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Gameplay feedback:
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Review evidence
A well-received trading card game with fun co-op multiplayer and an engaging store management loop, but an unwanted exit survey plus missing settings and accessibility hurt it.
Positive general reception: Many players describe the game as great, fun, engaging, and enjoyable. Clusters 1, 4, 62, 64, 82, 112, 127, 130, 132, and 133 all express overall satisfaction with the game.
Fun multiplayer and co-op: Multiplayer and co-op modes are highly enjoyable and often hilarious. Clusters 11, 12, 17, 48, 71, 73, 77, 83, 96, 99, 101, 128, and 131 highlight the chaotic fun and role coordination with friends.
Playable trading card game: Players appreciate the fully functional card game that can be played and unboxed. Clusters 2, 6, 30, 31, 35, 56, 90, and 109 highlight the card game and pack opening mechanics as enjoyable and engaging.
Engaging store management loop: The routine of managing the shop is addictive and makes players want to keep playing. Clusters 68, 69, 70, 72, 75, 86, 87, 92, 97, 108, 116, and 117 point to a compelling gameplay loop that keeps players hooked.
References to games and anime: The game includes many references to games and anime, which are made with love and add charm. Clusters 19, 22, 29, 36, 49, 54, 66, 79, 111, and 119 highlight these references as a strong point.
Unwanted browser survey on exit: Several clusters report that closing the game opens a web browser with a feedback survey, often with typos and no opt-out. This is frequently cited as annoying and unacceptable.
Lack of settings and accessibility: The game offers very few settings and accessibility options, with many barely working. Missing features include FOV slider, control inversion, mouse sensitivity, key bindings, and graphics options.
Poor progression and economy balance: Progression is extremely slow due to high daily costs, expensive restocking, and low profits. Prices are difficult to balance, and players struggle to expand or upgrade the store.
Staff and employee issues: Employees are often useless, cannot be upgraded or customized, and sometimes leave mid-transaction. The cashier AI is particularly ineffective, and there are requests for better staff systems.
Technical crashes and bugs: Various technical issues include crashes when hosting or picking up items in co-op, game restarts, and bugs that prevent progression. A patch also broke core interactions like taking cards and grabbing items.
Card game with pack opening: The game includes a card game where players collect cards from booster packs. Opening packs can yield rare cards, and players can engage in card battles.
Co-op multiplayer mode supported: The game supports cooperative multiplayer, allowing up to four players to play together. Players can take on different roles and partner with friends.
Shop simulator with anime theme: Players build and manage an anime-themed shop. The game involves typical shop simulation tasks such as restocking shelves and serving customers.
Thief detection and defense mechanics: Players can scan suspected thieves with an x-ray scanner to detect them. They can also chase and hit thieves with a baseball bat to defend the store.
Progression system with unlockables: The game features a progression system with unlockables, including a level grinding system. Players can upgrade and expand their shop as they progress.
Stuck on loading screen: The game gets stuck on the loading screen indefinitely, preventing players from entering the game. This critical bug blocks access to gameplay entirely.
Crash when hosting: The game crashes when hosting multiplayer sessions, making it impossible to play as a host. This severely impacts the multiplayer experience.
Unexpected game closures: The game closed without reason twice within one hour, indicating a serious stability issue. This abrupt shutdown disrupts gameplay and may cause loss of progress.
Hangs on close: The game hangs for over 30 minutes when closing, forcing users to manually terminate the process. This poor shutdown behavior wastes time and may corrupt save data.
High system temperatures: The game causes the PC to run very hot and fans to max out, which may lead to thermal throttling or hardware stress. This indicates poor optimization for system resources.
Current State Unpolished and Messy: Many describe the game as a mess, underbaked, or not ready for launch, citing a need for major improvements. Some advise waiting for patches or refunding until the game is fixed.
Anime and Manga Niche Appeal: The game is highly recommended for anime fans and those interested in selling manga and anime-related merchandise. Several reviewers note it is a must for fans of Japanese pop culture and management games.
Skip or Wait for Now: Several reviewers advise skipping the game entirely or waiting for improvements before purchasing. They suggest watching gameplay first or making up your own mind.
Favorable Comparison to TCG Simulator: Reviewers often compare this game to TCG Card Shop Simulator, recommending it for fans of that title. However, some argue there is no reason to play this instead of TCG Card Shop Simulator or Comic Book Store Simulator.
Co-op Multiplayer Praised: Playing with friends is repeatedly highlighted as a major strength, with some calling it a must for cooperative sessions. The co-op chaos is described as worth the experience despite other flaws.
Community fair range: $5.00 - $10.00.
Session length: 3.0h.
Endgame: 7.0h.
The game is most reliably enjoyable in co-op, but early solo management and slow money progression can delay fun until key unlocks open up the experience.
Friction: Running the register, buying stock, and stocking shelves are overwhelming; Playing alone is objectively hard when lines form; Money progression is hard; Progression is tedious while waiting for employees; The first experience can feel bad; A browser survey opens without warning.
Unlock drivers: Saving up for the TCG license opens up the game; Getting the bat makes co-op much funnier; Unlocking new things over time reduces repetition; Playing co-op with friends adds chaos and humor.
Co-op Chaos Party: Teams up in four-player sessions, splits tasks, pranks each other, and turns the shop into a PvP brawl. Motivation: Shared chaotic fun and laughter with friends in a four-player store. Stance: buy.
Chill Solo Shopkeeper: Plays solo, hires bots and auto-unpackers to reduce chores, then organizes posters and vibes. Motivation: A calm, personal store-running experience without multiplayer pressure. Stance: buy.
Overwhelmed Solo Challenger: Attempts solo management, juggles register, stocking, and lines, but finds the pace overwhelming and wants single-player tuning. Motivation: To enjoy store management without the stress of too many tasks and customers. Stance: sale.
For the Windows <8GB VRAM cohort, player-reported performance is positive, with the included review noting solid play and no crashes after hosting. Only a brief host-crash caveat appears.
Windows <8GB VRAM: positive. The single included report describes solid performance on 4GB VRAM and Windows 11, with no crashes after the player hosted, aside from an isolated host-crash issue for another player.
Monetization: The reviews contain no direct evidence of in-game microtransactions, real-money currency, loot boxes, gacha, battle passes, or pay-to-win systems. The monetization-related complaints concern paid DLC: a day-one NSFW DLC, undisclosed level gating for DLC content, and DLC pricing at half the base game's price. These are post-purchase DLC and pricing issues, which under the audit rules cannot by themselves push the score above 20. Other negative comments are gameplay and UX complaints unrelated to monetization.
Compared to TCG Card Shop Simulator: Frequent comparisons to TCG Card Shop Simulator, with opinions ranging from it being a better upgrade to a worse reskin. This benchmark dominates the feedback.
Expensive DLC at launch: Two DLCs are available at launch, including NSFW content priced at half the game's price. Many consider the DLC expensive for what it offers.
Developer responsiveness to feedback: The developer cares about player feedback and resolved the survey form issue quickly. This positive engagement is noted by some reviewers.
Graphical mismatch with store page: Screenshots on the store page show high-resolution visuals and lighting that are not present in the actual game. This discrepancy disappoints some buyers.
Potential with further polish: Many players see potential if the developers continue polishing and adding content. The game is an indie project with room to grow.