Dying Light: Bad Blood Review Summary

Last updated: 2026-06-12
  • Unique battle royale and extraction mix
  • Impressive parkour and zombie integration
  • Dynamic gameplay and no pay-to-win
  • Extremely low player count
  • Game abandoned by developer
  • Matchmaking takes too long
Dying Light: Bad Blood header

Emotions

Archetypes

Timed cohorts

Switch between playtime slices of churn risk.

Refund churn

Risk snapshot

Fast read on churn risk and the loudest complaints.

80.5% PrecisionSep 16, 2018 → May 31, 2026
Most dangerous issue
Long Queue Times

Business · 12.9% of risk

Churn driver breakdown

Weighted by churn risk

Business
Design
Other
67.8%
27.7%
4.5%
Issue map

Complaint treemap

Normalized churn drivers sized by volume; click to inspect a cluster.

Issue treemap
Business · 64.7% share
Design · 29.4% share
Other · 5.9% share
Issue · Business
Long Queue Times
Share of issues
11.8%
Primary region
USA/UK
Detected from language cues
Anger level
Furious
Average sentiment intensity