Tabletop Simulator

Last updated: 2026-01-22
  • Unmatched variety of board games included
  • Cost-effective alternative to physical games
  • Essential tool for game developers and testers
  • Poor controls and VR implementation issues
  • Community content reliability concerns persist
  • Clunky interface with tool limitations
Tabletop Simulator header

Emotions

Satisfaction18%Frustration17%Enthusiasm10%Excitement10%Gratitude7%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
74,164
Positive
69,99794.4%
Negative
4,1675.6%
Sales estimations
Estimated sales count
4,785,892
Estimated revenue
$95,669,981
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
831.39%
Estimated copies lost
5,356
Estimated revenue lost
$107,066
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
831.4%
Avg playtime 0.7h
1041.7%
Avg playtime 1.1h
> 2h playtime
3085.2%
Avg playtime 216.4h
5,47791.7%
Avg playtime 220.5h

Velocity

review pace
Avg/day1.4 rev/day
Last 30d26.8 rev/day
Quarterly76.1 rev/qtr
Days covered4,304.3 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
5,972 total
Organic purchasers3,82864.1%
Voted up: 93%
Key activations2,14435.9%
Voted up: 93%
Honeymoon vs endgame
Based on hours played
5,972 total
First impression0-2h2934.91%
Voted up: 68%
Mid game2-10h1,40023.4%
Voted up: 92%
Late game10-20h80713.5%
Voted up: 96%
Endgame20h+3,47258.1%
Voted up: 96%
Steam Deck monitor
Deck vs global sentiment
0.35% of reviews
Deck satisfaction
81.0%
Global baseline 93.5%
21 Steam Deck-tagged reviews out of 74,164 total.