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Review evidence
A memorable soundtrack and engaging story with unique characters drive fun bullet-hell gameplay, though extreme difficulty, unbalanced weapons, and control quirks hinder the experience.
Soundtrack is amazing and memorable: Players consistently praise the game's music and BGM, noting it is excellent, captivating, and fits the gameplay well. The soundtrack by DJ Deku is singled out as incredible and enhances the overall experience.
Gameplay is fun and engaging: Reviewers find the gameplay fun, addictive, and captivating, with fast-paced action and satisfying combat. The innovative mechanics and flashy animations contribute to an enjoyable and engaging experience.
Engaging and moving story: The story is described as interesting, with twists, and more clear than in Suguri, while also being heavy and moving, sometimes bringing tears. This adds emotional depth and substance to the game.
Unique and memorable characters: Characters are noted as memorable due to their unique traits and distinct personalities, with Sora being cute and a positive highlight. The inclusion of bonus characters from 100% Orange Juice is also appreciated.
Excellent bullet hell mechanics: The bullet hell gameplay is highly praised for being challenging but fair, offering a great entry point into the genre. Players appreciate the satisfying shooting mechanics and the game's overall balance.
Game is extremely hard: Multiple reviews consistently report that the game is exceptionally difficult, even on Easy mode, with players struggling and dying repeatedly. This difficulty is a major barrier for many, including those familiar with the genre.
Steep learning curve: Reviews indicate a steep learning curve for controls and mechanics, with players finding it hard to get used to the dash-based combat and overall handling. This is especially challenging for newcomers to bullet hell games.
Boss fight issues: Specific boss fights are highlighted as problematic, including the combined Hime and Suguri fight reducing error tolerance, the final boss relying on luck, and the Extra stage camera jerks causing unfair hits. Boss training also requires defeating the boss first, hindering preparation.
Controls have quirks: Several reviews mention that controls can feel awkward or unresponsive, with specific issues like dash mechanics and lock-on aiming. Some players find the controls terrible without a controller, and special bosses are harder with thumbsticks.
Weapons feel unbalanced: Some weapons, like the giant sword, break balance, while others feel weak or require standing still, making dodging harder. Weapon recovery times and a 0.5-second shot timer add to frustration.
Bullet hell shoot 'em up: The game is widely recognized as a bullet hell shoot 'em up, with players weaving through dense projectile patterns. It is often described as horizontal or danmaku-style, with fast-paced action.
Dash mechanic with risks: The dash allows players to phase through most bullets and lasers, but it increases the heat gauge, which raises damage taken. This creates a risk-reward dynamic where dashing can evade attacks but makes mistakes more punishing.
Multiple difficulty modes: Players note the presence of various difficulty settings, including Easy, Normal, Hard, and Expert. An easy mode makes the story campaign accessible, while higher difficulties offer greater challenges.
Gradual weapon unlocks: Weapons are unlocked progressively based on attempt count or milestones rather than level completion, meaning players gain access to new armaments through repeated play and dying. This encourages grinding and experimentation.
Weapon variety and slots: The game features a diverse arsenal with three simultaneous weapon slots, allowing players to customize their loadout. This adds strategic depth to combat.
Laptop lag during explosions: Players report performance issues on laptops, specifically lag during a particular fight and multiple explosion moments. This suggests optimization problems under demanding graphical effects.
Runs on low-end hardware: The game is noted to run on low-end hardware, indicating good system requirements flexibility. This is a positive point for accessibility on weaker PCs.
Old hitbox bug fixed: A legacy bug affecting hitboxes on Windows XP/Vista has been resolved. This fix improves gameplay fairness for players using older operating systems.
Bullet hell fans recommended: The game is strongly recommended for fans of bullet hell and shoot 'em up genres. It is praised for its gameplay and soundtrack, but not recommended for those who dislike the genre.
Play Suguri first: Multiple reviewers recommend playing Suguri before this game for a better experience. This suggests the game builds on Suguri's mechanics and is more enjoyable after playing it.
Great for Orange Juice fans: The game is recommended for fans of the Orange Juice universe and other Orange Juice games like QPshu or Suguri. It seems to fit well within that franchise.
Worth buying: Reviewers state the game is worth the price, even at full price. This indicates a positive value proposition for the game.
Challenging and story-driven: The game is recommended for players who enjoy a challenge and a story that adds weight to battles. It appeals to those seeking a difficult experience with narrative depth.
Community fair range: $10.00 - $20.00.
Story completion: 7.0h.
Endgame: 23.0h.
The game is initially challenging due to a steep learning curve and difficult mechanics, but players find it addictive and rewarding once they adapt and see progress through its progression system.
Friction: steep learning curve; difficult bullet hell mechanics; hard-to-adjust controls; repetitive stage structure.
Unlock drivers: progression system that rewards attempts; visible improvement in skill; addictive core loop with grading system; engaging soundtrack and bosses.
Bullet Hell Novice: Cautious, relies on easy mode, uses forgiving weapons like the sword, and learns through repeated attempts. Motivation: Curiosity about the bullet hell genre and the drive to overcome initial difficulty despite repeated failure. Stance: sale.
Veteran Challenger: Aggressive, uses dash and hyper systems to maximize speed and score, seeks to clear the game on high difficulty without hits. Motivation: Mastering the challenge, improving speed and precision, and pushing personal limits within the bullet hell genre. Stance: buy.
Soundtrack Devotee: Plays with a focus on audio immersion; gameplay decisions may be influenced by the soundtrack's mood. Motivation: The music creates an immersive and epic atmosphere that enhances every battle and victory. Stance: buy.
Sequel to Suguri with improvements: The game is consistently framed as a follow-up to Suguri, often described as a prequel/sequel in the same universe. Reviewers note improved gameplay, polished presentation, and better content compared to the original Suguri.
Bonus character for Orange Juice: A major purchase incentive is the inclusion of a free bonus character (Military Sora) for 100% Orange Juice, which is frequently highlighted. This cross-promotion is a key reason many players bought the game.
Compared to Orange Juice game: Reviewers often compare this title to 100% Orange Juice, noting similarities in gameplay and the shared character roster. This connection is a significant factor for fans of the Orange Juice franchise.
Story ties to Suguri and Sora: The narrative follows the character Sora and connects to the Suguri universe, with events taking place before the first Suguri game. Reviewers note the story is tragic but well-integrated into gameplay.
Created by Orange Juice developer: The game is developed by the same team behind 100% Orange Juice, leading to direct comparisons and expectations. Players familiar with Orange Juice recognize the shared developer's style and universe.