Players are highly satisfied with the game's core gameplay loop, which combines deep mining, base building, and automation systems, often fulfilling a "dwarf fantasy." The game's progression, exploration, and overall quality, especially for an Early Access title, contribute significantly to enjoyment, alongside active developer communication and responsiveness.
Players frequently experience frustration due to severe technical issues, including frequent crashes, poor performance, and optimization problems, often rendering the game unplayable. Additionally, clunky and unintuitive building mechanics, a broken or unhelpful tutorial, and numerous bugs across various systems (UI, inventory, combat, snapping) significantly hinder the gameplay experience.
Disappointment stems primarily from the game's unfinished and unpolished state, often described as "alpha-like," which includes missing features, poor optimization, and numerous bugs that prevent enjoyable gameplay. Players are also let down by the lack of content, simplistic combat, unengaging world generation, and the absence of promised multiplayer features, especially given the game's price point.
Players express hope for the game's future, driven by its perceived potential for growth and improvement, particularly through future updates and content additions. This optimism is often tied to the expectation of continued developer commitment and responsiveness in addressing current issues and expanding the game's features.
Excitement is generated by the game's strong core concept, addictive gameplay loop, and the vast potential for future development, including new content and multiplayer. Players are particularly thrilled by the building opportunities, automation possibilities, and the overall quality of the game, especially considering its Early Access status.
Verdict
Mixed
Summary
Positive 63% · Negative 37%. Score: 37 / 100
Positives:
The game is highly praised for its solid foundation, enjoyable gameplay, and significant potential for future growth, especially given its Early Access status. Reviewers find it fun, well-balanced, and worth the investment.
The game offers a highly satisfying and intuitive building system, allowing for complex factory automation, base customization, and efficient logistics. Players appreciate the freedom and ease of creating their industrial setups.
The game features appealing voxel graphics, a captivating open world with large, explorable cave systems, and impressive performance even on high settings. The visual design and environmental depth enhance the sense of discovery.
Developers are consistently praised for their diligence, responsiveness to community feedback, and active presence on platforms like Discord. They are seen as committed to fixing issues and adding new content.
Players find the game incredibly fun, easy to get into, and highly addictive, leading to many hours of playtime. Its intuitive nature makes it accessible for new players.
Negatives:
Many players feel the game is in a very early, unpolished state, resembling an alpha or pre-alpha. It lacks significant content, essential quality-of-life features, and proper tutorials or guidance, making progression tedious and the game feel overpriced for its current state.
The game suffers from severe technical issues, including poor optimization, significant lag, and frequent performance drops. These issues often lead to an unplayable experience, with some players reporting motion sickness due to camera movement and high resource consumption.
The terrain manipulation tools, particularly the shovel, are clunky and difficult to use effectively for digging or flattening ground. This makes creating flat foundations for bases and managing terrain a frustrating and time-consuming process.
Players find the gameplay loop quickly becomes repetitive and grind-heavy, lacking sufficient motivation for extended factory building or replaying. The limited content and monotonous progression contribute to a feeling that the game is overpriced for its current offerings.
Placing and managing factory transport systems like pipes and conveyor belts is overly difficult and lacks essential quality-of-life features. Players struggle with inconsistent placement, lack of planning tools, and difficulty creating clean, organized layouts.
Gameplay:
The game is a voxel-based sandbox experience centered around playing as a dwarf, focusing on extensive digging, mining resources, and building complex factory automation systems. Players explore, craft, and expand their underground empire while engaging in combat and base defense.
The game features a robust progression system, including research tiers, skill trees, and quests, which drives the expansion of complex factory automation and base-building systems. Resource management and grinding are central to advancing through the game's various stages.
The game is currently single-player, but multiplayer functionality is a highly anticipated feature that developers have confirmed is actively in development and planned for a future update, likely before full launch. This is a common point for Early Access games.
Players encounter and fight various fantasy creatures, primarily orcs, goblins, and ogres, which serve as threats to their operations. The game incorporates base defense elements, allowing players to build fortifications and turrets to protect their mining factories from these enemies.
The combat system is frequently described as simple and basic, lacking depth or variety in options. Players often find themselves relying more on automated defenses like turrets and kill boxes rather than direct weapon engagement.
Performance:
Many players report frequent FPS drops, lag, and stuttering, especially in multiplayer, complex areas, or after extended gameplay. The game struggles even on high-end systems, leading to high CPU/GPU temperatures and a 'slideshow' experience for some, indicating a strong need for better optimization.
A specific bug causes removed trees and other map items to respawn approximately every hour. This can be frustrating for players trying to clear areas or manage resources.
Recommendations:
Reviewers acknowledge the game's potential and enjoyable core, but emphasize its Early Access state, noting a lack of polish, content, or features. They often recommend waiting for further development or purchasing only if one enjoys supporting and experiencing games in their early stages.
Many reviewers highly recommend the game, citing its value for money, enjoyable experience, and potential for long-term engagement. They often give high ratings and express a desire to continue playing.
The game is highly recommended for players who enjoy specific genres such as factory building, automation, survival, crafting, exploration, and games featuring dwarves or digging mechanics, often drawing comparisons to titles like Satisfactory, Factorio, or Deep Rock Galactic.
Reviewers consistently advise potential buyers to try the free demo version of the game before making a purchase. This allows players to experience the game firsthand and determine if it aligns with their preferences.
Reviewers are providing feedback, sometimes negative (e.g., thumbs down), with the explicit hope that developers will see it and address issues like crashes or implement future updates. This indicates a desire for improvement and engagement.
Miscellaneous:
The game is clearly in an early development stage, exhibiting unpolished features, bugs, and missing content. Despite these issues, reviewers see significant potential and are hopeful for future updates, fixes, and quality-of-life improvements.
Players express a strong desire for cooperative multiplayer, viewing it as a crucial feature that would significantly enhance the survival game experience. Developers have confirmed that co-op is planned and under development.
Reviewers provide actionable feedback for quality-of-life enhancements, including suggestions for building grid snapping, improved belt management (drawing comparisons to Satisfactory), clearer automation explanations, and character customization options.
Developers are highly responsive and maintain a robust presence, particularly on Discord, actively engaging with players. They frequently push hotfixes and updates, demonstrating a commitment to continuous improvement, though some players desire a public roadmap.
The game is frequently described as a unique blend of mechanics and styles, drawing comparisons to popular titles such as Satisfactory, Valheim, Minecraft, Factorio, and Deep Rock Galactic.