The game is praised for its humor, witty dialogue, and well-developed characters with unique personalities and abilities. The interactions between characters are often funny and full of personality, enhancing the overall experience. Many reviewers also noted the excellent voice acting and character design.
Many reviewers found the game enjoyable, especially when purchased at a discounted price. The game is often described as mindless fun, relaxing, and a good way to unwind. However, the emphasis on the discounted price suggests that the game may not be worth the full price.
The game offers fast-paced, dynamic, and chaotic combat that many reviewers found fun and engaging. The gameplay is described as action-packed and enjoyable, with smooth movement and fluid combat. However, some reviewers noted that the gameplay can become repetitive.
The game features a decent story with well-made cutscenes and good voice acting. The narrative is described as engaging, with interesting twists and a good balance between action and humor. The story is enjoyable and keeps the player entertained.
The traversal system is a highlight, offering smooth and enjoyable movement around the open world. Each character has unique traversal abilities, adding variety to the gameplay. Reviewers particularly enjoyed zipping, sliding, and flying around while shooting enemies.
Negatives:
Many reviewers reported significant technical issues, including poor optimization, frame rate drops, crashes, and bugs. These problems detract from the overall experience and, in some cases, make the game unplayable. The game's performance is inconsistent, even on high-end PCs, and optimization issues persist even after multiple updates.
The game suffers from repetitive gameplay loops, generic mission design, and a lack of enemy variety, leading to a monotonous and unengaging experience. Many reviewers found the gameplay to be a boring grind, with little to differentiate missions or enemies. This repetition extends to the endgame, which consists of replaying the same content for minimal progress.
The story and writing are frequently criticized as mediocre, inconsistent, and disrespectful to established DC lore, especially the Arkham series. Many reviewers felt the narrative was poorly executed, with uninspired characters, cringe-worthy dialogue, and plot holes. The game's tone and direction are a major departure from the Arkham games, disappointing long-time fans.
The game's implementation of a live service model is widely criticized. Reviewers felt the game was not designed for this type of model, leading to a lack of content, excessive microtransactions, and a general sense that the game prioritizes revenue over player experience. The live service elements feel forced and detract from the overall quality of the game.
Boss fights are repetitive, uninspired, and lack challenge. Many reviewers noted that boss fights are rehashes of previous encounters, with limited enemy variety and predictable attack patterns. The endgame content consists of repeating the same boss fights, which quickly becomes tedious.
Gameplay:
The game is a looter-shooter with a focus on traversal mechanics, character progression, and co-op gameplay. Players can choose from a roster of characters, each with unique abilities, playstyles, and skill trees. The core gameplay loop involves completing missions, defeating enemies, collecting loot, and leveling up characters.
The game departs from the Arkham formula in favor of a fast-paced, open-world environment. However, some reviewers found the gameplay to be a downgrade, lacking depth and variety compared to the Arkham series. The map is also considered generic.
The game features a main storyline with a beginning, middle, and end, as well as post-launch seasonal content. The story focuses on eliminating members of the Justice League and Brainiac. There are also side quests, collectibles, and a battle pass system.
The game's story revolves around the Suicide Squad's mission to eliminate the Justice League, who are controlled by Brainiac. However, the final bosses and seasonal episodes often involve fighting Brainiac himself, leading to repetitive boss battles.
The game suffers from a lengthy tutorial, repetitive missions, and unintuitive menus. Some reviewers found the skill trees poorly designed and the animations clunky, leading to a negative experience.
Performance:
The game demands high hardware requirements and a large amount of storage space. Some reviewers report that the game's graphics do not justify the high specs needed to run it smoothly. This can be a barrier to entry for players with older or less powerful PCs.
Some players report solid performance, achieving 60+ FPS on various systems with specific settings. These positive experiences contrast with the more prevalent complaints about optimization, suggesting that performance may be highly dependent on hardware configuration and settings.
The game's performance on Steam Deck varies, with some reviewers reporting playable frame rates around 30fps on low settings. Tweaking settings can improve performance, but some text may be small and image quality is affected by FSR. Overall, the game is playable on Steam Deck, but requires compromises.
Some reviewers mention long loading times and slow mesh loading. This can interrupt the flow of gameplay and contribute to a negative user experience.
Some reviewers express disappointment with the game's graphics, stating that they do not see much visual difference even on the weakest settings.
Recommendations:
The most common recommendation is to only buy the game on sale, with many suggesting it's not worth the full price. Some reviewers suggest specific discounted prices (e.g., under $10) that would make the game worthwhile. This point is consistently mentioned across many reviews.
Several reviewers suggest that the game is more enjoyable when played with friends in co-op mode. The game is fun to play with friends, but only buy it on sale. Some reviewers suggest forcing friends to buy it to have a good time.
Some reviewers suggest that the game deserves a chance and that people should form their own opinions. The game is not as bad as it's made out to be. The game is playable.
Many reviewers suggest the game is best suited for fans of the DC universe, Suicide Squad, or those who enjoy superhero themes. However, some warn that it doesn't live up to the standards of the Arkham series. Some reviewers suggest that the game is fun if you don't take it seriously.
Some reviewers express strong positive feelings about the game, calling it hilarious, heartfelt, and ridiculously fun. The game guarantees at least 30 hours of fun. The game is recommended if you pay very cheap and are willing to understand that this is just an alternate reality.
Miscellaneous:
The game was heavily discounted shortly after release, with many reviewers purchasing it for significantly less than the original price, sometimes including the deluxe edition. This suggests the game failed to meet sales expectations, leading to aggressive price cuts. Some reviewers bought the game at a discount out of curiosity or to see if it was "so bad it's good."
Some reviewers believe the game received undeserved hate due to premature cancellation attempts based on damage numbers and HUD UI, which can be turned off. They suspect WB Games' executives are to blame for the game's issues, rather than the developers.
Many reviewers feel the game's connection to the Arkham universe is tenuous or detrimental. Some suggest viewing it as a multiverse story to reconcile it with established lore, while others believe it would have been better received as a standalone title, as it disregards events from previous games.
The game features high-quality graphics, big set pieces, and numerous cutscenes, resulting in a campaign length of around 10-30 hours. However, the game counts time spent in menus and loading screens as "playing time", which may inflate playtime statistics.
The game's live service model, including battle passes and the need for an online connection, was a point of contention. The live service has been discontinued, which may impact the game's long-term appeal and value.