Cursed Words: The Word Game That Isn't

Last updated: 2026-04-04
  • Enjoyable and addictive gameplay experience.
  • Unique combination of word and number mechanics.
  • Gorgeous art and aesthetic appeal.
  • High replay value with variety of content.
  • Confusing and poorly explained mechanics issues.
  • Character difficulty and randomness frustrations.
Cursed Words: The Word Game That Isn't header

Emotions

Archetypes

Timed cohorts

Switch between playtime slices of churn risk.

Refund churn

Risk snapshot

Fast read on churn risk and the loudest complaints.

51.9% PrecisionApr 2, 2026 → Apr 4, 2026
Total revenue at risk
$4,227

~$3,086 per day

Modeled from refund-intent reviews

Most dangerous issue
Progress Wiped After Crash

Technical · 32.1% of risk

Churn driver breakdown

Weighted by churn risk

$4,227
Technical
Design
60.7%$2,567
39.3%$1,661
Issue map

Complaint treemap

Normalized churn drivers sized by volume; click to inspect a cluster.

Issue treemap
Design · 50.0% share
Technical · 50.0% share
Issue · Technical
Progress Wiped After Crash
Share of issues
25.0%
Primary region
USA
Detected from language cues
Anger level
Furious
Average sentiment intensity