Evil School Review Summary

Last updated: 2026-08-15
  • Excellent acting performances
  • Bold anti-bullying theme
  • Meaningful branching choices
  • Satisfying revenge story
  • QTE timing too strict
  • Story logic issues
Evil School header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Excellent acting and a bold anti-bullying theme drive a satisfying revenge story with meaningful choices, though strict QTE timing and story logic issues hold it back.

What players like

Excellent acting performances: All actors deliver convincing, emotionally engaging performances that fit their roles well, including minor NPCs. The cast is praised for both their skills and appearance.

Bold anti-bullying theme: The game tackles the serious social issue of school bullying in a brave, realistic, and impactful manner without trivializing it. Players find this theme socially meaningful and immersive.

Meaningful branching choices: The game features rich clue collection and branching choices that meaningfully change story direction, leading to multiple endings. Players feel their decisions have real weight and impact on outcomes.

Satisfying revenge story: Players consistently praise the revenge narrative as satisfying, cathartic, and immersive, with a decisive protagonist and powerful payoff when judging antagonists. This theme is reinforced by 26 separate mentions.

Engaging plot twists: Multiple plot twists constantly surprise players and change their understanding of the story, maintaining intrigue and suspense throughout. The layered narrative with unpredictable twists is highly appreciated.

Common complaints

QTE timing too strict: Several reviews report that QTE sequences have tight timings, appear abruptly, and are unfriendly to players with slow reflexes. This negatively impacts gameplay flow and accessibility.

Story logic issues: Multiple reviews cite logical gaps and unreasonable plot points in the story. These flaws diminish narrative coherence and player immersion.

Stiff plot transitions: Some plot points feel forced, transitions are abrupt or stiff, and dramatic elements appear overly staged. This hurts narrative flow and believability.

Gameplay too short: The game is frequently described as short, with a completion time around 3 hours. Players feel the length is insufficient for the price or narrative depth.

AI voice acting poor: Reviews criticize both the Russian and English voiceovers as AI-generated, unnatural, and ruining atmosphere. The poor delivery reduces immersion and production quality.

Gameplay and performance

Branching narrative with choices: The game features a branching narrative driven by player choices that affect the story direction and lead to multiple endings. Many reviews highlight the interactive nature of the story, where decisions have meaningful consequences on the plot and outcomes.

Interactive film format: The game is described as a live-action interactive film, combining cinematic presentation with player interaction. Reviews emphasize the film-game hybrid format, where the story unfolds through real filmed scenes and player choices.

School bullying revenge theme: The central theme of the game is school bullying and revenge, with the story focusing on a sister returning to school to settle accounts with bullies. Many reviews explicitly mention the anti-bullying and revenge-driven narrative.

Multiple endings available: The game boasts numerous endings, including a good ending and a non-lethal route, based on player choices. Reviews specifically note that there are over 40 endings and many branches, offering high replayability.

QTE gameplay mechanics: The game incorporates quick-time events (QTE), including continuous clicking sections, during key moments. Reviews describe these as integral to the gameplay, adding interactive elements to the cinematic experience.

Audio inconsistency due to recording: The audio quality suffers from occasional inconsistencies because the game uses live recording and dubbing. This can break immersion for players.

UI bug with pause button: There is a UI bug where the pause button remains visible on screen even after the player skips a scene. This can be distracting and disrupts the interface experience.

Resolution locked to 1080p: The game's resolution is locked at 1920x1080, which may frustrate players with higher-resolution monitors. This limitation reduces visual clarity for some users.

No ultrawide monitor support: The game does not support ultrawide aspect ratios, causing black bars or stretched visuals on ultrawide monitors. This affects players with such displays.

Few bugs reported overall: Players mention that the game has only a few bugs, indicating a relatively stable experience. This is generally positive feedback about the game's polish.

Recommendations

General positive recommendation: Many reviewers simply recommend the game overall, often with strong or definite language. This reflects broad satisfaction with the experience.

Recommended for suspense revenge fans: The game is strongly recommended for players who enjoy suspense and revenge themes, particularly those who like interactive films and live-action storytelling. Multiple clusters highlight this as a key selling point.

Recommended for interactive film fans: The game appeals specifically to fans of interactive films and narrative-driven experiences. Reviewers often mention this genre preference.

Worth playing and trying: Several reviewers state the game is worth playing or trying, emphasizing value and enjoyment. Some suggest trying the demo first.

Not suitable for sensitive players: The game contains sensitive content such as violence and bullying, making it unsuitable for psychologically sensitive or younger players. Some advise caution.

Buying context

Community fair range: $3.00 - $6.00.

Game completion: 7.0h.

Story completion: 4.0h.

The game hooks players from the very beginning with cinematic presentation, branching choices, and immersive mystery atmosphere, with all reviews reporting consistent enjoyment without early hurdles.

Player profiles

Bullying Survivors: Emotionally invested, values authentic storytelling and focuses on the depiction of bullying dynamics. Motivation: To find representation and catharsis for personal trauma through a narrative that acknowledges school bullying. Stance: buy.

Interactive Film Enthusiasts: Plays multiple times to explore different branching paths and endings, evaluates cinematography and performance. Motivation: To experience high-quality interactive storytelling with strong production values and engaging narrative. Stance: buy.

Catharsis Seekers: Engages with the story linearly, focusing on the revenge plot and expecting fast-paced, gratifying retribution. Motivation: To enjoy a tension-free, empowering revenge fantasy without moral compromises. Stance: buy.

Other review notes

Anti-bullying theme emphasized: Multiple reviews highlight that the game focuses on school bullying and its psychological effects, rather than romance. This unique social message is seen as a strength that raises awareness about bullying.

Playtime about 4 hours: A single playthrough takes approximately 3.5 to 4 hours, making the game a short but focused experience. Completionists can expect 6-8 hours for full achievements.

Demo available before release: A demo was available half a year before the full release, allowing players to preview the game. This early access built anticipation and allowed for feedback.

Launch bundle adds value: The launch bundle includes another game at a very low price, which reviewers consider a great deal and added value for players.

Reasonable launch price: The game is considered low-priced and offers good value for money, especially given its length and bundled content.