Fish Lab Review Summary

Last updated: 2026-09-15
  • Visually stunning and gorgeous
  • Fun and unique incremental
  • Relaxing and chill vibe
  • Fixed money removes earning meaning
  • Progression feels unsatisfying and unrewarding
  • Upgrades and mechanics are unexplained
Fish Lab header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Visually stunning, relaxing, and fun, this unique incremental feels chill, though fixed money and unexplained upgrades leave progression unrewarding.

What players like

Visually stunning and gorgeous: Many reviewers consistently praise the game's beautiful and visually pleasing art style. The visuals are described as stunning and gorgeous, enhancing the overall experience.

Fun and unique incremental: The game is praised for being a fun and unique take on the incremental genre. It successfully incorporates essential incremental growth mechanics with a fresh style.

Relaxing and chill vibe: Reviewers often mention the game's relaxing and chill atmosphere, making it a great way to unwind. It is seen as a peaceful experience that helps pass the time.

Satisfying fish collection animations: The animations for collecting and scanning fish are frequently highlighted as satisfying and well-crafted. This adds to the game's overall polish and enjoyment.

Incredible polish and clean design: Many users highlight the game's incredible polish and clean design. This attention to detail enhances the overall user experience.

Common complaints

Fixed money removes earning meaning: The game arbitrarily grants money based on the next needed upgrade rather than player performance. This makes fishing and upgrades feel disconnected from income and removes any sense of accomplishment.

Progression feels unsatisfying and unrewarding: Progress does not feel rewarding, lacks momentum, and is often opaque. Many players report feeling less powerful after milestones and see little benefit from upgrades.

Upgrades and mechanics are unexplained: Many mechanics and loadout options are poorly explained, making it difficult to understand how new pieces impact results. This leads to confusion and a feeling of randomness.

Choices and actions feel meaningless: Player decisions and actions have no impact on progression; doing nothing yields the same result as actively playing. This undermines the core gameplay loop and makes the experience feel pointless.

Gameplay lacks depth and is linear: The gameplay is considered lacking, linear, and opaque by some, with limited options and few meaningful decisions. It fails to engage as an incremental game.

Gameplay and performance

Incremental Gameplay Loop: The game is described as an incremental game where players grow their ocean by collecting and upgrading. Mechanics like money conversion based on fish scanned drive progression.

Skill Tree and Upgrades: A skill tree and lab are used to unlock new upgrades and perks. Upgrades impact how interactions change money-making and gameplay efficiency.

Fish Scanning Mechanic: Scanning colorful fish is a core mechanic, allowing players to earn money or progress. The number of fish scanned directly affects money conversion.

Gradual Progression: Progression is gradual, introducing new mechanics to interact with over time. Players can progress even without fully understanding all mechanics.

Various Game Mechanics: Mechanics include robots, mines, bubble devices, fish research perks, and loadout orbs. Drones evolve into explosion, electricity, or laser orb machines by mid-game.

Performance suits low-end PCs: The game runs at an enjoyable framerate on a potato PC, and it manages scale by using the hardware right. These two related comments highlight strong optimization for weaker systems.

Visual discomfort reported: A player reported that the game made their eyes hurt. This isolated complaint suggests possible visual or eye-strain issues for some users.

Recommendations

Recommended for Incremental Fans: Feedback indicates the game is worth playing for those who enjoy incremental games. Idle and incremental enthusiasts particularly loved Fish Lab.

Mixed Price Value Opinions: Reviews show a split on whether the game is worth its full price. Some suggest waiting for a sale at about half price, while others consider it absolutely worth the cost for a few dollars.

Niche Appeal for Atmosphere Seekers: One review cautions against buying unless the player is specifically interested in the atmosphere elements. This suggests the game may not appeal to a broad audience.

Buying context

Game completion: 3.5h.

Players report early visual appeal and an initial vibe, but enjoyment drops by mid game as progression resets, upgrades feel useless or incomprehensible, and drone chaos ruins the atmosphere. Limited robot synergy and new mechanics briefly offset the tedium but do not reverse the decline.

Friction: Passive upgrades feel useless; Upgrades and progression are incomprehensible; Progression resets between stages; Repetitive mechanics; Unsatisfying progression; Mid game drone chaos tramples vibe.

Unlock drivers: Robot upgrades create mid game synergy; New mechanics appear when gameplay becomes tedious; Loadout progression is well designed.

Other review notes

Short completion time reported: Multiple players note the game can be finished or fully completed in roughly 2 to 3 hours, with a few citing 3-4 hours for the main mode. This suggests a brief overall experience.

Post-completion unlocks additional modes: Some feedback indicates that sandbox, endless, and other extra options become available only after beating the main mode. This may extend replayability once the core game is finished.

Design keeps player uninformed: A reviewer describes a deliberate design choice to keep players in the dark with a no-explanation policy. This may affect how intuitive or accessible the game feels.

Questionable product labeling: One reviewer claims the product markets itself as a game but argues there is no actual game. This raises doubts about whether the experience matches player expectations.

Playtester purchased final release: A reviewer who helped with the playtest still bought the full release. This suggests at least some level of confidence or investment in the final product.