Endzone 2 Review Summary

Last updated: 2026-09-21
  • Great graphics and visuals
  • Improved over first game
  • Engaging and enjoyable gameplay
  • Game abandoned after studio closure
  • Worse than predecessor Endzone 1
  • Buildings lack visual distinction
Endzone 2 header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mixed (5/10)
Total reviews
1,083
Positive
72967.3%
Negative
35432.7%
Sales estimations
Estimated sales count
80,320
Estimated revenue
$2,408,797
Game price
$30
Review → sale ratio
Refund leakage
Refund-intent reviews
268.52%
Estimated copies lost
1,928
Estimated revenue lost
$57,821
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
268.5%
Avg playtime 1.1h
144.6%
Avg playtime 1.2h
> 2h playtime
11939%
Avg playtime 29h
14647.9%
Avg playtime 72.7h

Velocity

review pace
Avg/day0.4 rev/day
Last 30d0.6 rev/day
Quarterly31.4 rev/qtr
Days covered755 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
305 total
Organic purchasers25784.3%
Voted up: 53%
Key activations4815.7%
Voted up: 50%
Honeymoon vs endgame
Based on hours played
305 total
First impression0-2h4514.8%
Voted up: 38%
Mid game2-10h10333.8%
Voted up: 50%
Late game10-20h6220.3%
Voted up: 48%
Endgame20h+9531.1%
Voted up: 65%
Steam Deck monitor
Deck vs global sentiment
0.66% of reviews
Deck satisfaction
50.0%
Global baseline 52.5%
2 Steam Deck-tagged reviews out of 1,083 total.