Do No Harm Review Summary

Last updated: 2026-10-19
  • Engaging and fun gameplay
  • Great art style
  • Strong Lovecraftian atmosphere
  • Confusing and poorly explained mechanics
  • Repetitive and overly long gameplay
  • Numerous and game-breaking bugs
Do No Harm header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
960
Positive
71674.6%
Negative
24425.4%
Sales estimations
Estimated sales count
74,724
Estimated revenue
$1,194,837
Game price
$16
Review → sale ratio
Refund leakage
Refund-intent reviews
289.15%
Estimated copies lost
2,179
Estimated revenue lost
$34,842
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
289.2%
Avg playtime 1.2h
237.5%
Avg playtime 1.2h
> 2h playtime
6621.6%
Avg playtime 6.5h
18961.8%
Avg playtime 11.7h

Velocity

review pace
Avg/day0.5 rev/day
Last 30d0.5 rev/day
Quarterly37.7 rev/qtr
Days covered588.2 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
306 total
Organic purchasers28994.4%
Voted up: 70%
Key activations175.56%
Voted up: 65%
Honeymoon vs endgame
Based on hours played
306 total
First impression0-2h6320.6%
Voted up: 51%
Mid game2-10h18359.8%
Voted up: 68%
Late game10-20h4715.4%
Voted up: 91%
Endgame20h+134.25%
Voted up: 92%
Steam Deck monitor
Deck vs global sentiment
1.31% of reviews
Deck satisfaction
50.0%
Global baseline 69.3%
4 Steam Deck-tagged reviews out of 960 total.