

Frustration23%Satisfaction14%Nostalgia9%Disappointment8%Enjoyment5%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Overwhelmingly Positive (9/10)
Total reviews
207,584
Positive
198,39795.6%
Negative
9,1874.4%
Sales estimations
Estimated sales count
13,219,305
Estimated revenue
$396,446,957
Game price
$30
Review → sale ratio
Refund leakage
Refund-intent reviews
500.65%
Estimated copies lost
3,184
Estimated revenue lost
$95,488
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
500.7%
Avg playtime 0.6h
230.3%
Avg playtime 0.8h
> 2h playtime
98512.9%
Avg playtime 786.7h
6,58186.2%
Avg playtime 1,237.8h

Velocity

review pace
Avg/day1.7 rev/day
Last 30d19 rev/day
Quarterly152.7 rev/qtr
Days covered4,563.7 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
7,639 total
Organic purchasers4,66661.1%
Voted up: 85%
Key activations2,97338.9%
Voted up: 88%
Honeymoon vs endgame
Based on hours played
7,639 total
First impression0-2h1001.31%
Voted up: 43%
Mid game2-10h5547.25%
Voted up: 79%
Late game10-20h4706.15%
Voted up: 82%
Endgame20h+6,51585.3%
Voted up: 88%
Steam Deck monitor
Deck vs global sentiment
0.25% of reviews
Deck satisfaction
84.2%
Global baseline 86.5%
19 Steam Deck-tagged reviews out of 207,584 total.