Symphony of War: The Nephilim Saga - Legends Review Summary

Last updated: 2026-07-04
  • New units are fun and strong
  • DLC offers excellent value
  • New classes add variety
  • Korean localization is broken
  • New Game+ carry-over issues
  • New classes are disappointing
Symphony of War: The Nephilim Saga - Legends header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

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Review evidence

Why players say this

Steam review verdict

New units and DLC offer fun value and variety, but broken Korean localization, New Game+ issues, and disappointing new classes hold it back.

What players like

New units are fun and strong: New units such as undead with auto-revive, war cats, oracles, and field cannons are well-received for their fun mechanics and strategic value, offering fresh squad-building options.

DLC is excellent value: The DLC is considered a must-have, providing substantial content that complements the base game, with fair pricing and high fun factor. It adds new units, missions, and classes, making it a worthwhile purchase.

New classes add variety: Players appreciate the introduction of new classes, including detailed mechanics and powerful abilities, which enhance gameplay variety and excitement.

Base game is highly recommended: The base game is described as amazing, fun, and affordable, with strong recommendations. Its quality and value make it a solid foundation for the DLC.

Extra chapters are challenging: Additional chapters and side missions are praised for being challenging and fun, providing a good change of pace and variety to the main story.

Common complaints

Korean localization broken: Korean language support is insufficient or broken, with untranslated text and English appearing in menus and dialogue.

New Game+ carry-over issues: New Game+ does not properly carry over progress, requiring high costs or resetting stats, making it feel like a roguelike rather than a true carry-over.

New classes disappointing: New classes like Panther and undead units are underpowered, have limited evolutions, or are not useful, with only one new main class having a single evolution.

DLC difficulty issues: The DLC content is generally too easy, even on higher difficulties, with some new options breaking balance and making the game trivial.

DLC content too small: The DLC offers very little new content, with only a few extra battles or maps, and feels like patch-level additions.

Gameplay and performance

Detailed New Game+ System: Players highlight a comprehensive New Game+ mode with numerous difficulty settings and customization options, including inheriting characters, equipment, and a shop system. Cluster 1 details 25-30 difficulty settings, while Clusters 7 and 14 describe purchasing previous assets with in-game currency.

New Units and Classes: The DLC introduces numerous new unit types and classes like War Cat, Oracle, Necromancer, Dark Mage, and Field Cannon, which add strategic depth. Clusters 3, 11, 12, and 18 detail specific units and their roles.

Extra Chapters and Missions: The expansion adds eight new chapters, side missions from chapter 4 onward, and legendary chapters with escalating difficulty. Clusters 4, 5, and 20 mention these additional missions and chapters.

Necromancer and Undead Mechanics: The necromancer class introduces unique undead armies, skeleton units with health segments, and synergy with oracles for protection. Clusters 78, 80-84 detail specific mechanics and strategies.

Team Building and Formation: Players appreciate squad formation, deployment, and diverse combinations for team building. Clusters 9 and 33-36 highlight tactical squad composition and battle tactics.

Tutorial hardlock blocks menu access: The initial tutorial can cause a hardlock that prevents players from accessing the main menu, making the game unplayable from the start. This is a critical bug affecting the very first user experience.

Resolution scaling issues unresolved: Resolution scaling is still not fully supported, which may cause display problems or improper rendering for some players.

Recommendations

Buy with base game: Multiple reviewers strongly recommend purchasing the DLC together with the base game for the best experience. They suggest that players who already own the base game should only buy the DLC if they enjoyed it.

Recommended for base game fans: The DLC is especially recommended for players who enjoyed the base game and want more content. Some note it is less suitable for those who did not like the base game.

Easy recommendation for fans: For those who loved the base game, the DLC is an easy buy without hesitation. Reviewers emphasize that if you enjoyed the original, you will like this.

Positive recommendation overall: Many reviewers recommend the DLC without hesitation, describing it as worth it, well-made, and a good value. They encourage fans of the base game to pick it up.

Good with New Game+: The DLC is well-suited for players who plan to do New Game+ runs or want more content after finishing the base game. Some note that New Game+ itself is a worthy addition.

Buying context

Community fair range: $7.99 - $10.99.

Game completion: 15.0h.

Story completion: 15.0h.

The game is immediately fun and addicting, but suffers from poorly explained features and lack of tutorials, especially for DLC content. Long-term enjoyment may decrease without new maps after many playthroughs.

Friction: poorly explained base game features; no tutorial for DLC features; lack of new maps after multiple playthroughs.

Unlock drivers: learning game mechanics through play; acquiring DLC classes that change army composition in late game.

Player profiles

Challenge-Replay Veteran: Replays the game on highest difficulty, optimizing strategies from first run. Motivation: To experience New Game+ content and higher difficulty challenges. Stance: sale.

Team-Building Tactician: Focuses on class combinations and synergy, enjoys creating themed teams. Motivation: To experiment with new classes and team compositions, building optimized strategies. Stance: buy.

Cautious Buyer: Has experience with base game but may wait for patches or sales before diving into DLC. Motivation: To get a polished experience without bugs, or to feel the DLC is worth the price. Stance: no buy.

Extra review signals

Monetization: The reviews focus on the DLC's pricing and value. Most players find it fairly priced and worth the cost, though a small number criticize locking New Game Plus behind the DLC. No evidence of in-game microtransactions, gacha, or pay-to-win mechanics is present. Monetization is standard for a one-time purchase DLC with no predatory elements.