
What players like:
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Gameplay feedback:
Performance notes:
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Review evidence
Unit customization and variety: The unit editor is a standout feature, allowing players to create and customize their own units. This adds a layer of depth and personalization to the game, keeping players interested and engaged over the long term.
Positive reception and recommendations: Players generally have a positive opinion of the game, often recommending it to others. The game is seen as a solid improvement over its predecessor and is frequently praised for its fun and addictive gameplay.
Accessible and beginner-friendly: The game is easy to get into and is suitable for beginners. Its simplicity in some mechanisms makes it accessible to new players, including those who might not be experienced with RTS games.
Improved gameplay and mechanics: The game has seen significant improvements over its predecessor, Circle Empires 1. Players appreciate the enhanced depth of tactics, better handling of large armies, and various quality-of-life improvements that make the gameplay more enjoyable and engaging.
Multiple engaging game modes: The game offers a variety of modes, including full conquest and monster hunting. These modes, along with the fast-paced gameplay and daily challenges, provide players with numerous ways to enjoy the game and keep it fresh.
Lack of content: Many players feel that the game lacks sufficient content, with fewer game modes and features compared to its predecessor, Rivals. This makes the game feel bare bones and incomplete.
AI and unit issues: The AI controlling minions often behaves erratically, and the units lack uniqueness and depth. Players find it difficult to identify units and feel that the unit progression is limited.
Limited factions and modes: Players are disappointed with the limited number of factions and game modes available compared to previous versions of the game.
Necromancer class imbalance: The Necromancer class is perceived as too strong, with a summoning speed that is too fast, leading to balance issues in the game.
Missing features: Some basic features like the ability to change the player's name in multiplayer and Steam Cloud support are missing, causing inconvenience.
More co-op and PvE modes: Players are requesting additional cooperative and player versus environment modes, such as survival and boss battles. They also want less time commitment and more variety in level design and units.
Improved UI and building mechanics: Players are interested in better DIY system mechanics and smoother UI operations. They enjoy building bases and want more precise building placement options.
Unit customization and progression: There is a strong desire for a unit progression system and mechanics for creating and customizing units. Players want to design their own units and have more control over troop customization.
Character creation and class mechanics: There is interest in more detailed character creation mechanics and specific class mechanics, such as those for a Necromancer class.
Feedback on game content: Players have noted that the game started with less content and feels different from what they expected.
Bug with windowed mode resolution: Players have reported issues with the game's resolution when running in windowed mode. This bug affects the visual quality and gameplay experience.
High replay value for genre fans: The game offers significant replay value, especially for those who enjoy the real-time strategy (RTS) genre. It is highly recommended for fans of the series and RTS games.
Misleading release status: Players feel the game was deceptively marketed as a full release when it should have been labeled as early access due to its unfinished state.