Milo Review Summary

Last updated: 2026-10-31
  • Smooth and responsive performance
  • Faithful COD Zombies successor
  • Satisfying gunplay and weapon feel
  • Fun rat and corpse mechanics
  • Only one map available
  • Limited weapon selection overall
Milo header

Emotions

Archetypes

Hardware

Windows 12-15GB VRAMpositiveWindows <8GB VRAMpositive
Sample precision
Helpful reviews
84%
Unhelpful reviews
16%
Protest reviews
0%
Positive points
170
Negative points
179
Gameplay points
163
Perf. points
14
Rec. points
38
Misc points
98
Point
Smooth and responsive performance
Description
Reviewers praise the game for running smoothly and being very responsive. Several highlight stable performance on both PC and Steam Deck, including high rounds without crashes.
Importance
66%
Faithful COD Zombies spiritual successor
Description
Players repeatedly describe the game as capturing the feel of classic Call of Duty Zombies while adding its own identity. Many note it scratches the same itch as the original World at War round-based mode.
Importance
63%
Satisfying gunplay and weapon feel
Description
Gunplay is described as smooth, pleasant, and meaty, with weapons that feel good to use. The sound design and visual feedback of the guns are frequently complimented.
Importance
58%
Fun rat and corpse mechanics
Description
The rat system and corpse interactions are repeatedly called fun and creative, adding a unique twist to the classic formula. Players enjoy turning corpses into explosives or letting rats consume them for benefits.
Importance
57%
Promising early access foundation
Description
Many reviews emphasize the game's great potential and note significant improvement since the demo and beta. It is seen as a solid foundation for a seriously fun full release.
Importance
52%
Persistent gore and physics details
Description
Players appreciate that zombie parts, bullets, and casings persist on the ground, adding atmosphere and breathing room between rounds. The accumulating gore is impressive and runs without crashing even at high rounds.
Importance
48%
Great value and addictive fun
Description
The game is considered worth playing, especially for its price point, with high replay value and an addictive hook. Reviewers note considerable mindless fun in the first few playthroughs and a desire to keep going.
Importance
47%
Impressive visuals and audio
Description
Graphics, atmosphere, and sound design are frequently praised, with specific mentions of weather effects, zombie designs, and explosion visuals. The animations and overall presentation are considered polished.
Importance
46%
Roguelite twists on zombie formula
Description
The roguelite and arcade elements are seen as a fresh addition that blends well with the wave-based shooter loop. Random perks and builds make each run feel like experimenting with something new.
Importance
41%
Enjoyable perk system
Description
The perk system is described as likable and a nice departure from COD's vending machines. Getting perks from zombie corpses and stacking them is seen as a fun and unique mechanic.
Importance
40%
Solid core gameplay loop
Description
The core mechanics are described as decent, smooth, and easy to learn, with players getting the hang of it after a couple of matches. The overall foundation of fun mechanics is considered enjoyable.
Importance
39%
Unique arcade and absurdist elements
Description
The arcade features, such as skee-ball-style basketball and perk slot machines, add enjoyable absurdism to the experience. The edgy rat, suicide, and arcade mechanics are seen as the right amount of unhinged.
Importance
33%
Fun solo and with friends
Description
Reviewers enjoy the game both alone and in co-op, with playing with friends highlighted as where it really shines. It is praised as an easy pick-up-and-play experience with friends.
Importance
26%
Refreshing no monetization practices
Description
Players appreciate the absence of a battle pass, cash shop, and endless progression system. The developer is seen as extremely invested, with no signs of a pump-and-dump release.
Importance
24%
Satisfying gore and dismemberment
Description
Blasting zombie corpses into pieces and ridiculously satisfying gore are highlighted as core fun factors. Corpse popping is called a very cool mechanic that rewards creative play.
Importance
24%
Well-designed map and atmosphere
Description
The single map is considered good and much bigger than the alpha/beta version, with a neat atmosphere that mixes COD World at War vibes with its own identity. The world makes players want to see more of it.
Importance
24%
Challenging but fair difficulty
Description
Players note the game is not too easy, with some struggling to get past wave 30, but the buffing system is less punishing when downed. Special rounds requiring specific kill orders add interesting challenge.
Importance
18%
Rewarding zombie training and positioning
Description
Training zombies is compared to solving a movement and navigation puzzle, with satisfaction from lining up headshots in spots like the spiral staircase. The map serves as a nice playground for these mechanics.
Importance
18%
Multipliers and leaderboards add depth
Description
The ability to stack multiple different multipliers is seen as enjoyable and adds strategic depth. Leaderboards provide extra entertainment value and replay incentive.
Importance
18%
Unique upgrade and point systems
Description
The upgrade system is described as very interesting, and the point system works well within the gameplay loop. Weapon skins earned through upgrades add a sense of progression.
Importance
18%