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Review evidence
Atmospheric, scary quarantine zones and well-designed challenges add fresh variety, but the very short playtime, pointless-feeling unchallenging zones, and poor value make it hard to recommend.
Quarantine zones are atmospheric and scary: The new quarantine zones are highly praised for their creepy atmosphere, with detailed horror elements like sudden zombie revivals and jumpscares. Many find them the best and spookiest in the game.
Good for leveling survivor skill tree: The DLC is an efficient way to level up the Survivor skill tree, with missions like Cuisine rewarding substantial Survivor Points. It is time-saving for reaching Legend rank.
Quarantine zones are well-designed: Reviewers frequently commend the design quality of the quarantine zones, noting they are well-made and offer a tense atmosphere. They are considered better than other free add-ons.
DLC is worth it especially on discount: Many find the DLC a nice addition, particularly if obtained through a bundle or at a discount. It offers good value for the content provided.
Adds variety and fresh content: The DLC introduces new varieties such as additional zones, missions, and a new region, contributing to a sandbox-like amount of content. It adds subtle depth and different atmosphere.
Poor value for money: Many find the DLC overpriced even at $5, not worth buying separately, and not worth its full price.
Access issues after purchase: Players report being unable to access the purchased DLC in-game; only The Following appears, and the DLC is no longer on the Steam store.
Zones feel pointless and unchallenging: The two quarantine zones do not change the main gameplay, lack new mechanics, and can be completed in under 10 minutes each.
Very short playtime: Each new zone takes about 10 minutes, and the entire DLC offers at most 15-30 minutes of gameplay.
DLC lacks substantial content: The DLC is described as short and not significantly extending playtime, with very little content overall.
DLC adds two quarantine zones: The DLC introduces two new quarantine zones: Three Moons Restaurant in Old Town and Holy Year Tunnel in the Slums. These provide new areas with valuable loot and challenges.
Zones have specific names: The quarantine zones are named Three Moons Restaurant (or Cuisine) and Holy Year Tunnel (or Cargo). Each has distinct settings and objectives.
New game mode included: The DLC includes a new game mode that emphasizes the game's difficulty. This mode adds a different way to experience the content.
Zones are separate maps: The DLC consists of two separate maps or zones that can be completed independently. Each zone offers a self-contained challenge.
Zones suitable for farming: The quarantine zones are good for farming resources and can be played in co-op. They take about 10 minutes each and are replayable.
Wait for a discount: Multiple reviewers strongly advise buying only on sale and consider the DLC not worth full price. This is the most common recommendation across clusters.
Better value in bundles: Reviewers recommend buying the Enhanced or Definitive Edition instead, as it includes this DLC plus other content for better value. Buying this DLC separately is often discouraged.
Mixed overall recommendation: While some find it worth the money and time, others are unsure or do not recommend it. Opinions are divided on its overall value.
Worth trying once: Some reviewers suggest playing through the DLC once, especially if you already own it or have the Season Pass. It offers a few cool moments but isn't particularly memorable.
Recommended for Dying Light fans: Players who enjoy Dying Light are advised to add this DLC to their library. It is seen as a suitable addition for fans of the base game.
Community fair range: $15.00 - $25.00.
Game completion: 0.3h.
Reports suggest the game may click after players adapt to early friction, but the evidence is mixed and one player found the content thin and quickly exhausted.
Friction: an early annoyance that requires getting used to; the early-game cargo area is more chaotic; Hard-level lockpick requirement for GRE crates; thin and repetitive content.
Unlock drivers: getting used to the early annoyance after the first couple of completions; using the grapple to complete the cargo area quickly; farming and playing co-op in quarantine zones.
Discount-Driven DLC Bargain Hunter: Waits for sales, buys cheap DLC, and treats the added zones as optional low-cost content. Motivation: To get acceptable extra content only at a low, discounted price. Stance: sale.
Co-op Loot Farmer: Repeats quarantine zones for loot and rewards, especially with co-op partners. Motivation: To farm rewards efficiently and play the zones in co-op. Stance: buy.
Content-Extension Skeptic: Tries each new zone once, compares it with the base game and other DLC, and stops if it feels shallow. Motivation: To find DLC that meaningfully extends playtime and adds fun content. Stance: no buy.
Monetization: The reviews focus on a short paid DLC for Dying Light, its $5 price, Season Pass and Enhanced Edition bundles, and free quarantine zones in the base game. No direct evidence shows in-game purchases, real-money gacha, paid power, paid convenience, currency obfuscation, or aggressive FOMO. The complaints concern traditional DLC value and discount concerns, so the score remains in the fair range.
Included in Enhanced Edition: The DLC is included for free with the Dying Light Enhanced Edition, which also bundles other content. Owners of the Enhanced Edition automatically receive it.
Available via season pass or bundle: The DLC can be obtained through the season pass or as part of a bundle. It is also sold separately.
Extremely short playtime: The DLC can be completed in about thirty minutes to a couple of evenings. It offers minimal gameplay content.
Requires base game: This is an add-on for Dying Light and cannot be played without the base game. It is an expansion pack that builds on the core experience.
Offers story challenge content: The DLC provides a small story challenge that serves as an extra trial for experienced players. It focuses on horror atmosphere rather than side quests.