Prison Escape Simulator: Dig Out

Last updated: 2025-07-27

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  • Fun, engaging prison escape experience
  • Addictive digging, selling, trading mechanics
  • Fresh, humorous setting with guard interactions
  • Game duration too short, repetitive gameplay
  • Frequent game-breaking crashes, problematic saves
  • Clunky digging, restrictive energy system
Prison Escape Simulator: Dig Out header

Categories

SurvivalResource ManagementBase BuildingTrading SimulationMini-game CollectionSingle-playerLinear Progression

Emotions

Satisfaction29%Frustration24%Disappointment9%Excitement7%Enjoyment4%
Reviews
(sample size)
49
Helpful reviews
55%
Unhelpful reviews
45%
Protest reviews
0%
Positive points
33
Negative points
30
Gameplay points
6
Perf. points
4
Rec. points
10
Misc points
5
Point
Fun and engaging experience
Description
Players generally find the game to be a fun and engaging experience, offering good value for its price. It's seen as a great way to relax and pass the time, with many noting the effort put in by the developers.
Importance
97%
Engaging prison escape
Description
The core prison escape mechanic is highlighted as a strong point, providing an intense and immersive experience. The atmosphere of the prison is well-crafted, contributing to the overall engagement.
Importance
25%
Addictive digging mechanic
Description
The digging mechanic, particularly for underground tunnels, is praised for being well-executed and addictive. Players feel it stands out positively compared to other games with similar mechanics.
Importance
18%
Unexpected chase sequence
Description
The unexpected 'Fast and Furious' segment that occurs after the prison escape is a pleasant surprise for players. This unique twist adds an element of excitement and novelty to the gameplay.
Importance
10%
Fresh and humorous setting
Description
The game's setting is noted for being fresh and humorous, contributing to the overall enjoyment. This unique backdrop helps the game stand out.
Importance
10%
Enjoyable guard interactions
Description
Interactions with the guard are described as particularly enjoyable. This suggests that the AI or design of the guard encounters provides a satisfying challenge or comedic element.
Importance
9%