Many reviewers describe the game as fun, enjoyable, and addictive, even in its early access state. The core gameplay loop and mechanics are praised for being engaging and providing a satisfying experience. This positive sentiment is a recurring theme, suggesting a strong foundation for the game's development.
The game frequently draws comparisons to other popular titles like Stardew Valley, Terraria, FTL, and Sid Meier's Pirates!, often blending elements from these games into a unique pirate-themed experience. Players appreciate the mix of farming, exploration, ship combat, and strategic elements. This combination creates a novel and engaging gameplay experience.
Many reviewers express that the game shows great potential, especially considering it is in early access. They believe that with continued development and more content, the game could become a standout title in its genre. This sentiment reflects a positive outlook on the game's future.
The game features a charming and detailed pixel art style, often compared to games like Stardew Valley and Terraria. This aesthetic, combined with enjoyable music, creates a relaxing and immersive atmosphere that many players find appealing and nostalgic. The art style is consistently praised for its quality and contribution to the game's overall vibe.
Ship combat and customization are core elements of the game that players find enjoyable and engaging. The ability to upgrade ships, experiment with different weapons, and strategically manage crew adds depth to the gameplay. Exploring the open world and engaging in naval battles are consistently highlighted as fun and rewarding activities.
Negatives:
The game is consistently criticized for feeling unfinished and lacking content, even for an early access title. Many quests are incompletable, core mechanics are missing or poorly explained, and the story feels incomplete. This pervasive lack of content and polish significantly detracts from the player experience.
The game world feels small and restrictive, with limited exploration opportunities and repetitive environments. Islands lack variety and engaging content, and the map is filled with obstacles that hinder navigation. This contributes to a sense of confinement and a lack of freedom typically associated with pirate-themed games.
Numerous reviews mention game-breaking bugs, glitches, and performance issues that severely impact gameplay. These technical problems range from save file corruption and crashes to broken quests and control issues. The prevalence of these bugs makes the game frustrating and, in some cases, unplayable.
Players report a lack of clear direction and guidance within the game, making it difficult to understand core mechanics and how to progress. The tutorial is often described as inadequate, leaving players to rely on external resources or experimentation. This lack of intuitiveness leads to frustration and a steep learning curve.
Combat is frequently described as simplistic, unbalanced, and heavily reliant on RNG, diminishing the impact of player skill. Many reviews mention a lack of depth and strategic options, leading to repetitive and unsatisfying encounters. This makes combat feel more like a chore than an engaging part of the gameplay experience.
Gameplay:
The core gameplay loop revolves around ship combat and exploration, drawing inspiration from games like FTL. Players manage crew, target enemy ship parts, and utilize various ship upgrades and weapons. The combat system emphasizes strategic decision-making and resource management.
The game incorporates farming, fishing, mining, and crafting elements, similar to Stardew Valley. These mechanics allow players to gather resources, create ship upgrades, and engage in other activities on their home island. However, some reviewers found these elements to be less important to the core gameplay loop.
Crew management is a key aspect of the game, with crew members leveling up and specializing in different roles. Players must strategically assign crew to tasks like manning cannons, repairing the ship, and engaging in melee combat. Crew members can permanently die, adding a layer of risk and consequence to battles.
Ships can be customized and upgraded with various weapons, equipment, and utility rooms. The number of slots available for these upgrades is limited by the ship's size, forcing players to make tactical decisions about ship layout. Different ship types offer varied builds, which are helpful against tough bounty hunting targets.
Players can explore islands to gather resources, find treasures, and complete quests. However, some reviewers noted that there is little reason to return to an island once it has been explored, unless a quest requires it. Anchor icons mark locations where you can land on islands to access shops or hire crew.
Performance:
Several reviewers reported encountering almost zero bugs or technical issues during their playtime, indicating a stable experience for some players.
The game's performance is inconsistent. Some players report it running well even on low-end machines, while others experience terrible performance, errors, and lag.
The game is reported to run well on Steam Deck, though the initial setup may be somewhat cumbersome.
Some players have noted issues with the music playback, including extended periods of silence before a new track starts and the main overworld theme not looping correctly.
The character's movement can become erratic and unresponsive when rapidly pressing left and right keys, hindering player control.
Recommendations:
Many reviewers acknowledge the game's potential but suggest waiting for further development, more content, and bug fixes before purchasing. They express excitement for future updates and hope the developers will continue to improve the game, with some specifically mentioning the roadmap. Some reviewers suggest wishlisting the game and checking back later.
Multiple reviewers state that the game is worth its current price, often around $15, and recommend purchasing it to support the developer. Some reviewers mention that the game provides good value for the amount of content offered, even in its early access state. Some reviewers gave the game a high rating.
Some reviewers suggest waiting for a sale before purchasing the game, as it is not yet a full release and is being updated periodically. This recommendation is often tied to the game's early access status and the expectation of future improvements.
The game is recommended for players who enjoy relaxing life simulators, pirate themes, retro-style adventures, or games similar to Stardew Valley and FTL. Some reviewers highlight the game's unique sea battle experience and charming pixel art. However, some reviewers do not recommend the game due to lack of originality.
Reviewers suggest improvements such as revamping the player island, expanding ship combat, and adding more content, quests, and endgame activities. They also request quality-of-life improvements like smoother combat, better inventory management, and more module tiers to incentivize gameplay.
Miscellaneous:
The game is in early access, which means it is still under development and may be lacking content or features. Reviewers acknowledge this status and anticipate future updates, but some feel it is more of a concept than a complete early access title. Buying the game now is primarily to support development.
The game is developed by a solo developer and features a pixel art style, drawing comparisons to Stardew Valley. The game has a cute aesthetic and cohesive design.
The game blends elements of Stardew Valley/Terraria with a pirate theme, creating a semi-cozy adventure. It combines elements from Starbound and FTL, replacing planets with islands and spaceships with pirate ships.
The developer actively updates the game with new content and bug fixes. Reviewers are looking forward to future updates and evolutions to the game.
The game allows for four ship slots and a maximum of four crew members assigned to a ship, despite the UI displaying a capacity of five.