
What players like:
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Gameplay feedback:
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Review evidence
High-quality fighting with great character design, moves, and fun fatalities, but DLC characters lack cosmetics, pricing is steep, and Quan Chi's gameplay feels weak.
Game quality is high: The game overall is praised for its graphics, audio, story, and lack of bugs, with one reviewer noting it eventually worked and was loved. This indicates a polished and enjoyable experience.
Character design praised: Reviewers consistently praise the character's model, design, and animations. The character is described as well-made and visually appealing.
Fun gameplay style: The character's gameplay is highlighted as fun and interesting, with special mention of tentacle abilities and classic moves like teleportation and skull projectiles. This makes the character enjoyable to play.
Cool moves and combos: The character's move set is considered cool and interesting, with good combos and a new move buff that enhances playability. This adds depth to the character's combat style.
Fatalities are enjoyable: The character's fatalities are noted as cool and great, though one reviewer mentions they are overpowered. Overall, they contribute positively to the character's appeal.
DLC characters lack cosmetics: Multiple clusters highlight that DLC characters, especially Quan Chi, have no new outfits, skins, or alternates, and only a couple of recolours are available. This is seen as a significant oversight, particularly since these characters appear in the story with multiple forms.
DLC characters should be base roster: Several clusters note that Quan Chi is fought in the story mode and appears in the campaign, yet is sold as DLC. Players feel this content should have been included in the main game, and that base game content is being sold separately.
Quan Chi gameplay is weak: Quan Chi is described as trash gameplay-wise, hard to play without mashing, and a 'pay to lose' for casuals. He is also seen as a noob killer for competitive players, similar to Mileena, and definitely needs a buff.
DLC pricing is too high: Clusters indicate that the DLC price is considered too high, and charging in-game currency for Quan Chi's Deadly Alliance outfit is seen as disgusting. The overall pricing model is criticized as bad.
Mastery system is lacking: Quan Chi has fewer mastery levels than base roster characters, and players cannot earn premium currency within his mastery. The mastery system overall needs improvement.
Character is a noob killer: The character is perceived as a 'noob killer' by both casual and competitive players, indicating that it exploits common mistakes and is effective against less experienced opponents. This suggests a high skill gap or punishing mechanics.
Tentacle-based attack and combo: The character uses tentacles for attacks and combos, which is a distinctive gameplay mechanic. This likely contributes to the character's unique playstyle and may be a source of frustration for opponents.
Zoning-oriented character design: The character has a zoning orientation, meaning it excels at controlling space and keeping opponents at a distance. This playstyle can be effective but may be seen as passive or annoying by some players.
Customization is his own skin: Quan Chi's customization item is his own skin, which is considered the strangest form of customization in the game. This suggests that the customization options are limited or unconventional, possibly disappointing players who expect more variety.
Quan Chi is a necromancer: Quan Chi is identified as a necromancer character, which aligns with his magical and dark-themed abilities. This lore aspect may influence player expectations and the character's visual design.
Server shutdown at launch: The game's servers went down on the first day of early access, preventing players from accessing the game. This caused significant frustration among early adopters.
Initial crashes reported: Players experienced game crashes at launch, which hindered early gameplay. This issue was noted in early access feedback.
High hardware requirements: The game demands high-end PC hardware, which may exclude players with mid-range or older systems. This could limit the game's accessibility and player base.
Character purchase recommended: Players recommend buying this character, suggesting they find the character valuable and enjoyable. This positive recommendation indicates the character is a worthwhile addition to the game.
Character or Peacemaker choice: Players suggest choosing this character or Peacemaker from Kombat Pack 1, implying both are strong options. This feedback highlights the character's competitive viability and appeal relative to other DLC content.
Game worth the price: Players state the game is worth its price, indicating overall satisfaction with the game's content and value. This positive sentiment suggests the game delivers a good experience for its cost.
DLC character in story mode: Players are frustrated that a character appearing in the story mode is sold as DLC, with multiple mentions across clusters. This practice is seen as a negative monetization strategy.
MK1 launch content inferior to MK11: The review compares MK1's launch content to MK11, stating MK1 was at best half of what MK11 offered at launch. This suggests a significant reduction in content value.
Cosmetic quality and quantity lower: The review notes that the cosmetic quality and quantity in MK1 are inferior to MK11. This affects player satisfaction with customization options.
Netherrealm promises longer support: Netherrealm claims support for the game will be much longer this time, but players are skeptical given past experiences. This is a point of contention.
50% discount three months after release: The game received a 50% discount on the winter sale three months after release, indicating rapid price drop. This may reflect lower demand or a strategy to boost sales.