
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Highly polished Early Access experience: Players consistently praise the game's polish and stability despite being in Early Access. The game runs smoothly with minimal bugs, and its core mechanics are well-implemented, making it feel closer to a full release than typical Early Access titles. The developers' responsiveness to feedback and frequent updates further enhance this perception.
Strong 4X genre execution: The game is widely regarded as one of the best entries in the 4X genre, blending traditional empire-building with RPG elements, tactical combat, and narrative-driven gameplay. Players appreciate its fresh take on the genre, avoiding the pitfalls of stagnation seen in other titles like *Civilization VII*.
Stunning visuals and art direction: The game's art style, graphics, and animations are consistently praised for their beauty, cohesion, and attention to detail. The visual design enhances immersion, with each faction having distinct aesthetics and the dynamic map adding to the game's appeal. The soundtrack is also highlighted as a standout feature.
Unique and engaging faction diversity: The game's factions are highly praised for their asymmetry, distinct playstyles, and rich lore. Each faction offers a unique narrative and mechanical experience, significantly enhancing replayability and player immersion. This level of diversity is noted as a standout feature in the 4X genre.
Developer responsiveness and community engagement: Amplitude Studios is commended for its active engagement with the player community, frequent updates, and responsiveness to feedback. This approach fosters trust and excitement among players, who feel involved in the game's development and confident in its future improvements.
Poor narrative and dialogue quality: The game's narrative elements, including dialogue, quest descriptions, and storytelling, are frequently criticized for being bland, repetitive, and poorly written. Players describe the dialogue as cringeworthy, overly text-heavy, and lacking depth, which disrupts immersion and detracts from the overall experience. This issue is particularly problematic given the game's emphasis on story-driven gameplay.
Limited faction and content variety: The game currently offers only five factions, which players find insufficient for replayability. Factions are criticized for lacking distinctiveness, depth, and meaningful differences in gameplay. Additionally, the overall content, including quests, units, and mechanics, is described as shallow and repetitive, failing to justify the game's price point.
Underdeveloped mechanics and balance issues: The game suffers from poorly explained mechanics, lack of strategic depth, and significant balance issues. Combat, AI behavior, and victory conditions are frequently cited as underdeveloped or unbalanced, leading to frustration. Players also note that the game lacks meaningful choices and fails to provide a satisfying challenge, particularly in the late game.
Gameplay feels repetitive and dull: Players consistently report that the game becomes monotonous and lacks engagement, particularly in the mid-to-late stages. The slow pacing, uninteresting quests, and repetitive mechanics contribute to a lack of desire to replay or continue playing. This sentiment is widespread across multiple clusters, indicating a core issue with long-term player retention.
Unintuitive and cluttered UI: The user interface is widely regarded as difficult to navigate, cluttered, and unintuitive. Players struggle with poor map readability, unclear icons, and an overwhelming amount of information, which hinders gameplay. The UI is often described as a significant step back from the first game in the series, making it a major pain point for both new and experienced players.
Asymmetric factions with unique playstyles: The game offers highly asymmetric factions, each with distinct mechanics, strengths, weaknesses, and victory conditions. Factions like the Necrophages and Sheredyn provide unique gameplay experiences, such as population growth dynamics, resource management, and faction-specific unit traits. This asymmetry encourages diverse strategies and replayability.
Narrative-driven quest and hero system: The game includes a robust quest system and hero mechanics that drive the narrative and impact gameplay. Heroes can be leveled up, equipped with gear, and assigned skills, while quests provide bonuses, guide the player, and influence faction storylines. Minor factions and interactions with them add depth to the exploration and strategic layers of the game.
Flexible victory conditions: The game provides multiple victory conditions, including conquest, diplomacy, science, and population-based goals. Players can toggle these conditions, allowing for diverse playstyles and strategies. This flexibility ensures that players can pursue different paths to victory, enhancing replayability.
Classic 4X mechanics with modern twists: The game adheres to core 4X mechanics such as exploration, expansion, exploitation, and extermination, but introduces modern twists like dynamic map changes, flexible city-building, and resource management tied to population. The blend of traditional 4X elements with narrative-driven and tactical combat systems creates a fresh yet familiar experience.
Strategic city and district management: City-building in the game is district-based, with a focus on adjacency bonuses and resource management. Players must strategically place districts and manage population to optimize growth and output. The system encourages thoughtful expansion and specialization, adding a layer of depth to empire management.
Highly optimized with minor bugs: The majority of feedback highlights strong optimization, smooth performance on mid-range and older hardware, and minimal technical issues. However, some players report minor graphical bugs, disappearing text, and occasional crashes, indicating room for improvement in stability.
Minor graphical and UI glitches: Isolated reports mention graphical stuttering, blurry windowed mode, and visual bugs like rocky pits or unloaded objects. While not game-breaking, these issues detract from the overall experience.
Performance issues on specific platforms: The game struggles on non-standard platforms like OSX under Parallels and the Steam Deck, with low FPS (20-30) and visual quality issues. This suggests a need for targeted optimization for these environments.
High hardware requirements: While the game runs well on mid-range hardware, some players note that high-end performance requires a powerful PC, especially for 4K resolution or large maps. This may limit accessibility for players with lower-spec systems.
Miscellaneous technical quirks: Minor issues include the app not quitting properly, unusual GPU behavior (low usage but high temperatures), and short waiting times after combat actions. These are low-priority but worth addressing for polish.
Mixed early access recommendations: Players are divided on whether to recommend the game in its current early access state. Many acknowledge its potential but advise waiting for improvements, discounts, or full release, while others find it enjoyable despite flaws. The feedback reflects cautious optimism but also frustration with the game's unfinished state.
Strong 4X genre appeal: The game is highly recommended for fans of 4X strategy games, particularly those who enjoyed *Endless Legend 1* or similar titles. Players praise its depth, innovation, and potential to surpass predecessors, though some suggest waiting for more content or polish.
Worth trying despite flaws: Many players find the game enjoyable or worth its price, especially during sales or for genre enthusiasts. Feedback highlights its engaging mechanics, potential, and value compared to competitors, though some note it lacks groundbreaking features.
Optimism for future updates: Players express excitement for the game's development, praising the developers' efforts and anticipating improvements in balance, content, and multiplayer. This reflects strong community support and trust in the studio's track record.
Refunds due to early access state: A subset of players requested refunds or advised against purchasing until the game is more complete. This reflects dissatisfaction with the current state, though it is based on early access expectations rather than outright rejection.
Future content and multiplayer expectations: Players are eagerly awaiting promised features such as multiplayer, custom factions, additional playable factions, and UI improvements. The roadmap for future updates is a key factor in their optimism, with many expressing confidence in the developer's ability to deliver on these promises.
Gameplay and mechanics suggestions: Players provide constructive feedback on potential improvements to gameplay mechanics, such as adding ambush modes, horde-style factions, AI win-condition focus, and unit specializations. They also suggest quality-of-life improvements like sequential turn execution and better unit distinction during battles.
Series loyalty and comparisons: Many players are long-time fans of the Endless series and compare this game to previous titles like *Endless Legend* and *Endless Space 2*. They express excitement for future games in the series (e.g., *Endless Space 3*) and highlight both the strengths and weaknesses of this entry in the context of the franchise.
Genre and competitor comparisons: Players frequently compare the game to other 4X titles like *Civilization*, *Age of Wonders 4*, and *Humankind*. Some view it favorably as a fantasy 4X alternative, while others critique it for not matching the polish or depth of competitors. Comparisons often focus on interface, mechanics, and overall quality.
Faction diversity and creativity: Players express a desire for more unique and diverse factions, including returning factions from previous games or entirely new ones. Some critique the current factions for lacking creativity or depth, while others highlight the potential for future DLC to expand faction variety.