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Review evidence
Solid fighting mechanics and a well-received roster, with Noob Saibot a standout, but the poorly written and overpriced DLC means it's not worth full price.
Noob Saibot highlighted: Noob Saibot received positive attention for his role in the story and gameplay. He was considered a good and interesting character.
Characters well received: The characters, including heroes and DLC additions, were considered quite good. The cast was a positive aspect of the game.
Game remains great: The core fighting game is still considered excellent and quite good. Reviewers expressed continued satisfaction with the base game.
Ghostface and Noob worth it: The combination of Noob Saibot and Ghostface was seen as a valuable addition. They were described as interesting and good characters.
Graphics impressive: The graphics were consistently praised as incredible and amazing. Visual quality was a standout feature for reviewers.
DLC story is poorly written: Players consistently criticize the DLC's narrative as one of the worst in the series, citing terrible writing, bad plot choices, and poor character development. The story is described as horrible, stupid, and insulting, with a superficial and shallow presentation.
DLC is overpriced for content: The DLC is widely considered overpriced, with many noting it costs nearly as much as a full game while offering very little content. Players feel the price is excessive, insulting, and not justified by the short story length or the amount of content provided.
DLC story is too short: The story content is repeatedly described as extremely short, ranging from one to four hours in length. Players feel the campaign is far too brief, lacks depth, and does not justify the price or expand the game meaningfully.
Story is weak and bland: The story is frequently described as weak, bland, and mediocre, failing to stand out or impress. Players note it lacks depth, is simplified, and feels like leftover content that was not properly integrated into the main game.
DLC characters are unappealing: Players criticize the playable characters in the DLC as not fun, poorly developed, and generally bad, with only a few exceptions like Noob and Ghostface. The DLC also loses good characters and lacks meaningful character development.
DLC adds substantial story content: The DLC is described as an expansion pack that adds five chapters to the story, including new characters and story content. This is a major selling point for players.
Core fighting mechanics highlighted: Players consistently note that the game is fundamentally a fighting game with combat mechanics. This is a central aspect of the experience.
T-1000 and Conan gimmicky but fun: T-1000 and Conan are described as gimmicky but fun, with T-1000 having different fatal blows and Conan fighting up close.
Chapters feature varied characters: The first two chapters feature red and yellow machines, one chapter is played as Rain, and the last as Cybert, providing variety.
Guest characters featured: The game includes guest characters, and Kombat Pack 2 brings back franchise staples along with new guests. This adds variety and excitement.
Performance issues in fights: Players report frequent FPS drops during combat encounters, which disrupts gameplay flow and immersion. This issue appears consistently across multiple reviews, indicating a widespread technical problem.
Performance issues in cutscenes: Cutscenes also suffer from FPS drops, affecting the narrative experience. This is mentioned alongside combat performance, suggesting a broader optimization problem.
DLC performance worse than base: The DLC is reported to have even worse performance than the base game, which is particularly concerning for players who expect improvements. This suggests that the additional content was not optimized adequately.
Overall poor performance: Some players simply note that the game runs poorly without specifying exact scenarios, indicating a general lack of optimization. This vague feedback still points to a significant technical deficiency.
Not worth full price: Many reviewers state the DLC is not worth its full price, with some saying it's not worth buying even on sale. The content is often seen as overpriced for what it offers.
Buy only on sale: A common recommendation is to purchase the DLC only when it is discounted, with some suggesting waiting for at least 50% off. This reflects the general sentiment that the content is not worth the full asking price.
Buy characters separately: Several reviewers advise buying individual characters instead of the entire DLC, as the characters are the main draw and can be purchased cheaper separately. This is especially recommended for those who only want specific fighters.
Avoid if only story: The story expansion is widely criticized, and many recommend skipping the DLC if you are only interested in the campaign. Some suggest watching the story on YouTube instead of paying for it.
Not recommended at all: A significant number of reviewers outright do not recommend the DLC, calling it a waste of money and time. This includes both fans and general players, with some saying they will not buy DLC from this series again.
Community fair range: $10.00 - $15.99.
Game completion: 4.0h.
Story completion: 2.0h.
Players find the story mode boring and repetitive, with no point at which it becomes enjoyable; the additional DLC story is also considered weak and unnecessary.
Friction: Boring story dragged on with fights; Repetitive fights against the same characters twice; Weak and uncreative multiverse narrative; Gender and race swapped characters seen as boring and annoying; Hastily written chapters and dialogues; Additional story content not worth the price.
Noob Saibot Devotees: Selects Noob Saibot whenever possible, experiments with his combos and punishes, and tolerates other content as secondary. Motivation: Seeing their favorite character get proper representation, story focus, and a fun moveset. Stance: buy.
Value-Conscious Waiters: Patient and opportunistic; waits for sales or bundles before purchasing, and may buy characters separately to save money. Motivation: Getting the content at a fair price rather than paying full price for limited value. Stance: deep sale.
Story-Disappointed Veterans: Story-first; plays through the campaign and evaluates the DLC primarily on narrative merit rather than gameplay depth. Motivation: Seeking a compelling, coherent story that respects the franchise's lore and previous narrative threads. Stance: no buy.
Monetization: The user reviews consistently criticize the DLC's price as too high for the amount of content provided, calling it overpriced and not worth the full-game cost. However, none of the reviews mention microtransactions, real-money gacha, pay-to-win mechanics, or any form of in-game purchases beyond the one-time DLC purchase. The complaints are entirely about the upfront price-to-value ratio, which falls under base price complaints and does not indicate predatory monetization.
Discounts make price fairer: Many reviewers note that the DLC often goes on sale, and at a discounted price it becomes more acceptable. Some even bought it at 80-90% off and still felt it was overpriced.
Unfavorable comparison to MK11: Reviewers frequently compare this DLC to Mortal Kombat 11's Aftermath expansion, stating that MK11 offered more content for the same or less money. This comparison is used to highlight the perceived lack of value.
Criticism of WB and NRS: Reviewers accuse Warner Bros and NetherRealm Studios of greed and poor management, citing high prices and low-quality content. Some speculate that the developers are being forced to rush releases.
Short campaign length: The story campaign is reported to be very short, ranging from one to four hours. This brevity is a major point of criticism, especially given the high price.
Included in definitive edition: The DLC is part of the definitive edition and other bundles, which some reviewers see as a better value. However, upgrading to the definitive edition costs the same as the DLC alone.