Break Siege Review Summary

Last updated: 2026-06-12
  • Unique real-time card combat
  • Engaging roguelike and tower defense
  • Rewarding synergy and upgrade systems
  • High difficulty spikes
  • Unclear tutorials and UI
  • Poor balance issues
Break Siege header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
91
Positive
7885.7%
Negative
1314.3%
Sales estimations
Estimated sales count
5,805
Estimated revenue
$87,017
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
11.10%
Estimated copies lost
64
Estimated revenue lost
$959
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
11.1%
Avg playtime 0.8h
66.6%
Avg playtime 1.1h
> 2h playtime
1213.2%
Avg playtime 21.1h
7279.1%
Avg playtime 24h

Velocity

review pace
Avg/day0.2 rev/day
Last 30d0 rev/day
Quarterly27.7 rev/qtr
Days covered383.4 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
91 total
Organic purchasers6571.4%
Voted up: 88%
Key activations2628.6%
Voted up: 81%
Honeymoon vs endgame
Based on hours played
91 total
First impression0-2h1011.0%
Voted up: 90%
Mid game2-10h5156.0%
Voted up: 88%
Late game10-20h1516.5%
Voted up: 73%
Endgame20h+1516.5%
Voted up: 87%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 85.7%
0 Steam Deck-tagged reviews out of 91 total.