
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
A graphically stunning, modernized classic shmup with local co-op and diverse planes, though forced grinding and late-game difficulty spikes hold it back.
Graphically stunning visuals: Players consistently praise the game's graphics as spectacular, crisp, and top-notch for its genre. The 3D visuals and rich effects are frequently highlighted as a major strength.
Local co-op multiplayer: Local two-player co-op is available and playable, adding fun to the experience. Many reviewers enjoy playing with a friend on the same screen.
Classic shmup modernized: Reviewers describe the game as a modernized classic shoot-'em-up with an authentic old-school feel. It is widely regarded as one of the best in the genre.
Diverse playable planes: The game offers nine distinct planes with unique strengths, weaknesses, and niches. Players appreciate the variety and strategic options this provides.
Upgrade system adds strategy: Upgrading planes with specific weapons and power-ups significantly impacts gameplay. Players enjoy the strategic depth introduced by the upgrade system.
Forced grinding for progression: Players must repeatedly replay the same levels to earn stars, coins, and medals needed to unlock upgrades and advance. This excessive grinding is the most frequently cited issue, making the game feel like a chore.
Difficulty spikes late game: Later levels, especially on higher difficulties like Insane and Nightmare, become brutally hard and require memorization or cheap hits. Some levels are considered impossible even with full upgrades.
Repetitive gameplay: Replaying the same levels many times quickly becomes boring and tedious. The game is often described as highly repetitive, with little variety in basic gameplay.
Medals required to unlock levels: Medals for completing optional challenges are mandatory to unlock subsequent levels. Objectives like not getting hit or destroying all enemies are frustrating and can block progress.
Low drop rates for cards and parts: Card and aircraft part drops are extremely rare, relying heavily on RNG. Some players report not unlocking a single ship after many hours of play.
Classic shmup genre: Players consistently describe the game as a classic shoot-'em-up or shmup, often noting its vertical-scrolling arcade style. It is not a bullet hell, making it more accessible.
Multiple difficulty levels: The game offers multiple difficulty settings, including higher tiers unlocked after a first playthrough. These range from standard to names like Nightmare and Wahnsinn.
Star-based ship upgrades: Collecting stars in levels serves as currency to purchase ship upgrades, such as health, weapons, and abilities. This system encourages replaying stages to farm stars.
Co-op multiplayer support: The game features co-op modes, including local two-player and up to four-player local co-op. Some versions support remote play, and separate control settings are available.
Grinding for progression: Progression, including ship and weapon upgrades, requires significant grinding. Players must repeatedly play levels to accumulate resources like stars.
Excellent performance on modest hardware: Multiple players report the game runs smoothly on low-end PCs, laptops, and consoles like PS4, with high frame rates and no hiccups.
Launch lag fixed via patches: Initial performance issues were quickly resolved through subsequent patches, improving the experience.
Optimization praised: A reviewer highlights excellent optimization, contributing to the overall positive performance feedback.
Steam Cloud save issues: Players report occasional failures when transferring Steam Cloud saves between devices.
Flawless Linux compatibility: One player specifically notes that the game runs flawlessly on Linux Mint, indicating good support for non-Windows platforms.
Strong genre appeal: Frequent recommendations for fans of shoot-'em-ups, arcade shooters, and vertical scrolling shooters. Also appeals to fans of classic games like Gradius, R-Type, and Raiden.
Positive overall reception: The game receives high praise and recommendations from many reviewers. It is considered a must-own and a masterpiece in its genre by some.
Good value for money: Reviewers consistently state the game is worth its price, with some noting it's even better on sale. A few mention the low price makes it an easy purchase.
Fun solo and co-op: The game is enjoyable both in single-player and with friends, including local co-op and split-screen. Some note single-player is less interesting than multiplayer.
Repetitive grinding required: The game involves significant grinding and replaying stages, which some find time-consuming and only suitable for those who enjoy grinding. Not recommended for casual players.
Community fair range: $4.99 - $9.99.
Game completion: 34.0h.
Session length: 0.5h.
Endgame: 40.0h.
Players often find the shooter enjoyable and addictive at first, especially in co-op, but repetitive replay and grind-heavy progression later erode the fun for many.
Friction: Repetitive replay of the same stages for currency; Grind-heavy upgrade progression; Difficulty spikes requiring upgraded equipment and cards; Repetitive objectives that pad progression; Mobile-game-style progression mechanics; Limited variation in basic gameplay.
Unlock drivers: Co-op play with a friend; Upgrading planes and weapons; Collecting stars; Unlocking bonus cards.
Nostalgic Retro Shmup Veteran: Plays traditional vertical shoot-'em-up stages, compares them to arcade classics, and chases score or clear goals. Motivation: To relive classic arcade and Amiga shoot-'em-up action with modern presentation. Stance: buy.
Co-op Social Player: Organizes couch co-op or remote co-op sessions and values teamwork and shared fun over solo play. Motivation: To share the game with friends in local or remote co-op. Stance: buy.
Hardcore Progression and Challenge Seeker: Farms stages for stars and money, upgrades ships, then pushes Insane or Ultimate difficulties and achievement goals. Motivation: To master hard difficulties and build ship power through repeated upgrades. Stance: buy.
For Windows systems with under 8GB VRAM, the available evidence is limited to one recommended review with no clear performance complaints.
Windows <8GB VRAM: positive. The sole included review is recommended and mentions repeated setup when switching between Steam Deck and PC, with no clear performance complaints.
Steam Deck: The game is well received on Steam Deck and Linux, with users praising its fit for the Deck and Linux support. However, the experience is not seamless: menus mix mouse and controller input, controller support can require a community beta authentication code and may otherwise leave the controller unresponsive, save files do not sync through Steam Cloud across Deck and PC, and the Chinese language option is blank on Deck. These issues make the game playable but dependent on manual workarounds.
Sequel to Sky Force Anniversary: Many reviewers identify the game as a sequel or refined version of Sky Force Anniversary, with improvements such as more levels and a Nightmare difficulty tier.
Local co-op support: The game offers local co-op for two players on one PC, but no online multiplayer is available.
Mobile version exists: A mobile version of the game exists, and several players mention having previously played it on Android or smartphone.
More upgrades than Anniversary: Compared to Sky Force Anniversary, this game adds many more weapon levels, plane variants, passive skills, and significantly more upgrade tiers (45 levels per element vs 9).
No ads or microtransactions: The PC version is free of ads and microtransactions, unlike the mobile release, and includes mouse support.