
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Highly enjoyable multiplayer experience: Players consistently praise the game's fun factor, especially when playing with friends or in public lobbies. The chaotic and humorous nature of the gameplay, combined with features like proximity chat, contributes to a very positive social experience.
Strong potential and solid foundation: Many players see significant potential for the game's future, noting its solid core mechanics, good implementation of ideas, and overall polish for an indie title. The game is considered well-made and promising.
Fair and improved pricing: The developer's quick response to feedback by lowering the price to $10 is highly appreciated. Players now feel the game is appropriately priced for the content offered, making it a worthwhile purchase.
Varied and replayable escapes: The game offers multiple unique ways to escape, ensuring that each round feels different. This variety, combined with randomly blocked routes, enhances replayability and keeps the gameplay fresh.
Appealing visuals and art style: Players appreciate the game's colorful, silly, and visually pleasing art style. The graphics are considered good and contribute to the overall enjoyable aesthetic.
Lack of Content and Value: Players overwhelmingly feel the game lacks sufficient content for its price, even after reductions. Many describe it as a half-finished product or a demo, with gameplay experiences lasting only minutes to an hour before everything is seen. This leads to a strong sentiment of poor value and disappointment.
Easy and Unchallenging Gameplay: The game is consistently described as too easy, with guards posing little to no threat and escape routes being straightforward and quick to execute. This lack of challenge contributes to the short playtime and low replayability, as players can escape in minutes.
Technical Issues and Bugs: Players have reported encountering various bugs, including getting stuck in maps, loading screen issues, and general glitches. These technical problems detract from the overall experience.
No True Single-Player Mode: Despite being advertised as having single-player elements, the game is effectively multiplayer-only, with the tutorial being the sole solo experience. This misrepresentation and lack of dedicated single-player options disappoints players looking for solo gameplay.
Short Match Duration: Matches are consistently reported as being very short, often lasting only a few minutes. This contributes to the overall feeling of limited content and quick exhaustion of the game's offerings.
Robust Map Editor & Workshop: The game features a detailed level editor allowing players to create custom maps, including prisons, parkour, and races. This is complemented by a workshop for community-made maps, which is expected to be the primary source of new content and replayability, balancing the limited official map count.
Short & Repetitive Escapes: Players report that escapes are often too easy and quick, sometimes taking only a few minutes. The game ending as soon as a few players escape limits the exploration of other routes and reduces overall playtime, leading to a feeling of monotony and lack of challenge.
Limited Official Map Content: The base game currently includes only one official map, which lacks randomly generated layouts. While the map editor and workshop are intended to address this, the initial offering is very sparse.
Diverse Escape Mechanics: The game offers multiple methods for escape, such as digging holes, smashing walls, crafting tools, crawling through vents, and using vehicles like helicopters or rafts. Some routes are randomly blocked, encouraging varied approaches, though this randomness is not always effective.
Social & Humorous Gameplay: Playing with friends enhances the experience, allowing for humorous interactions, betrayals, and creative mischief like handcuffing teammates or setting up 'death matches'. The game also incorporates humorous in-game messages and charm.
Stable and Bug-Free Experience: Players report a remarkably stable game with very few bugs, and only isolated instances of crashes. This indicates a high level of polish in the game's core functionality.
Excellent Performance: The game delivers amazing performance, suggesting strong optimization and a smooth gameplay experience for users. This contributes significantly to player satisfaction.
Mixed reception, potential for improvement: Player sentiment is highly divided, with some recommending the game and others refunding it due to disappointment. Many see potential for a 10/10 game if developers provide regular updates and increase content, suggesting a 'wait and see' approach.
Reliance on future updates and community content: The game's long-term value and replayability are heavily dependent on future updates and community-created maps via a workshop. Players are advised to wait for significant content additions and stability improvements before purchasing.
Good for quick, casual group play: The game is recommended for those looking for quick fun, especially when playing with friends as a party game. It's seen as a worthwhile experience for casual group sessions.
Not a 'The Escapists' clone: Players should not expect a similar experience to 'The Escapists' or other 2D prison escape games. This game is described as a 'silly escape game' and is distinct from those titles.
Ignore negative reviews, give it a chance: Some players encourage others to not be discouraged by negative feedback and to try the game for themselves, suggesting it deserves a fair assessment.
Future Content & Community Potential: Players eagerly anticipate new maps, game modes, and future updates, believing the game has significant potential for growth. There's strong hope for community-driven content, including user-made maps and mods, to enhance replayability and address current repetitiveness.
Early Release State & Potential: Many players acknowledge that the game is in its very early stages, having just been released, and expect improvements over time. Despite current shortcomings, there's a strong belief in the game's core concept and potential for future development.
Suggests New Game Modes/Roles: Players are keen on new gameplay variations, particularly suggesting asymmetrical modes where some players act as guards or police officers against escaping inmates. Other ideas include deathrun modes, more in-game events, and randomized elements to increase variety.
Improve Public Lobbies & AI: Feedback indicates a desire for better public lobby experiences, suggesting improvements to matchmaking or social features. Additionally, there's a specific request for smarter and more responsive AI, particularly for in-game 'cops'.
Review Botting Allegations: Some players suspect the presence of review-botting for positive reviews and note that discussions about this topic are being moderated on Steam. This raises concerns about the authenticity of some feedback.