Noita

Last updated: 2025-12-24
  • Highly rewarding difficulty curve enhances gameplay
  • Deep wand and spell customization options available
  • High replayability with long-term engagement potential
  • Lack of guidance hinders early progression significantly
  • Repetitive early-game loops frustrate players
  • Technical instability disrupts overall experience
Noita header

Emotions

Frustration27%Excitement12%Amusement8%Satisfaction8%Awe5%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Overwhelmingly Positive (9/10)
Total reviews
83,839
Positive
79,83095.2%
Negative
4,0094.8%
Sales estimations
Estimated sales count
6,081,309
Estimated revenue
$121,565,367
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
1381.22%
Estimated copies lost
10,010
Estimated revenue lost
$200,100
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
1381.2%
Avg playtime 0.8h
1891.7%
Avg playtime 1h
> 2h playtime
5414.8%
Avg playtime 73.3h
10,47492.3%
Avg playtime 130.4h

Velocity

review pace
Avg/day5 rev/day
Last 30d23.6 rev/day
Quarterly265.8 rev/qtr
Days covered2,281.4 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
11,342 total
Organic purchasers10,25190.4%
Voted up: 94%
Key activations1,0919.62%
Voted up: 95%
Honeymoon vs endgame
Based on hours played
11,342 total
First impression0-2h5194.58%
Voted up: 70%
Mid game2-10h2,44521.6%
Voted up: 93%
Late game10-20h1,63514.4%
Voted up: 95%
Endgame20h+6,74359.5%
Voted up: 96%
Steam Deck monitor
Deck vs global sentiment
1.21% of reviews
Deck satisfaction
88.3%
Global baseline 94.0%
137 Steam Deck-tagged reviews out of 83,839 total.