
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Solid crisp gameplay, engaging story, and great atmosphere are held back by prevalent bugs, a restrictive save system, and significant AI issues.
Overall high praise: Many reviewers express strong general approval, using terms like 'amazing,' 'incredible,' and 'very good.' This indicates a broadly positive reception across the player base.
Interesting concepts and ideas: Reviewers appreciate the game's unique concepts and interesting ideas, even if they are still forming their full opinion. The game is seen as neat and promising.
Solid and crisp gameplay: The gameplay is described as solid, crisp, and excellent, providing a satisfying challenge. This is a core strength that contributes to the game's positive reception.
Fun and open-ended gameplay: Players find the gameplay fun and open-ended, with plenty of tools at their disposal. The freedom to experiment and explore is a major draw.
Engaging story: The story is considered good, interesting, and engaging, adding to the overall appeal. A compelling narrative helps immerse players in the game world.
Bugs and jank prevalent: Many reviews mention numerous bugs, janky mechanics, and technical issues that affect gameplay, from minor oddities to game-breaking glitches. These issues range from AI problems to falling out of the map and getting stuck in walls.
Save system is restrictive: The save system is heavily criticized for lacking manual saves, offering only limited checkpoints or consumables, and forcing full level restarts. This design punishes exploration and stealth, and conflicts with the game's immersive sim philosophy.
AI has significant issues: Enemy AI is frequently criticized for being overly perceptive, glitchy, or behaving erratically, such as seeing through walls or failing to react appropriately. This leads to frustrating stealth sections and unfair combat encounters.
Difficulty is unbalanced: The game's difficulty is inconsistent, with some sections being impossibly hard while others become trivial after certain upgrades. This leads to frustration and a lack of engagement, especially in combat scenarios.
Level design degrades later: Later levels are criticized for being more linear, cluttered, and less engaging than the early ones, with a shift towards combat-heavy arenas. This reduces the immersive sim feel and exploration opportunities.
Limited save system: The game restricts saving to once per level (or twice with an upgrade) at specific locations, with no mid-level saves. This design forces careful play and punishes failure with level restarts.
Immersive sim genre: The game is widely recognized as an immersive sim, often compared to classic titles like Deus Ex. It emphasizes multiple approaches to missions and player agency.
Multiple mission approaches: Players can tackle missions in various ways, including stealth, non-lethal takedowns, hacking, and direct combat. This flexibility is a core feature of the immersive sim experience.
Cyberpunk setting: The game is set in a cyberpunk world with cybernetic powers and a dystopian atmosphere, similar to Deus Ex and E.Y.E: Divine Cybermancy.
Level design quality: Levels are generally well-designed, with some being large and open-ended, but later levels may have empty spaces or become more linear. Overall, the design supports multiple paths and strategies.
Performance issues on high refresh monitors: Players report severe performance problems on high refresh rate monitors, with some missions becoming unplayable until refresh rates are lowered. This is a common technical issue affecting gameplay.
FPS lock and optimization problems: The game is locked to 52 FPS with no option to change it, and there are occasional loading stutters due to poor coding. These issues detract from the overall experience.
Game-breaking black screen at end: One player encountered a black screen at the final screen after 'full recovery', preventing completion of the game. This is a critical bug that halts progress.
Game runs well for some: Despite the issues, one player reports the game runs great, indicating performance may vary by system. This positive feedback is less common but noteworthy.
Recommended for Deus Ex fans: Multiple reviewers recommend the game to fans of the original Deus Ex and immersive sims, citing its systemic gameplay and thematic similarities. This is the most common recommendation across clusters.
Good for immersive sim fans: The game is recommended for fans of immersive sims in general, with some calling it a masterpiece for the genre. This is a broad but strong endorsement.
Tolerate jank for enjoyment: Many reviewers note that the game has technical imperfections and jank, but those who can tolerate it will find it enjoyable. This is a common caveat in recommendations.
Recommended for Cruelty Squad fans: Reviewers suggest the game for fans of Cruelty Squad, noting its aesthetic and gameplay appeal. Some mention it as a good alternative for those who find Cruelty Squad's visuals too intense.
Worth buying on sale: Some reviewers recommend purchasing the game during its introductory sale, citing the low price as a good value. Others mention it's worth the full price.
Community fair range: $8.00 - $15.00.
Story completion: 8.5h.
Session length: 0.8h.
The game has early friction in the tutorial, but becomes enjoyable after the tutorial and first mission, especially for fans of immersive sims.
Friction: Lack of explicit key instruction in tutorial; Tedious melee combat due to hitbox/range issues; Repetitive music in tutorial; Tedious camera speed adjustment; Learning curve of unique systems.
Unlock drivers: Player exploration of game systems; Learning the unique systems.
Immersive Sim Veteran: Exploratory, experimental, trying different approaches and abilities. Motivation: To experience deep systemic gameplay and player-driven problem solving. Stance: buy.
Newcomer Struggling with Jank: Cautious, trying to play carefully but often forced into conflicts. Motivation: To understand and enjoy the game, but they are hindered by frustration. Stance: no buy.
Solo Dev Supporter: They play through the game, appreciating the atmosphere and design, but are forgiving of flaws. Motivation: To support a solo developer and enjoy a unique indie experience. Stance: buy.
The Windows 12-15GB VRAM cohort generally reports positive performance, with most players enjoying the game, though a single report highlights a severe performance problem on high refresh rate monitors.
Windows 12-15GB VRAM: positive. Most players report smooth performance and enjoyable FPS gameplay, though one report notes a serious performance issue on high refresh rate monitors that can make some missions unplayable.
Frequent Deus Ex comparisons: Many reviewers compare the game to the original Deus Ex, often alongside Cruelty Squad and other immersive sims. They highlight similarities in level design, themes, and overall feel, with some calling it the closest experience to a new Deus Ex game.
Solo developer praised: Reviewers frequently note that the game was made by a single developer, which adds to their appreciation. This is often mentioned in a positive light, acknowledging the impressive scope achieved by one person.
Developer responsiveness appreciated: Multiple reviewers highlight the developer's active engagement with the community, including frequent patches, hotfixes, and responsiveness to feedback on Discord. This is seen as a positive sign of the game's ongoing support.
Short game length: Several reviewers mention that the game is relatively short, with playthroughs taking around 8-9 hours. This is noted as a positive for some, as it keeps the experience concise.
Demo comparison positive: Reviewers who played the demo note that the full game improves upon it, with brighter and larger locations. The save system is also new compared to the demo, which is seen as an improvement.