
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
A relaxing, visually stunning underwater experience with beautiful graphics, though it is very short, overpriced for its content, and its missions quickly become repetitive and monotonous.
Relaxing and calming experience: Many players find the game relaxing, calming, and good for stress relief, often describing it as a chill game to unwind with.
Beautiful graphics and visuals: Players consistently praise the game's graphics as good, beautiful, and well-made, contributing to an enjoyable atmosphere.
Stunning underwater environments: The underwater landscapes, colors, and scenery are frequently highlighted as beautiful and realistic, enhancing the diving experience.
Soothing and relaxing music: The music and ambient sounds are described as calm, soothing, and fitting, supporting the game's relaxed mood.
Immersive diving simulation: The game provides a realistic and immersive diving experience, often compared to a walking simulator but for diving.
Overpriced for content: Many feel the full price is too high given the amount of content and short playtime. This is a frequent complaint.
Repetitive gameplay: Players frequently mention that the gameplay becomes repetitive and monotonous, especially over extended play. This is a common complaint across multiple clusters.
Very short game: The game is often completed in 2-4 hours, which many players find too short. This is a common point of dissatisfaction.
Missions lack challenge: Many reviewers find the missions too simple and unchallenging, often citing trivial objectives like collecting items or killing fish. This reduces engagement.
Repetitive and monotonous missions: Missions are criticized for being highly repetitive and lacking creativity, with similar tasks repeated. This ties into overall gameplay repetition.
Treasure hunting gameplay: A large number of reviews highlight treasure hunting as a key activity, with players searching for coins, relics, and sunken treasures on the ocean floor. This often involves timed challenges and exploration.
Core mission types: Players frequently mention missions involving catching specific fish, photographing underwater objects, and finding hidden treasures. These three activities form the primary objectives across most game modes.
Underwater spearfishing simulator: Many describe the game as an underwater spearfishing or diving simulator, emphasizing realistic hunting with a speargun. It is often characterized as a casual simulation of recreational spearfishing.
Photography mechanics: Players can take underwater photographs of fish, corals, and other objects, often as part of missions requiring high-quality shots. Photography is consistently mentioned alongside fishing and treasure hunting.
Diver role and activities: Players take on the role of a diver who catches fish, collects treasure, and takes photos while exploring. This role encompasses the main gameplay loop described in many reviews.
Frequent game crashes reported: Multiple reviewers experienced crashes, including 3-4 times per playthrough, during in-game purchases, and general occasional or frequent crashes. This indicates a stability issue affecting various activities.
Performance issues and FPS drops: FPS drops occur when loading many resources even at minimum settings, and optimization issues are noted. Some also report freezing during photography and object pop-in with limited draw distance.
Runs well on low-end hardware: On a low-end ThinkPad laptop, lowering graphics still yields beautiful visuals and smooth performance. Low system requirements are highlighted, and the game runs on high settings without lag on an i7-4700HQ, GTX 870M, and 16GB RAM.
Mouse input dropouts: One reviewer noted the mouse sometimes drops out during gameplay, which could affect control and immersion.
Buy only on discount: Many reviewers strongly advise against purchasing at full price and recommend waiting for a sale, often specifying discounts of 70-75% or more. The game is considered overpriced at its regular price.
Relaxing and stress-relieving experience: Players frequently recommend the game for its calming underwater setting, lack of time pressure, and stress relief. It is seen as a good way to unwind and relax.
Casual and easy gameplay: The game is often described as casual, easy to play, and suitable for passing time. Some warn not to expect much depth from this casual experience.
Underwater setting appeals to fans: Players who enjoy underwater environments and diving find the game worthwhile, especially for the scenery and exploration.
DLC only on heavy discount: Opinions on the DLC are mixed: some recommend buying it only at a significant discount, while others advise against it due to low content. Some suggest buying the DLC if you enjoy the full game.
Community fair range: $4.99 - $9.99.
Game completion: 5.5h.
Story completion: 3.0h.
Session length: 0.3h.
Endgame: 24.0h.
Players generally find Depth Hunter 2 fun and relaxing at first, but repetitive missions, small areas, and limited variety make it boring quickly. Casual players seeking a low-pressure time-killer are more tolerant than those expecting a complex simulator.
Friction: repetitive mission design; small, similar maps with limited fish variety; tedious treasure searches; awkward underwater movement and mouse controls; poor hints and navigation for objectives; progression-breaking bug before free play.
Relaxation-Focused Casual Diver: Slow, casual swimming; taking photos, light fishing, and enjoying scenery rather than chasing challenge. Motivation: To unwind in a low-pressure underwater environment with light exploration and photography. Stance: buy.
Achievement and Collection Completionist: Checklist-driven grinding, treasure hunting, mission repetition, and equipment upgrades. Motivation: To complete achievements, collectibles, and 100% progress. Stance: sale.
Simulation-Seeking Diver: Expects realistic diving mechanics, meaningful hazards, and depth rather than arcade tasks. Motivation: To find an authentic, challenging diving simulation. Stance: no buy.
Steam Deck: The game runs on Steam Deck with native controller support and an attractive world, but users report bugs, barely tolerable controls, and navigation issues like unhelpful waypoints that can cause motion discomfort. No major technical barriers such as external launchers or Proton tweaks were mentioned.
Monetization: The reviews describe a one-time-purchase diving game with paid map DLC. Some users complain about DLC prices and the frequency of DLC releases, but there is no evidence of real-money gacha, loot boxes, paid power, paid convenience, or an in-game cash shop. One review explicitly says there is no pay-to-win shop and that equipment is bought with in-game money. Under the scoring rules, traditional DLC and related price complaints cap the score at 20.
DLC expands content: The game has multiple DLCs that add new locations, equipment, and puzzles, though some are considered expensive.
Game is very short: Multiple clusters indicate the game can be completed in a few hours, with the campaign lasting around 3-4 hours and the base game under 4 hours.
Easy achievement completion: Most achievements can be obtained quickly, with nearly all done in a few hours except the 24-hour one.
Excessive 24-hour achievement: An achievement requires 24 real hours underwater, which players find grueling and often idle for.
Only three base maps: Without DLC, the game contains only three small maps, limiting the initial experience.