Dying Light: Bad Blood Review Summary

Last updated: 2026-06-12
  • Unique battle royale and extraction mix
  • Impressive parkour and zombie integration
  • Dynamic gameplay and no pay-to-win
  • Extremely low player count
  • Game abandoned by developer
  • Matchmaking takes too long
Dying Light: Bad Blood header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
3,787
Positive
2,65870.2%
Negative
1,12929.8%
Sales estimations
Estimated sales count
248,124
Estimated revenue
Not applicable
Game price
F2P
Review → sale ratio
Refund leakage
Refund-intent reviews
2510.00%
Estimated copies lost
1,638
Estimated revenue lost
Not applicable
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
2510%
Avg playtime 0.8h
5522%
Avg playtime 0.8h
> 2h playtime
4016%
Avg playtime 12.7h
13052%
Avg playtime 84.4h

Velocity

review pace
Avg/day0.1 rev/day
Last 30d0.4 rev/day
Quarterly8.9 rev/qtr
Days covered2,824 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
250 total
Organic purchasers250100.0%
Voted up: 74%
Key activations00.00%
Voted up: 0%
Honeymoon vs endgame
Based on hours played
250 total
First impression0-2h9337.2%
Voted up: 71%
Mid game2-10h10040.0%
Voted up: 69%
Late game10-20h218.40%
Voted up: 90%
Endgame20h+3614.4%
Voted up: 86%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 74.0%
0 Steam Deck-tagged reviews out of 3,787 total.