Gunfire Reborn - Artisan and Magician Review Summary

Last updated: 2026-07-13
  • DLC is well-liked
  • Nona is fun and powerful
  • Characters are unique and fun
  • Owl design unclear and weak
  • DLC lacks new content
  • Game balance generally poor
Gunfire Reborn - Artisan and Magician header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

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    No data available

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Well-liked DLC with fun powerful characters like Nona, but lacks new content, has poor balance, and a weak unclear Owl design.

What players like

DLC is generally well-liked: Multiple clusters indicate players find the DLC enjoyable, solid, and on par with previous content. It is praised for adding variety and quality without being overpriced.

Nona is fun and powerful: Nona is repeatedly described as beginner-friendly, addictive, and extremely strong, with a mech that provides versatile combat options. The character is a standout for many players.

Characters are unique and fun: Both new characters are praised for being unique, fun, and offering different playstyles that bring variety to the game.

Weapons are unique and enjoyable: New weapons are described as fun, original, strange but cool, and generally great additions. They contribute positively to the gameplay experience.

Zi Xiao is fun and unique: Zi Xiao is considered a badass character with interesting card-based abilities that offer variety and strong damage. Players enjoy the unique playstyle.

Common complaints

Owl design unclear and weak: Owl's abilities are poorly explained, overly complex, and rely on RNG. The character feels weak, with confusing wording, a large learning curve, and an ultimate build that is unstable and underwhelming.

DLC lacks new content: Players feel the DLC does not add substantial new content beyond replayed old levels, maps, bosses, or enemies. Many express disappointment that only characters and weapons are added, with no new stages or modes.

Zi Xiao confusing and luck-based: Zi Xiao is considered overly reliant on luck, with a confusing build path and poor tooltips. Players find the character difficult to learn, requiring extensive reading and offering inconsistent performance.

Game balance generally poor: Multiple reviews mention poor character and weapon balance, with DLC characters being either too weak or too overpowered compared to base game. There is a call for nerfs and more balanced gameplay.

New weapons forgettable or weak: Several new weapons like Jet Octopus, Star Ring, and others are described as forgettable, niche, or weak in higher difficulties. They struggle in solo play and don't feel useful.

Gameplay and performance

Nona mech companion dominates: Nona's mech is a powerful companion that can taunt, revive the player, self-destruct, and switch between brawler and turret modes. It is featured prominently across multiple clusters, suggesting high frequency and specific details.

Zi Xiao card mechanics complex: Zi Xiao uses secondary skills to summon cards that fill slots, with primary skill damage dependent on matching colors. This system involves Astroaspect and Astroboard, and some players find it confusing enough to require external guides.

Owl card and scroll scaling: Owl starts weak but scales power through a card setup and scroll-based builds, using Q to draw cards and E for area damage when scrolls match. Players note the ultimate build and card-dealing build as distinct paths.

Star Ring semi-melee weapon: Star Ring generates a ring of stars that can extend and shrink, functioning as a semi-melee weapon with wide damage. It auto-deploys and uses standard ammo, but some feedback indicates it needs help in effectiveness.

New characters change playstyle: The DLC adds two characters with unique mechanics that introduce play-styles previously absent, and both feel different from the rest of the crew.

Recommendations

DLC is highly recommended: Many players strongly recommend this DLC, stating it is worthwhile and practically mandatory for serious players. It is praised as one of the few DLCs that adds real value.

Great for solo players: The DLC is frequently recommended for solo players or those who struggle with FPS games, as it provides helpful characters like Kuku. It also helps players who have trouble finding matches in higher difficulties.

Nona character is essential: Multiple reviews emphasize that the DLC is a must-buy specifically for the character Nona, calling her a key reason to purchase. The Wolf Gaze ability is also highlighted as a valuable addition.

DLC supports developers: Several players recommend buying the DLC to support the developers, especially if they enjoy the base game. It is seen as a way to contribute to future content.

Good for Gunfire Reborn fans: Fans of Gunfire Reborn who want more content will find this DLC worthwhile. It is seen as a natural extension for those who enjoy the base game.

Buying context

Community fair range: $2.50 - $5.00.

Game completion: 25.0h.

Session length: 2.5h.

Player reports are mixed: some find the game immediately fun and addictive, especially in co-op or with specific characters, while others cite a significant learning curve and luck dependency as early friction. After 20-30 hours of content, some players become bored.

Friction: learning curve; luck factors in early-to-mid game.

Player profiles

Solo Companion Enthusiast: Relies on the mech/pet for survival and crowd control, often playing cautiously and letting the companion absorb damage while focusing on ranged attacks. Motivation: To have a reliable companion that handles revives, tanking, and aggro, making solo progression feasible and less frustrating. Stance: buy.

Veteran Difficulty Purist: Plays at high reincarnation levels, optimizes builds, and tries to solo but criticizes unavoidable damage and lack of proper revive options. Motivation: To master challenging high-level content but feels alienated by one-shot mechanics, difficulty scaling, and the game's treatment of veteran players. Stance: deep sale.

Newcomer Friendly Player: Plays cautiously, relies on the pet for damage and revives, and experiments with basic mechanics without being punished harshly. Motivation: To learn the game with a low-skill-floor character that offers safety and a sense of progress. Stance: buy.

Extra review signals

Monetization: The user reviews describe paid DLCs that add new characters and weapons, typical of traditional expansion content. No evidence of predatory monetization such as real-money gacha, pay-to-win, or aggressive microtransactions was found. The game's monetization appears fair and standard for a base game with optional DLC.

Other review notes

More stage variety needed: Players hope for more variety in stages, including new enemies, new paths, and branching zones with unique items. This would add replayability and depth to the game.

Xbox DLC missing: Some Xbox players express sadness that the Xbox version is missing DLC content. They would like the DLC to be made available on that platform.

Add Ukrainian language: A player requests that Ukrainian language support be added to the game. This would make the game more accessible to Ukrainian-speaking audiences.

Make chicken playable: A player suggests making the chicken a playable character. This is a specific and niche request that would add a fun element to the game.