Players experienced significant frustration due to widespread and persistent technical issues, primarily involving extremely long and frequent loading times, stuttering, and poor PC optimization. Other contributing factors included random crashes, various bugs, problematic camera controls, and restrictive movement mechanics, often requiring users to implement their own fixes.
This emotion stemmed from the game's poor PC port quality, with many users noting persistent old bugs, newly introduced issues, and a general lack of significant improvements in the DX version compared to the original. Excessive loading times, poor optimization, and the publisher's business practices regarding re-releases further contributed to a sense of unfulfilled expectations, even among devoted fans.
Players felt satisfied by extensive quality-of-life improvements, the intuitive alchemy system, and the overall value provided by the DX version, especially at an affordable price. Excellent game performance, quick load times (especially after applying specific settings or on Steam Deck), and the inclusion of all content contributed to a positive experience.
Enjoyment was driven by the game's engaging core loop, including its fun alchemy and combat systems. The compelling story, pleasant soundtrack, and cozy atmosphere significantly enhanced the overall gameplay experience for many players.
Anger arose from unacceptable game performance and perceived poor design choices, which some players labeled as a 'scam.' This emotion was often directed at developers for releasing a game with known and severe technical flaws, leading to a feeling of being undervalued as a consumer.
Verdict
Mostly negative
Summary
Positive 37% · Negative 63%. Score: 63 / 100
Positives:
The PC version delivers significant technical improvements over original ports, featuring better keyboard and mouse optimization for a more friendly control experience. Loading times are notably quick, often instant for maps, and various UI-related lag issues (like dressing room transitions) have been fixed, with excellent performance reported on Steam Deck.
Players consistently report a highly enjoyable base game experience, praising its happy and cozy atmosphere, overall fun gameplay loop, and engaging real-time turn-based combat. The game often runs flawlessly for many, particularly on Steam Deck, without significant loading issues.
The alchemy and crafting system is praised for being surprisingly complex yet fun and intuitive. Features like clear trait displays, simple inheritance, visual recipe details, and re-synthesis make crafting an engaging puzzle that lowers the learning barrier and enhances gameplay.
The DX version is highly regarded for its exceptional value, bundling all previous DLC content at an affordable price. It includes significant new additions such as extra side stories, epilogue content, and three playable characters, making it the definitive and highly recommended version.
The game's real-time turn-based ATB combat system is found to be enjoyable and engaging due to its simplicity and fast pace. Its use of AP consumption instead of mana and its distinct feel are highlighted as a refreshing change compared to more traditional turn-based Atelier titles.
Negatives:
Players experience extremely frequent and lengthy loading screens, often lasting 20-60 seconds, even on high-end NVMe SSDs. These occur for actions like changing outfits, entering areas, talking to NPCs, or after cutscenes, severely disrupting gameplay flow and being notably worse than the original game.
The DX version retains many unaddressed bugs from its original release, and new issues have also been introduced. Examples include characters getting stuck in environments, screen distortions, and a persistent inverted map camera bug, indicating a lack of polish.
Players are dissatisfied with the DX version, perceiving it as an unpolished re-release with minimal improvements and retained issues. The 'complete edition' marketing feels misleading, and the lack of discounts or benefits for original owners is a point of contention, leading some to feel 'scammed'.
Players express frustration with several quality-of-life and gameplay design choices. These include a simplistic implementation of new characters, slow gathering/combat tempo, frequent crouching for item collection, limited fast travel options, and the inability to inherit save files.
The game's localization suffers from poor and inconsistent translation, featuring multiple errors, incorrect idiom usage, and varying character name spellings. This lack of proper proofreading detracts from the narrative experience.
Gameplay:
Combat is a complex, semi-real-time turn-based system, often compared to FF13. Players accumulate AP from attacks to increase combo counts or use skills. Item usage is critical, with no strict limits. The timeline-based system requires strategic cooperation with teammates for assists and pursuits, as both sides act continuously. Stun mechanics and team rank tiers add further strategic depth.
The DX version is an enhanced edition of the first Atelier Ryza game, incorporating all original DLC and minor new plot additions. It is not a full remake, and the core leveling and story progression difficulty remain largely unchanged from the original.
Ryza's story, unique as the protagonist of a trilogy, follows her journey as an alchemist uncovering homeland secrets, interspersed with daily life tasks. While accessible to new players, the main plot's climax is sometimes criticized for quick resolutions. Additional character stories and epilogues, such as Gilo's and Bos's, expand the narrative, though some may require replaying certain main story segments.
The gathering system allows players to obtain different materials from the same spots by utilizing various tools. Upgrading gathering equipment and combining tools significantly increases material harvest quantity and overall efficiency.
The DX version introduces new playable characters like Agate, Gilo, and Romi. These characters appear in the main story as combat participants and have additional epilogue stories, adding extra playable content without significantly altering the main plot.
Performance:
Player experiences with loading times vary significantly, from quick 2-3 second waits to over 30 seconds, especially for dressing room changes or large map transitions. Some reported fast loading for small map/combat transitions. Solutions include setting the in-game FPS limit to 'Unlimited' and using third-party software (like Nvidia Control Panel) to cap frame rate, or ensuring the game uses a dedicated GPU. Cutscenes also cause brief pauses.
Many players experience stuttering, particularly those using keyboard/mouse. This is often caused by the game constantly polling for a controller or Windows mistakenly using integrated graphics instead of a dedicated GPU. Connecting a physical controller or disabling 'HID-compliant game controller' devices in Device Manager are common fixes.
The game runs on Steam Deck, but users report needing to lower graphic settings for optimal performance. There is also speculation that connecting a controller might improve performance on Steam Deck, potentially related to the general stuttering issue.
A specific community-developed tool, TellowKrinkle/atelier-sync-fix, has been identified by players as a way to improve CPU/GPU utilization, suggesting underlying optimization issues the game might have.
Recommendations:
The DX version is largely seen as the superior choice for new players or those seeking a comprehensive experience over the original. It provides an overall better experience, even with existing technical quirks, making it a good starting point.
Due to performance issues and perceived value, many players recommend delaying purchase until a fix is released or a deep discount is available. For owners of the original game and its DLC, the new content often doesn't justify a full-price purchase.
The game's technical state at launch has led to significant player frustration, with many submitting or considering refund requests. Some players suggest opting for Ryza 2 instead, citing its superior PC optimization.
A notable positive is the game's performance and recommendation specifically for Steam Deck users. This suggests a more optimized or acceptable experience on that particular handheld platform compared to general PC performance.
Miscellaneous:
The re-release of the trilogy as a bundled package is viewed as a beneficial deal, providing a discounted avenue to acquire the complete series, especially as original versions are now delisted. This initiative attracts both new players and existing fans to purchase, allowing them to experience or relive the full story on PC.
Ryza's distinctive character design and relatable personal journey are significant factors in drawing new players to the Atelier series. Many individuals, initially unfamiliar with the franchise, were introduced through this game and connected strongly with its narrative.
Players are expressing a strong demand for prompt updates to resolve technical issues, specifically citing long loading times. There is apprehension that developers might not prioritize these fixes based on past experiences, underscoring the necessity for immediate action.
The game's content has drawn in players with varied expectations, resulting in a noticeable division and conflict with long-standing fans. Some new players, initially attracted but ultimately disengaged by the core gameplay, found it unappealing, creating tension within the community.