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Gameplay feedback:
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Review evidence
Fun character with excellent combos and accessible gameplay, but balance issues, steep DLC pricing, and controversial guest characters hold it back.
Character is fun to play: Players consistently highlight the character's enjoyable and cool gameplay. The character is described as insanely fun and one of the coolest in the game.
Well-developed guest character: The guest character is praised as one of the most loved and well-developed in the game. Players consider it a favorite and the most well-developed guest character.
Excellent moveset and combos: The character's moveset is considered great, and combos are rewarding. Learning the combinations makes the character unmatched.
Gameplay is accessible: The gameplay is easy to understand and works well with many cameos. It is strong at the casual level, making it approachable for a wide audience.
Worth the price: Reviewers feel the game or character offers good value for money. It is described as worth buying and worth the price.
Character balance issues: Multiple reviews mention that a character is unbalanced, making matches unfair or frustrating. This is a common complaint that affects competitive play and overall enjoyment.
Excessive guest characters: Players feel that the number of guest characters is excessive, diluting the game's identity and potentially overshadowing original content. This is a notable concern for the game's roster composition.
DLC pricing too high: Reviews indicate that DLC prices remain expensive, which may deter players from purchasing additional content. This is a recurring issue that affects the perceived value of the game.
Boring to play against: A review mentions that the character is boring to play against, indicating that matches involving this character lack excitement or strategic depth. This can reduce long-term engagement.
Combo sequence with superfluid moves: The game includes a combo sequence involving a superfluid lifting hook, cross, split, and rain fall moves. This provides a unique and complex attack chain for players to execute.
Metal boner low attack: The metal boner is a low attack that hits across the screen and can be used in combos. This move is powerful for controlling space and initiating damage.
Command grab combos deal 30%: Command grab combos lead to around 30% damage, making them a significant damage source. This highlights the character's ability to convert grabs into substantial damage.
Abilities differ from expectations: Players expected liquid metal hooks and mobility, but the character's actual abilities do not match these expectations. This discrepancy may lead to player dissatisfaction or adjustment.
Combinations are learnable: The character has combinations that can be learned, indicating a depth of moves that players can master over time. This adds to the game's replayability and skill ceiling.
Game fails to launch: Players report that the game cannot be launched or accessed even though it appears in their library. This is a critical technical issue preventing any gameplay.
Wait for DLC price drop: Players suggest the game is worth buying, but recommend waiting until the DLC prices decrease to get better value.
Game recommended overall: The game receives a general recommendation from players, indicating a positive overall experience.
Guest characters are controversial: Players discuss the inclusion of guest characters, with some comparing them to existing franchises like Terminator and Homelander. The presence of these characters generates mixed reactions and expectations.
DLC content incomplete: Players note that the DLC is not yet complete, indicating ongoing development. There is hope for future content like Kombat Pass 3 and more news by December.
Khrome character expectations high: Reviewers express anticipation for a character with liquid metal hooks, mobility, and wall-walking abilities, possibly referring to Khrome. This character is seen as a potential addition to the game.