Responding Review Summary

Last updated: 2026-08-01
  • High potential and foundation
  • Top police simulation experience
  • Great concept and visuals
  • Excellent driving and physics
  • Too many bugs
  • Overpriced for current state
Responding header

Emotions

Archetypes

Hardware

Windows <8GB VRAMnegativeWindows 12-15GB VRAMnegative

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Excellent driving and physics create a top police simulation with great visuals, but bugs and overpricing undermine its potential.

What players like

High potential and foundation: The game demonstrates strong potential and a solid foundation, with players consistently acknowledging its promising vision, good base, and positive trajectory. It is seen as an entertaining experience that is likely to improve over time.

Top police sim: Praised as the best police game currently available, it surpasses competitors like Flashing Lights and Police Simulator Patrol Officers, with a strong concept for a standalone police sim. Players view it as a fulfilling and dominating entry in the genre.

Great concept and visuals: Players appreciate the game's concept, vision, and overall look, finding the idea genuinely interesting and compelling. The aesthetic and design contribute to its appeal.

Excellent driving and physics: Driving and vehicle physics are highly praised, described as smooth, fun, and reminiscent of GTA 4 LCPDFR. The car physics feel great and add to the enjoyment.

Good early access experience: Despite being in early access, the game is considered pretty good and fun to play, with players enjoying their experience so far. It shows promise for the development phase.

Common complaints

Too many bugs: Numerous bugs, glitches, and issues are present in the game, significantly harming the experience. Players report both major and minor bugs that require fixing.

Overpriced for state: The price (e.g., $25-$35, 35 euros) is considered too high for the current state, making the game feel like a waste of money. Many suggest a lower price or waiting for a sale.

Unfinished early access: The game is described as very early alpha, raw, and unfinished, not suitable for purchase or release. Players feel it needs much more work before being sold.

Poor controls: Controls are described as bad, janky, tedious, and frustrating. Movement and handling lack fluidity, making the game difficult to play.

No tutorial provided: There is no tutorial or guidance, leaving players confused about objectives and mechanics. Menus are also non-intuitive.

Gameplay and performance

Realistic police sandbox: The game is a police simulation sandbox focused on realism, allowing free-roam patrol and response to calls. It is heavily inspired by LSPDFR and aims for a standalone experience.

Rich interaction details: Gameplay includes many interactive details: branching callouts, options to warn or cite suspects, apartment interactions (knock, kick door), evidence bags, and interaction points in the car. Reports are optional.

Dynamic callout system: The game features a dispatch call system with around 5-6 call types that spawn dynamically. AI units may handle calls if the player ignores them, creating a living world.

Weighty driving physics: Driving physics are weighty and reminiscent of GTA4, with a lifelike traffic simulation. However, NPC drivers may go amok and cause frequent traffic jams.

Detailed in-car computer: An in-depth in-car computer system (MDC/CAD) allows players to run warrants, write tickets and citations, create incident reports, and fill out full reports. It is a key realistic feature.

Frequent and sudden crashes: Multiple reports describe frequent crashes, often within minutes of starting the game or after specific events like a shoot out call. Crashes can require a full reboot or occur without warning.

Persistent stuttering and lag: Players experience stuttering, frame drops, lag spikes, and choppy frame rates even on high-end hardware or at low settings. The game often fails to run smoothly regardless of configuration.

Graphics pop-in and rendering bugs: Players report pop-in of buildings, vehicles, foliage, and lighting, as well as graphical glitches like the map disappearing into a void. Distant terrain often fails to load properly.

Terrible overall optimization: Optimization is widely criticized as terrible or disastrous, with rough performance and stability. Many feel the game needs significant optimization improvements.

Mixed performance reports: A minority reports that the game runs well, smoothly, and is well optimized, with high frame rates on decent hardware. Some note recent improvements in stability.

Recommendations

Not recommended currently: The majority of players express strong disapproval and advise against purchasing the game in its current state. They cite fundamental issues with polish, content, and value.

Wait for improvements: A significant number of users advise waiting for future updates, bug fixes, or a general improvement before considering a purchase. They think the game could improve over time.

For police sim fans: A niche group of fans who love police or emergency service simulators see potential in the game despite its flaws. They recommend it specifically for dedicated genre enthusiasts.

Buy to support devs: Some reviews suggest buying solely to support the developers financially, especially for those who appreciate the genre and are patient with early access bugs. Purchase is framed as investment.

LSPDFR is superior: Multiple comparisons highlight that the more established LSPDFR mod for GTA V or Police Simulator: Patrol Officers offers a better experience. This game is seen as an inferior replacement.

Buying context

Community fair range: $10.00 - $15.00.

Players find the game unenjoyable from the start due to the absence of a tutorial, unclear progression, and pervasive bugs, with no reliable moment where it becomes fun.

Friction: no tutorial or onboarding; unclear goals and navigation; many bugs and glitches; repetitive and unfinished calls; poor controls and key binding issues; unresponsive AI.

Unlock drivers: bug fixes and polish; addition of a tutorial system; implementation of multiplayer; more satisfying progression.

Player profiles

Solo Dev Supporter: Patient and forgiving; tolerates bugs and slow updates while focusing on the developer's commitment and the game's potential. Motivation: To support a solo developer and be part of an early access project that shows promise. Stance: sale.

Disappointed Sim Veteran: Expects a stable, feature-rich experience; compares directly to established police sim mods and games. Motivation: To find a polished, complete police simulation that matches the quality of previous titles like LSPDFR. Stance: no buy.

Enthusiastic Police Sim Fan: Immersive and forgiving; focuses on fulfilling the police roleplay fantasy despite technical issues. Motivation: To experience a dedicated police simulation that fills a long-standing niche desire. Stance: buy.

Platform notes

The game runs poorly on most Windows hardware, with severe bugs and optimization issues on lower VRAM tiers; only high-end (16GB+ VRAM) users report mostly playable performance, though still with caveats.

Windows <8GB VRAM: negative. Frequent bugs, lag, stuttering, and crashes dominate reports, making the game largely unplayable for this hardware tier.

Windows 12-15GB VRAM: negative. Most players report severe optimization issues, terrain loading bugs, glitches, and lag spikes, with only isolated cases of smooth performance.

Windows 8-11GB VRAM: negative. The sole available report describes poor optimization, a small map, and frequent bugs.

Steam Deck: The game is fundamentally broken on Steam Deck due to the lack of controller support, frequent crashes, unpolished controls, missing tutorials, and numerous visual bugs. Players cannot achieve a functional experience without extensive tinkering or external input devices.

Linux and Proton: Based on one review, the game runs on SteamOS/Linux with only minor tuning to controls and performance. The user considers the issue trivial and fixable, so no major compatibility barriers are evident.

Extra review signals

Monetization: All user reviews complain about the game being overpriced for its current state, buggy, and lacking updates. There is no evidence of microtransactions, pay-to-win, gacha, or any in-game purchases. The complaints are strictly about the base purchase price and game quality, which do not constitute predatory monetization.

Other review notes

Game is very early alpha: The overwhelming majority of feedback states the game is in very early access or pre-alpha, with an unfinished and buggy state that does not meet expectations for a released title. Reviewers acknowledge the early development status but note significant missing content and polish.

Compared unfavorably to similar games: Frequent comparisons to other police simulation games (Police Simulator: Patrol Officers, Flashing Lights, LSPDFR mod for GTA V, FiveM RP) and the LCPDFR mod for GTA IV, often unfavorably towards this game's current polish and content. Many consider the free LSPDFR mod a better or more complete experience.

Price too high for current state: The price (around $24-$35, or a collector's edition at nearly $100) is considered too high for the current unfinished and buggy state. Some note the price was reduced after release, but it remains a common complaint.

Developer communicates actively and fixes bugs: Reviewers frequently mention active developer communication through Discord, with responsive bug fixing and community feedback processing. This positive engagement is a noted strength despite current game shortcomings.

Made by solo developer: Multiple reviewers note that the game is developed by a single person, which is used to explain the limited content and bugs. This is seen as both a constraint and a reason for cautious hope.