The game successfully captures the essence of classic pirate games like Sea Dogs and Sid Meier's Pirates, offering an immersive and nostalgic experience. It provides a deep pirate experience with sailing, combat, exploration, and role-playing elements, making it a standout title in the genre and a worthy successor.
Despite potentially dated graphics, the game possesses a unique charm, atmosphere, and engaging gameplay that keeps players hooked. It offers a rewarding experience with deep systems, strategic elements, and high replayability, making it a captivating title for those who appreciate classic RPG mechanics.
The developers are actively improving the game through updates, bug fixes, and new content, showing dedication to enhancing the player experience. These ongoing efforts address usability issues, incorporate player feedback, and introduce modern features, making the game more enjoyable and polished over time.
The game offers a rich and engaging experience with a well-written storyline, interesting quests, and diverse role-playing options. Players have the freedom to choose their path, explore a vast world, and experience life during the age of piracy, with new content and updates adding to the depth and replayability.
The reviewer's opinion of the game has improved over time due to bug fixes, added mechanics, and story changes. The developers are praised for their efforts to revive a childhood game, breathing new life into the series and earning the support of dedicated fans.
Negatives:
The game suffers from numerous bugs, clunky controls, outdated graphics, and performance issues like crashes and frame rate drops. Many reviewers describe the game as 'janky' and unpolished, making it difficult and frustrating to play. These issues significantly detract from the overall experience, making the game feel outdated and incomplete.
Many quests are bugged, poorly designed, or lack clear objectives and sufficient in-game information. This forces players to rely on external guides and frequent save-scumming to progress, disrupting immersion and enjoyment. Some quests also have unstated time limits, leading to unexpected failures and lost progress.
The game's mechanics suffer from illogical design choices, such as unrealistic resource availability, repetitive tasks, and broken naval combat. These issues make routine actions tedious and detract from the intended open-world pirate experience. Some reviewers also encountered game-breaking glitches that prevent progression.
Updates often introduce new bugs and break existing save files, forcing players to restart their progress. This makes it difficult to maintain a consistent and enjoyable experience, as updates intended to improve the game can inadvertently make it worse. Some reviewers feel that the developers are not adequately addressing these issues.
The game is unwelcoming to new players and has a steep learning curve. Some reviewers found the gameplay simple and unengaging, while others felt it was too difficult and frustrating. The game's balancing is also criticized, with some actions leading to disproportionately negative consequences.
Gameplay:
The game offers a sandbox experience in the Caribbean during the 1600s, featuring sailing, ship combat, trading, colony management, and RPG elements. Players can align with different nations or become pirates, engaging in activities like treasure hunting, crafting, and island exploration. The core gameplay revolves around ships and naval activities.
The game features a story mode and a sandbox mode with many interlocking systems and mechanics, including an RPG system. However, the game does not hold the player's hand and requires effort to discover and understand its content, sometimes leading to confusion and a need for external guides.
The game includes an exploration mode with extended or disabled quest timers and quest markers to improve accessibility. However, the exploration mode's timer functionality can be inconsistent.
The game reuses assets and mechanics from older Sea Dogs games, resulting in an old-school feel. The game mechanics are based on a remake of Sea Dogs TEHO and are reminiscent of those from the 2000s.
Officer combat is flawed, with officers prioritizing attacking blocked enemies and taking damage from all sides. Officer commands like 'stand' and 'follow me' are unreliable.
Performance:
The game utilizes an outdated engine, resulting in poor optimization, performance issues, and dated graphics. Reviewers note that the engine struggles to handle modern resolutions and effects, leading to frame rate drops and visual inconsistencies. The engine's limitations also contribute to frequent loading screens and other technical issues.
While some graphical updates have been made, such as higher resolution textures, the overall visual experience is inconsistent. The updated textures sometimes clash with the older models, creating a jarring effect. Some reviewers still consider the graphics to be quite bad even with the updates.
The game is reported to be playable and runs well on the Steam Deck, even at low power settings. This is a positive point for players who prefer handheld gaming.
A specific graphics setting (halved shadow sampling) needs to be disabled to improve text readability on the Steam Deck. This is a minor but specific issue that affects the user experience on that platform.
The game's price point, especially with all DLC included, is considered high by at least one reviewer. This is a straightforward statement of the game's cost in rubles.
Recommendations:
Many reviewers recommend the game, especially to fans of the pirate genre or those seeking a nostalgic experience reminiscent of older titles like 'Sea Dogs' or 'Sid Meier's Pirates!'. Some consider it the best pirate game available, while others suggest it's a must-try for pirate game enthusiasts. Some reviewers give the game perfect scores and state that the cost of the product is justified.
Many reviewers do not recommend the game due to bugs, outdated graphics, and a high price point relative to the quality. Some reviewers have refunded the game or advise waiting for significant updates and bug fixes before purchasing. Some reviewers feel that the game is not worth the asking price, especially when compared to other games.
Some reviewers express general enjoyment and optimism, while others note that the game may not appeal to newer players unfamiliar with the series. Some reviewers state that the hours spent playing are due to the original K:CS, not the updated version. Some reviewers believe that the game has failed in its attempt to appeal to a Western audience by focusing on graphics over gameplay improvements.
Several reviewers suggest the game is only worth buying on sale or at a significantly reduced price. They feel the full price doesn't reflect the game's current state, but a lower price would make it a worthwhile purchase for those interested. Some reviewers feel that the game is good, inexpensive, and old-school.
Some reviewers feel that 'Caribbean Legend' doesn't offer enough new content compared to 'Sea Dogs: To Each His Own'. They suggest sticking with the older, cheaper game unless you specifically want the newest version. Some reviewers suggest trying the free 'Beyond New Horizons' mod on the PiratesAhoy! forum as an alternative.
Miscellaneous:
Multiple reviewers point out that the game is a re-release, remaster, or remake of an older title, specifically 'Sea Dogs: To Each His Own' or 'Caribbean Legend'. Some express concern or feel misled that it's being sold at full price with DLC as if it were a completely new game.
Several reviewers noted that specific characters or assets disappear or are underutilized after their initial quests. This includes named officers and even saved ships, suggesting a lack of follow-through in character and asset usage.
Reviewers are requesting new quests, ships, islands, and features to be added to the game. There is also anticipation for a new ship characteristics system.
Some reviewers feel that the game's development is slow and overly focused on attracting new players, potentially at the expense of veteran players' experience.
While the ships are visually appealing, they become less useful later in the game, except for larger trading ships. This suggests an imbalance in ship utility.