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Review evidence
Praised as the best survival game, with a well-received new map, supportive devs, and interesting DLC mechanics, but poor map navigation and size plus tedious train travel hold it back.
Best survival game praise: Multiple reviewers call The Long Dark the best survival game ever or currently available. Survival mode is described as a core, special experience that attracted the fanbase.
Praise for new map: Reviewers are enthusiastic about the new island map, noting it is very large and likely the largest without loading screens. The graphical update makes the landscape and views look good.
Strong support for developers: Reviewers praise the studio for its labor of love, employee care, and anti-AI stance. The developers are highly regarded and worth supporting.
DLC adds interesting mechanics: The Tales DLC introduces interesting mechanics to survival mode, including trading with Sutherland, new cooking dishes, and new skinning animations. The Iron Road DLC requires loading fuel, water, and food onto the Fulmar ship to sail, which is liked.
Good value for money: The DLC is considered top value, especially when bought cheap or with reasonable regional pricing. The promised roadmap content and update release system make it worth the money.
Poor map navigation and size: Players report that the first region of Cauldron Island is excessively large and hard to navigate, with confusing in-game maps. The single region feels barren and empty between points of interest, making exploration frustrating.
Tedious train mechanics and travel: Fueling the train is a hassle, and a full loop takes hours. The train is confusing to obtain and useless because there are no other islands to travel to in Early Access, and controls lack reverse.
DLC is incomplete and overpriced: The DLC is only about 20% complete, containing one out of five maps, and is sold at a high price. Developers release incomplete DLC and expect players to buy it, which feels unjustified.
Empty and barren locations: Locations are empty and contain nothing, with the train map being extremely empty. The world feels a bit empty and lacks new loot, enemies, and activities.
Bugs and glitches in survival: Survival mode was damaged by leftover bugs, and aiming with any weapon is glitched. Wolves spawn inside textures, and visual bugs show stretched textures.
Travel requires extensive prep: Reaching Cauldron Island requires preparing a new character for a lengthy trip. Players must stock a boat with water, food, fuel, and wood, and find coal to fuel an oven.
Survival mode is core: Players repeatedly note that the game centers on survival rather than story. This is the primary mode and the foundation of the experience.
Expansion features train: The expansion centers on a train feature and includes a train map. Players highlight trains as a key element.
Resource gathering and mechanics: Players must boil water, find wood, and manage resources. There is a portable stove that lights without matches and unlimited technical water at fuel stations.
DLC adds new map: The expansion introduces a new map and associated features. This is a commonly mentioned addition.
Crash when leaving buildings: Players report the game crashes and closes unexpectedly when exiting a building in the Coastal Highway area. This appears to be a repeatable, location-specific stability bug.
Worth buying overall: Several reviewers consider the expansion an immediate buy and would purchase it again despite flaws. It is recommended for players new to The Long Dark survival mode and described as top value for money.
Wait for discount: Multiple reviewers advise waiting for a cheaper price or discount before purchasing. Some say it is not worth the current price and recommend buying only at the introductory discounted rate.
Wait for updates: Some reviewers suggest waiting one to two months for the first update in case more content is added. Others recommend buying later to influence how development ends up.
Current content disappoints: A reviewer does not recommend the expansion due to a bad Episode 5, poor Tales content, and survival mode issues. This indicates dissatisfaction with specific content quality.
Empty map concern: A reviewer implies the expansion is not worth the money because the map feels empty. This suggests concerns about insufficient content density.
Session length: 3.5h.
Monetization: The reviews only discuss purchasing a paid DLC expansion and satisfaction with regional pricing. There is no direct evidence of microtransactions, real-money gacha, loot boxes, paid power, paid convenience, or an in-game cash shop. Under the scoring rules, traditional DLC and price-related comments cannot raise the score above the fair range.
Anti-AI public stance: The studio has made a public statement against the use of AI and promotes that they do not use AI-generated content. The developers publicly commit to never using generative AI in their games, and reviewers praise this stance.
Paid DLC available: The game offers paid DLC sold separately from the base game, with content that evolves over time. Some reviewers mention that the DLC adds content to the survival mode.
Early access limitations: Players note that the game is in early access, so issues are expected and only a small portion of planned content is currently available.
Roadmap and update system: The game has a roadmap with a promised amount of content and an update release system. It also has previous DLC episodes and Tales content.
Employee-friendly studio reputation: The studio is noted for taking care of its employees, avoiding crunch, and supporting employees having a life outside the game.