
What players like:
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Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Beautiful art and excellent music pair with addictive, satisfying combat, but the heavily criticized story and lore hold back an otherwise high-quality experience.
Art Style and Aesthetics: The art style, visual style, and overall aesthetic are consistently described as great, cool, unique, and well done. The cardboard aesthetic in particular is called humorous and cool.
Sound Design and Music: Sound design is described as punchy, driving, and spot on, while the soundtrack and music are rated excellent, great, and very enjoyable. Multiple clusters reflect strong appreciation for the audio experience.
Fun and Addictive Gameplay: The core gameplay mechanics are often called fun, enjoyable, and top notch. Many reviewers mention being hooked quickly and finding the game addictive.
High Overall Quality: Many reviewers give broad praise, calling the game amazing, excellent, fantastic, and one of the best they've played recently. The overall reception is overwhelmingly positive.
Satisfying Combat and Weapons: Combat is frequently described as satisfying, enjoyable, and pleasant, with guns feeling amazing and extremely satisfying. Weapon variety, including unique options like a pencil, adds to the enjoyment.
Story and Lore Criticized: Many reviewers find the story and lore weak, short, and basic, with a confusing narrative, lack of depth for the playable character, and a disappointing ending.
Bugs and Progression Blockers: Various bugs cause softlocks or forced restarts, such as enemies not spawning, doors not opening, falling through textures, and getting stuck in the environment.
Technical Performance Issues: Players report frequent FPS drops, stuttering, and lag, especially in busy areas or when turning quickly, which hampers the fast-paced gameplay and persists even on lower graphics settings.
Difficulty Imbalance: The game is often too easy on normal difficulty, but on hardcore it becomes punishingly difficult, especially for first-time players.
Combat Mechanics Criticized: Combat feels floaty, with issues such as no invincibility frames, unreliable parrying, and ineffective stomp healing, making encounters feel unfair or too easy.
Fast-Paced Boomer Shooter: The game is frequently described as a fast-paced boomer shooter. Its gameplay is dynamic, energetic, and reminiscent of Ultrakill.
Multiple Difficulty Levels: The game offers several difficulty settings, including Normal, Hardcore, and Max difficulty. Normal is considered balanced.
Varied Weapon Assortment: Players note the game features a wide variety of weapons and items. Specific weapons mentioned include the pencil, pistol, and shotgun.
Physical Combat System: Combat includes physical moves such as kicking and jumping on enemies, adding variety to the fighting mechanics.
Chapter-Based Progression: The game is structured into chapters, with reviewers mentioning reaching chapter 7 or playing the first 6 chapters.
Smooth performance praised: Several players report the game runs very smoothly, extremely well on Steam Deck, and achieves high frame rates on Ultra settings. This cluster highlights positive performance experiences across different hardware.
Stuttering and lag issues: Multiple clusters describe stuttering, lag, and FPS drops, including stutters when turning quickly, lower graphics settings not helping, and slideshow-like performance on decent PCs. These issues suggest optimization problems.
Optimization and engine concerns: Feedback notes that optimization needs improvement and that issues may be Unity engine related, potentially fixable with patches. Small freezes when looking at fire also point to optimization problems.
FPS drops in busy areas: FPS drops occur during busy areas or with massive particle effects, and occasional drops happen in areas without entity clusters. This indicates performance scaling issues with scene complexity.
Steam Deck performance below expectations: On Steam Deck at maximum settings and 1920x1080, average FPS does not reach 60, indicating performance limitations on that platform. This contrasts with other positive Steam Deck reports.
Ideal for Boomer Shooter Fans: Many reviewers specifically recommend the game to fans of boomer shooters and fast-paced arena shooters, often comparing it to Doom Eternal and Ultrakill. This suggests the game fills a niche for that audience.
Strong Overall Recommendations: Multiple reviewers highly recommend the game with strong positive sentiment, using phrases like 'definitely recommend' and 'highly recommended'. This indicates widespread player satisfaction.
Great Value for Price: Players consistently note the game is worth the money and recommend purchasing it, though one suggests waiting for a sale. This highlights good perceived value.
Unique and Creative Experience: Reviewers praise the game's creativity and unique atmosphere, recommending it for those seeking a chill and distinct experience. Original ideas are a standout feature.
Appeals to Horror Enthusiasts: The game's horror elements, including culty horror and gore, are highlighted as appealing to fans of horror games. This niche appeal is noted alongside the shooter mechanics.
Community fair range: $15.00 - $20.00.
Game completion: 5.0h.
Story completion: 5.0h.
Session length: 2.0h.
Most players report the game is addictive and fun right away, driven by its music, art, and satisfying loop, though a minority finds the repeated run routine tedious.
Friction: Every run follows the same routine; Gameplay described as tedious and in need of rework.
Speedy Boomer Shooter Veteran: High-speed movement, aggressive FPS combat, and hardcore difficulty. Motivation: Fast, frenetic movement and gunplay in a boomer shooter. Stance: buy.
Cult Horror and Gore Aficionado: Plays the movement shooter for its horror atmosphere, world, and violent presentation. Motivation: Dark, culty horror atmosphere and visceral gore. Stance: buy.
Hardcore Replay Completionist: Replays on hardcore to unlock doors and areas, treating difficulty as the intended challenge. Motivation: Mastering hardcore difficulty and unlocking new areas on repeat runs. Stance: buy.
The Windows <8GB VRAM cohort reports a mixed result: all included snippets recommend the game, yet multiple users describe it as laggy.
Windows <8GB VRAM: mixed. Players on this cohort still recommend the game, but the available snippets frequently mention lag.
Frequent Ultrakill comparisons: Many reviewers compare the game to Ultrakill, Doom Eternal, and other fast-paced shooters. They praise its movement, gun feel, and speed, often noting it can rival the top dogs in the genre.
Sequel or DLC hinted: The ending sets up a sequel or DLC, and many reviewers express hope for future content. They want more episodes or games in this universe.
Short playtime around 6 hours: Multiple reviewers mention completing the game in about 6 hours, with some finishing in just over 4 hours. The game is considered short, often beatable in one sitting.
Visual style compared to Isaac: The game's art style is frequently compared to The Binding of Isaac and Madness Combat, with its paper aesthetic and gore. Reviewers note that despite visual similarities, the gameplay is completely different.
Improvement over Episode 0: The game is seen as a significant improvement over the prologue Episode 0, addressing feedback and offering more content. Mechanically, it differs from the earlier episode.