New enemies with distinct behaviors- Description
- Two new enemy types, the Jumper and Infected Explorer, are added. The Jumper can leap over barricades, while the Infected Explorer crawls and revives after its first death, requiring players to adapt their strategies.
- Importance
- 91%
| Two new enemy types, the Jumper and Infected Explorer, are added. The Jumper can leap over barricades, while the Infected Explorer crawls and revives after its first death, requiring players to adapt their strategies. | 91% |
Challenging original maps- Description
- Four new maps are introduced, featuring complex mazes and high difficulty, especially when played solo on maximum difficulty. Players appreciate their originality and the challenge they bring to tower defense skills.
- Importance
- 72%
| Four new maps are introduced, featuring complex mazes and high difficulty, especially when played solo on maximum difficulty. Players appreciate their originality and the challenge they bring to tower defense skills. | 72% |
Circle Saw and Nailgun variety- Description
- The DLC introduces two new weapons: the Circle Saw, the game's first melee weapon with armor-piercing secondary fire, and the Nailgun, a strong semi-automatic ranged weapon. Both add significant variety to combat.
- Importance
- 65%
| The DLC introduces two new weapons: the Circle Saw, the game's first melee weapon with armor-piercing secondary fire, and the Nailgun, a strong semi-automatic ranged weapon. Both add significant variety to combat. | 65% |
Overall high DLC quality- Description
- The overall quality of the DLC content is considered very high, with all four DLCs combined nearly doubling the game's content. Players find the DLC fun and solid.
- Importance
- 58%
| The overall quality of the DLC content is considered very high, with all four DLCs combined nearly doubling the game's content. Players find the DLC fun and solid. | 58% |
New towers with unique mechanics- Description
- The DLC adds two defensive towers, the Makeshift Cannon and Rupture Mine Dispenser, which bring fresh strategic options. These towers can also be used in all other levels after purchase, enhancing overall gameplay.
- Importance
- 51%
| The DLC adds two defensive towers, the Makeshift Cannon and Rupture Mine Dispenser, which bring fresh strategic options. These towers can also be used in all other levels after purchase, enhancing overall gameplay. | 51% |
Seven new perks for characters- Description
- Seven additional perks are included, such as the Thor Module that makes towers fire shockwaves when enemies are killed. These perks enhance character customization and tactical options.
- Importance
- 33%
| Seven additional perks are included, such as the Thor Module that makes towers fire shockwaves when enemies are killed. These perks enhance character customization and tactical options. | 33% |
Story continuation with comic style- Description
- The DLC continues the story of Sanctum 2 through comic-style presentations before each level. It also features an unusual and spectacular ending video, adding narrative depth.
- Importance
- 32%
| The DLC continues the story of Sanctum 2 through comic-style presentations before each level. It also features an unusual and spectacular ending video, adding narrative depth. | 32% |
Four new missions well crafted- Description
- The DLC packs introduce a new set of four missions that are well designed and engaging, along with unique enemies. The missions are considered well crafted by players.
- Importance
- 23%
| The DLC packs introduce a new set of four missions that are well designed and engaging, along with unique enemies. The missions are considered well crafted by players. | 23% |
Grittier and down-to-earth atmosphere- Description
- The maps and weapons in this DLC have a grittier, more down-to-earth feel compared to other content, which players find enjoyable and immersive.
- Importance
- 22%
| The maps and weapons in this DLC have a grittier, more down-to-earth feel compared to other content, which players find enjoyable and immersive. | 22% |
SOKOL cannon with cutscene- Description
- The SOKOL cannon is a conceptual marvel, complete with its own neon sign and an actual cutscene instead of only out-of-context comics, adding a unique flair.
- Importance
- 22%
| The SOKOL cannon is a conceptual marvel, complete with its own neon sign and an actual cutscene instead of only out-of-context comics, adding a unique flair. | 22% |
Adds zombies and power-ups- Description
- The DLC introduces zombies, the creepiest enemies in the game, and adds a lot of power-ups, expanding gameplay possibilities and challenge.
- Importance
- 22%
| The DLC introduces zombies, the creepiest enemies in the game, and adds a lot of power-ups, expanding gameplay possibilities and challenge. | 22% |
Gunner conscripts become useful- Description
- The DLC makes Gunner conscripts more viable and useful, improving their effectiveness in gameplay and adding value to this unit type.
- Importance
- 13%
| The DLC makes Gunner conscripts more viable and useful, improving their effectiveness in gameplay and adding value to this unit type. | 13% |
Captures FPS and tower defense- Description
- The DLC effectively captures both FPS and tower defense aspects, coordinating them well to create a cohesive experience that players enjoy.
- Importance
- 13%
| The DLC effectively captures both FPS and tower defense aspects, coordinating them well to create a cohesive experience that players enjoy. | 13% |