Exit Ways Review Summary

Last updated: 2026-09-08
  • Strong potential and engaging experience
  • Developers actively improving the game
  • Deep crafting and progression systems
  • Unplayable at release with bugs
  • Widespread server and matchmaking issues
  • Lack of content and poor optimization
Exit Ways header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Strong potential and engaging experience with deep crafting and progression, and developers are actively improving, but unplayable launch bugs, server issues, and poor optimization remain.

What players like

Game has strong potential: Multiple reviewers note the game has good bones and potential, describing it as pretty good and playable. The core experience is seen as promising despite any current issues.

Developers actively improving game: Reviewers mention that developers are currently working on the game and fixing issues, and that the team is transparent and keeps the community informed. This ongoing support is viewed positively.

Engaging and involving experience: The experience is described as engaging and involving, with players having fun during raids. The gameplay loop is enjoyable and keeps players interested.

Stable and playable performance: Reviewers report that server instability has ended and the game is playable with no game-breaking issues. The game does not lag, providing a smooth experience.

Deep crafting and progression: The crafting and progression system is deep and logical, with each scavenged part feeling valuable. This adds depth to the gameplay loop.

Common complaints

Game unplayable at release: Many players describe the game as broken, unplayable, or not working from the start, citing crashes, freezes, and inability to progress. This indicates a fundamentally unstable product at launch.

Widespread bugs and glitches: Players report numerous bugs affecting gameplay, including zombie hitboxes, spawning issues, movement glitches, and progression blockers. The game is described as a 'buggy mess' with many flaws.

Server issues at launch: Multiple clusters report server overload, downtime, and unavailability at release, preventing players from joining or finding games. This was a widespread problem affecting many users.

Matchmaking and queue problems: Matchmaking is broken, with long queue times, failed matches, and players being kicked. This prevents players from entering games and disrupts the experience.

Settings and UI issues: Players cannot change or save settings, and the UI is buggy and unintuitive. This affects usability and accessibility.

Gameplay and performance

Online-only with no single-player: The game is online-only, with the storage system being the only offline feature. There is no single-player mode, and other players are always present on the map.

Game is extraction shooter: Multiple reviews describe the game as an extraction shooter, specifically an Extraction PvPvE shooter similar to Escape from Tarkov. This genre definition is central to player expectations.

PvP-focused gameplay: The game is described as PvP only and essentially deathmatch, with lobbies and rounds. This indicates a strong competitive multiplayer focus.

Includes co-op and base building: The game features a co-op mode and includes base building, crafting, and progression systems. These elements add depth beyond pure PvP combat.

Severe performance issues: Players experience frame rates dropping into the teens on high-end rigs, and the game lags even during simple tasks like tutorials and raids. This points to widespread optimization problems affecting gameplay.

Loading and connection errors: Players encounter trouble loading in, connection errors when loading into a map, and black screens when loading a map or entering a match. These issues often require multiple exits and re-entries to resolve.

Lack of optimization: Several reviews explicitly state that optimization is non-existent or zero, and that the game has no optimization at all. This is a core complaint that underlies many other technical issues.

Crashes on settings changes: Changing graphics settings or volume causes the game to crash to desktop, and repeated crashes occur when trying to load back in. This makes adjusting game options unreliable and frustrating.

Lobby and map lag: The lobby lags and the game freezes on the first outing, with lag lasting for about three minutes in some cases. This disrupts the overall experience even before or at the start of matches.

Recommendations

Do not buy the game: Many reviewers strongly advise against purchasing the game, citing it as a waste of money and time. They recommend saving your money and avoiding the hype.

Wait for fixes before buying: Reviewers recommend waiting until bugs are fixed and the game shows promise for updates before making a purchase. This suggests the game is currently in a poor state.

Refund the game: Several players suggest refunding the game until it becomes worth playing, indicating current dissatisfaction with the product. This advice is repeated across multiple reviews.

Not worth current price: Players feel the game is not worth its current price, with some suggesting it would be worth trying only if free. This indicates a value-for-money concern.

Positive for specific audiences: Some reviewers recommend the game for fans of similar titles like EFT or Grey Zone, and for those who enjoy zombie apocalypse or community-building themes. This indicates niche appeal.

Buying context

Community fair range: $5.00 - $8.00.

Critical technical and UI issues prevent players from reaching any enjoyable content, leading to refunds and negative impressions.

Friction: Multiplayer won't launch; Player gets stuck in the abyss; Tutorial bugs requiring resets; Horrendous UI; Cannot join online play.

Player profiles

Social Squad Player: Prefers teaming up with friends, engaging in chaotic lobbies, and tolerating early-access rough edges for social fun. Motivation: To enjoy chaotic multiplayer sessions with friends and share the experience as a group. Stance: buy.

Extraction Shooter Veteran: Focuses on PvP encounters, loot runs, and map knowledge, expecting genre-standard content and balance. Motivation: To experience a familiar extraction shooter loop with PvP hotspots and meaningful loot progression. Stance: buy.

Frustrated Early Adopter: Attempts to play normally but is repeatedly interrupted by bugs, cheaters, or bans, leading to abandonment. Motivation: Wants a stable, fair game but is currently blocked by technical issues, hackers, and poor developer communication. Stance: no buy.

Other review notes

Early access with limited content: The game is an indie early access release with only three maps and a lack of content, described as pre-alpha. Players feel it is not ready for release.

Negative comparison to Tarkov: The game is frequently compared to Escape from Tarkov, with reviewers noting it falls short of that standard. It is also compared to other extraction games and deathmatch modes.

Discord communication issues: Developers shut down communication in Discord, closing text channels because they cannot take criticism about the game not being ready. A reviewer was banned for expressing an opinion.

Compared to Roblox game: Reviewers say the game feels like a Roblox game or a basic Roblox mode, implying low quality graphics and gameplay. This comparison is used to criticize the overall experience.

Developers criticized as lazy: The developers are described as lazy and embarrassing, with some reviewers suggesting the game appears to be made by AI. This reflects frustration with the game's quality and progress.