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Review evidence
Although it offers many builds, attractive art, and quick sessions, severe network issues, poor balance with overpowered units, and a punishing unlock system hold it back.
Many builds and combos: The game offers a wide variety of builds, characters, combos, and strategies, providing high replayability. Players appreciate the many viable combinations with clans, heroes, and card effects.
Attractive art and visuals: The game features attractive visuals, including cute cartoon art, bright illustrations, and great animations. The art style is consistently praised for being colorful, creative, and well-crafted.
Short and quick play sessions: Play sessions are short, typically under 20 minutes, making the game perfect for quick breaks or lunchtime. The fast-paced nature keeps runs quick and engaging.
Great asynchronous multiplayer: The asynchronous PvP mode is a standout feature, allowing players to pause and resume matches at any time without penalty. It is praised for removing the need for placement reading and providing a stress-free competitive experience.
Excellent for auto battler fans: The game is highly recommended for fans of auto battlers and deck builders, especially those who enjoy Hearthstone Battlegrounds. It is described as a well-designed, refreshing, and must-have experience for the genre.
Severe server and network issues: Frequent server disconnects, lag, crashes, and login issues plague the game. Even practice and AI matches suffer from poor network performance, making the game unplayable at times.
Poor balance and overpowered units: Hero and unit balance is biased, with some heroes hard to use, 3-star characters easier to win with, and certain decks (e.g., EXP-focused) weaker. Vinslayer is OP, while self-damage is too weak.
Punishing unlock system: The unlock system is punishing, unfair in matchmaking, and takes too long (e.g., 12 hours). Unlocking heroes, factions, and card sets is tedious, making the game worse rather than better.
Limited viable strategies: Few options to deal with big creatures, high-tier cards forced at certain times, and only a few viable team comps (e.g., Banshee). This leads to repetitive strategies and similar final boards.
Overpriced for content offered: Players feel the game offers too little content for its price (50 yuan), comparing it to a free game. Many suggest a lower price would be more appropriate.
Autobattler card game hybrid: The game is frequently described as an autobattler with card mechanics, similar to Hearthstone Battlegrounds, Super Auto Pets, and The Bazaar. It combines roguelike deckbuilding with auto-chess style gameplay.
Deep synergy and combo system: Players highlight the card game's synergy between characters and cards, with many combo possibilities and different builds. The game features special abilities, synergies, and a combo system with multiple card and item types.
Competitive and scoring modes: The game includes a ranked mode, competitive play, and a mode to become the next day's boss. Matches consist of 12 rounds with shop and battle phases, and scoring is based on remaining unit tiers or victory points across all battles. There is a death mode at -10 points and reputation-based victory conditions.
Choose two factions per run: Players choose two factions or card groups to mix and match at the start of each run. This faction-based deckbuilding is a core mechanic, with six different card pools combined in pairs.
Dynamic deckbuilding and upgrades: Deckbuilding involves chaos and on-the-fly decisions, with card progression, merging, and upgrading. Players draw cards to form a team, and cards can grow across turns. The shop offers unit and buff cards, and triple upgrades give one high-level choice.
Server stability issues: Multiple players report server lag, frequent disconnections, crashes, desync, and freezes on poor networks. One review noted improvement after an update, but overall server stability remains a major concern.
Good performance on most hardware: Several players report smooth performance, low GPU usage, and friendly system requirements, indicating the game runs well on a variety of machines.
Online connection required: The game requires a constant internet connection, which some players find inconvenient or restrictive.
Overheating at low FPS: One player mentions that the game needs 60 FPS to avoid overheating, suggesting performance optimization issues on certain hardware.
Recommended for genre fans: Many reviews recommend the game to fans of auto-battlers, card games, and roguelike deckbuilders, specifically mentioning Hearthstone Battlegrounds, Super Auto Pets, Slay the Spire, Balatro, and Magic: The Gathering. The game is seen as a refreshing take on the genre with fast progression and many build possibilities.
Strong general recommendation: A significant number of reviews give a general positive recommendation, calling the game worth it, great, or a must-buy. Some express strong enthusiasm, like being unable to close the game or hoping it gets more attention.
Not recommended by some: Several reviews do not recommend the game, citing reasons like not being able to recommend in good faith, considering a refund, needing patches, or better alternatives existing. One review warns they will change to negative if the game is not improved.
Buy on sale or wait: Multiple reviews mention pricing concerns, suggesting to buy on sale, wait for updates, or noting that the game is not worth full price. Some say it is worth a lower price point (e.g., 20-30 or 30% off).
Encouraged to try: A few reviews encourage players to give the game a shot, especially if they are card game fans, suggesting it is worth trying even if not a guaranteed hit.
Community fair range: $15.00 - $20.00.
Game completion: 11.5h.
The game is immediately fun and addictive with easy learning and smooth progression, though meta progression for unlocking content is slightly slow.
Friction: slow meta progression for unlocking new decks and content.
Unlock drivers: smooth progression system; easy learning curve.
Auto-Battler Veteran: Efficient, competitive, but time-flexible; focuses on meta and builds. Motivation: Quick, strategic auto-battler matches with async convenience. Stance: buy.
Deck-Building Explorer: Experimental, theory-crafting, enjoys variety and discovering synergies. Motivation: Creative deck building and discovering synergies. Stance: buy.
Casual Time-Filler: Casual, pick-up-and-play, not concerned with meta or progression. Motivation: Stress-free entertainment in short bursts. Stance: sale.