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Review evidence
Great value and beautiful audiovisuals with fun gameplay, but the short length, audio glitches, and robotic dialogue undermine the experience.
Excellent and amazing game: Reviewers describe the game as phenomenal, amazing, and one of the best short games they have played, highlighting its quality and succinct experience.
Great value for money: Players consistently praise the game as worth every penny, a great deal, and an excellent value for the price, especially at its $12 price point.
Excellent visual and sound design: The game's visuals, character design, and sound design are frequently praised. The soundtrack is described as incredible, banger, and phenomenal.
Fun and enjoyable gameplay: Players find the game super fun, enjoyable, and addictive. The gameplay loop is described as simple yet challenging and engaging.
Good length and concise experience: The game is described as short but well-made, a concise two-hour package that is perfect for an evening play session, with fast-paced runs.
Very short content: Multiple reviews describe the game as very short, ranging from 15 minutes to 2 hours, with many wishing it was longer. The lack of content is a major criticism.
Audio issue disrupts play: One review reports a horrendous static audio issue with the game audio mechanic, which could be a critical bug affecting immersion.
Robotic dialogue feels fake: Stilted robotic dialogue lines are described as AI-generated, harming narrative immersion and character believability.
Arbitrary punishment in ending: One ending includes a stinker with arbitrary punishment, likely frustrating players who seek fair consequences.
Glitch: stuck in closed door: A glitch causes the player to get stuck in a closed door after knocking, requiring a restart and hindering progress.
Roguelite meta-progression: The game features roguelike or roguelite progression where death persists and knowledge carries over between runs, with key item placement affecting uniqueness. This is compared to games like Outer Wilds.
Short playtime: The game is consistently described as short, with multiple reviews citing a playtime of approximately 2 hours. This brevity makes it suitable for a single session.
Resource management survival: The game involves managing resources like food, juju-cream for infection, and inventory, creating a survival management system. Bartering with neighbors for supplies is a noted interaction.
Replayability through different paths: Players note that the game offers high replayability due to multiple paths, endings, and side stories, encouraging multiple playthroughs. The need for three runs to finish the story is explicitly mentioned.
Climbing apartment complex: The core gameplay loop involves climbing a 30-story apartment complex, with multiple clusters referencing this central setting and activity. This vertical progression is a key feature.
Excellent Steam Deck performance: The game runs perfectly on Steam Deck with smooth, buttery performance. It is also described as bug-free and flawless on the platform.
Strong overall recommendation: Multiple reviewers explicitly recommend the game, with clusters highlighting it as worth the experience and money. The consensus is positive, citing enjoyment and value.
Suitable for horror fans: The game appeals to fans of dark, indie horror with a squelchy or parasitic theme. It is recommended for those who enjoy body horror and loss of control.
Worth the price value: The game is considered reasonably priced for the content provided. Reviewers consistently mention it is worth the money, even if the playtime is short.
Recommended for fans: The game is specifically recommended for fans of similar titles like Red Mold, The Blue Prince, and BUCKSHOT ROULETTE. It matches the taste of those familiar with those games.
Go in blind: Reviewers advise avoiding previews or gameplay footage to preserve the experience. Playing without prior knowledge enhances the impact and discovery.
Community fair range: $10.00 - $12.00.
Game completion: 4.0h.
Story completion: 2.0h.
Persistent Grinder: Iterative trial-and-error, embracing restarts to refine strategies. Motivation: The addictive grind of discovery and optimization. Stance: buy.
Genre Enthusiast: Evaluates the game as a genre representative, focusing on thematic distillation and quality. Motivation: Sharing a well-crafted genre experience with others. Stance: buy.
Horror Connoisseur: Dives into short horror narratives, values thematic consistency and immersion. Motivation: Fulfilling a specific horror craving between major releases. Stance: buy.