
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Smooth and fun gameplay: The gameplay is frequently described as smooth, fun, and engaging. Players highlight the enjoyable experience and the high quality of the gameplay mechanics.
Appealing art style and music: The art style and music are noted for being appealing and polished. Players appreciate the cute and charming visuals as well as the overall aesthetic.
Good value for money: Players feel that the game offers good value for its price, with plenty of content and replayability. It is seen as worth the cost.
Highly recommended: Many players highly recommend the game, praising its overall quality and enjoyment factor.
Satisfying gameplay mechanics: The gameplay mechanics, including chain reactions, enemy popping, and upgrades, are described as satisfying and enjoyable.
Lack of cloud saves: The game lacks functional cloud save options, leading to lost progress and frustration among players who expect this feature.
High difficulty and balancing issues: The game is perceived as quite hard, with balancing issues in skills and upgrades, and sudden difficulty spikes.
Repetitive and boring gameplay: Many players find the gameplay dull, monotonous, and lacking in replay value. The repetitive nature and grind make it unengaging over time.
Feels unfinished and lacks content: Players feel the game is barebones, lacking in features and content, making it feel unfinished and bland.
Visual clutter and clarity issues: The screen often becomes cluttered, causing visual clarity issues that hinder gameplay.
Gameplay loop and mechanics: The core gameplay loop involves running around, killing enemies, collecting experience, and leveling up, with various mechanics to enhance the experience.
Character abilities and variety: The game offers a variety of unique character powers and abilities, enhancing combat mechanics and providing different playstyles.
Upgrade system: The game includes an upgrade system for weapons and character abilities, allowing for permanent and temporary enhancements.
Progression and leveling system: The game features a progression system that includes meta progression and leveling mechanics, allowing players to advance and unlock new abilities.
Top-down bullet hell roguelite: The game is described as a top-down action roguelite with bullet hell elements, emphasizing intense combat and repetitive gameplay.
Performance and optimization issues: Many players report performance issues, including FPS drops and poor optimization. These problems are widespread and affect the overall gaming experience.
Game crashes and lag: The game experiences crashes and lag, particularly due to excessive experience orbs. This issue is significant as it disrupts gameplay and can lead to sudden deaths.
FPS limit setting: Some players suggest setting an FPS limit to improve performance. This is a potential solution to some of the performance issues reported.
Mouse cursor issue: There is an issue with the mouse cursor that affects the user interface and gameplay. This problem, while less frequent, is notable for its impact on user experience.
Mixed recommendations on purchase: Players have varying opinions on whether the game is worth buying. Some suggest purchasing it only if it is free or on sale, while others strongly recommend it.
Criticism and comparisons: Some players criticize the game and suggest buying a different game, Vampire Survivors, instead. There are also mentions of specific issues like 'Far Fishing' and 'Disfigure' which might be bugs or disliked features.
Requests for additional features: Players have expressed a desire for new game modes and translations. Specifically, there is a request for a run-based mode and a hope for a German translation.
Genre-specific recommendation: The game is recommended for fans of the bullet heaven genre, indicating that it may appeal to a specific group of players who enjoy this type of gameplay.
Game completion: 10.0h.
Session length: 2.5h.
Endgame: 46.0h.
Goobies is easy to pick up and becomes addictive once players get into its rhythm, with fun and satisfying gameplay that clicks relatively quickly.
Reported time to anchor: 30m.
Friction: boring and repetitive music; tedious grinding.
Unlock drivers: addictive gameplay loop; progression system.
Grind-Focused Persister: Grinding for higher scores and meta-progression. Motivation: Persistent gameplay and improvement. Stance: sale.
Casual Relaxer: Playing casually, often while multitasking. Motivation: Relaxation and casual gameplay. Stance: sale.
Genre Enthusiast: Playing games within preferred genres. Motivation: Enjoyment of specific game genres. Stance: sale.
Steam Deck: The analysis of user feedback for the Steam Deck experience reveals several critical issues. The most prominent problem is the lack of functional cloud saves, which has led to significant frustration and loss of progress for many users. Additionally, performance issues at higher levels and a suboptimal user experience with manual cloud save settings have been noted. These issues collectively impact the overall user experience and need to be addressed to improve satisfaction.
Purchased for friends: Players bought the game with the intention of playing with friends.