Prison Escape Simulator: Dig Out Review Summary

Last updated: 2025-07-27
  • Fun, engaging prison escape experience
  • Addictive digging, selling, trading mechanics
  • Fresh, humorous setting with guard interactions
  • Game duration too short, repetitive gameplay
  • Frequent game-breaking crashes, problematic saves
  • Clunky digging, restrictive energy system
Prison Escape Simulator: Dig Out header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Fun and engaging experience: Players generally find the game to be a fun and engaging experience, offering good value for its price. It's seen as a great way to relax and pass the time, with many noting the effort put in by the developers.

Engaging prison escape: The core prison escape mechanic is highlighted as a strong point, providing an intense and immersive experience. The atmosphere of the prison is well-crafted, contributing to the overall engagement.

Addictive digging mechanic: The digging mechanic, particularly for underground tunnels, is praised for being well-executed and addictive. Players feel it stands out positively compared to other games with similar mechanics.

Unexpected chase sequence: The unexpected 'Fast and Furious' segment that occurs after the prison escape is a pleasant surprise for players. This unique twist adds an element of excitement and novelty to the gameplay.

Fresh and humorous setting: The game's setting is noted for being fresh and humorous, contributing to the overall enjoyment. This unique backdrop helps the game stand out.

Common complaints

Game duration too short: Many players found the game to be extremely short, with some completing the main story in as little as 2.5 to 4.5 hours. This brevity led to disappointment, especially for those who couldn't finish within refund windows.

Game-breaking crashes: Multiple players experienced critical crashes, particularly when interacting with key progression elements like stairs or ladders, or right before the final escape sequence. These bugs prevent players from completing the game or seeing the ending.

Problematic save system: A significant issue is the save system, which reportedly deletes all progress upon game completion or after escaping. This forces players to restart from scratch if they wish to play again, leading to frustration.

Inaccessible junk spawns: Junk items, crucial for progression, frequently spawn in inaccessible locations such as inside walls, floors, or toilets. This can lead to players getting stuck or being unable to collect necessary resources.

Repetitive gameplay loop: The core gameplay loop, which involves constantly selling items for food and upgrades, is described as highly repetitive. Players feel this loop repeats too frequently, leading to monotony.

Gameplay and performance

Requires high reflexes and skill: Multiple reviews highlight that the game demands strong player reflexes and skill, particularly in actions involving specific items like the 'innocent spoon'. This suggests a high skill ceiling and challenging gameplay.

Digging, selling, trading mechanics: Players noted the game's core mechanics involve digging, selling, and trading, drawing comparisons to 'A Game About Digging A Hole'. This suggests a resource management and progression loop.

New 'Getting Over It' type: Some players perceive the game as a new iteration of the 'Getting Over It' genre, implying a high difficulty, frustrating but rewarding gameplay, and a steep learning curve.

Performance issues during digging: Players are experiencing significant frame rate drops, especially during digging activities, which negatively impacts gameplay. This contrasts sharply with the demo's performance, where the game ran smoothly even on high settings.

Overall optimization is normal: One player noted that the overall optimization is acceptable, suggesting that performance issues might be isolated to specific actions or hardware configurations rather than a general lack of optimization.

Recommendations

Mixed player recommendations: Player sentiment is mixed, with some highly recommending the game for its entertainment value and long-term engagement, while others strongly advise against purchasing it. This indicates a polarizing experience among players.

Good value for price: Many players feel the game offers good value for its low price point, specifically mentioning prices around 5-6 Euros. This suggests that the current pricing is a significant factor in positive perceptions.

Other review notes

Desire for continued updates: Players are expressing a strong desire for ongoing development and new content. They enjoyed the current offering and hope for continued support and additions to the game.

Protagonist's morality questioned: This point expresses a strong negative sentiment towards the protagonist's character, suggesting they are morally reprehensible. This appears to be a form of review bombing, as it lacks constructive feedback on gameplay or mechanics.