Players experience frustration primarily due to technical and mechanical issues, such as game-breaking bugs, inconsistent translations, and poorly balanced combat systems. Inventory management, resource acquisition, and unclear mechanics (e.g., lockpicking, hit rates) further exacerbate the difficulty, while repetitive enemies and lifeless world design diminish engagement.
Disappointment stems from unmet expectations, including shallow character depth, repetitive missions, and a lack of polish compared to previous titles. Players criticize the game's incompleteness, poor graphics, and design choices like simplistic combat or missing quality-of-life features (e.g., loot storage), which fail to justify their investment of time or money.
Players express satisfaction with the game's immersive roleplaying mechanics, well-written dialogue, and rewarding progression systems. The retro feel, lack of bugs, and thoughtful design elements—such as impactful character creation and deliberate pacing—contribute to a polished and enjoyable experience, even in Early Access.
Excitement is driven by the game's depth, freedom, and nostalgic appeal, particularly its new fantasy setting and improvements over predecessors. Players highlight engaging combat, exploration, and the potential for future updates, praising the game's ability to evoke the charm of classic CRPGs while offering modern quality-of-life improvements.
Players remain hopeful for the game's future, anticipating fixes for translation issues, balance improvements, and expanded content like companions or customization. Many believe the developers will address current flaws, citing progress updates and the game's potential to surpass earlier titles like *ATOM RPG*.
Verdict
Mixed
Summary
Positive 65% · Negative 35%. Score: 35 / 100
Positives:
The game is frequently praised for its retro CRPG design, evoking nostalgia for classics like Baldur's Gate and Icewind Dale. Players appreciate its modern take on traditional mechanics while retaining a classic feel.
The game world is praised for its immersion, with countless small details, engaging side quests, and a sense of liveliness. Players feel the developers' passion in crafting the experience.
Crafting (alchemy, smithing, food) and skill mechanics (lockpicking, stealth, persuasion) are deep and impactful, adding layers of customization and replayability.
The game builds on the strengths of Atom RPG and other past titles, offering refined graphics, gameplay, and humor. Fans of the devs' previous work find it a worthwhile evolution.
The development team is commended for actively engaging with players, addressing feedback, and providing regular updates. Their passion and communication are highly valued.
Negatives:
Players report frequent misses (e.g., 53% hit chance failing), imbalanced enemy damage/accuracy, and lack of meaningful mechanics like resistances or vulnerabilities. Combat feels repetitive, punishing, and unrewarding due to low XP/loot.
The story and characters lack emotional engagement, with slow pacing, minimal voice acting, and shallow world-building. Players find the RPG experience sterile and uninspiring compared to prior titles.
Numerous bugs prevent progression (e.g., white maps, quest state resets, NPC aggro issues) or disrupt immersion (e.g., black fog, dialogue errors). Some areas are unplayable due to difficulty spikes or missing content.
Maps are criticized for being oversized yet empty, with tedious roaming, missing markers, and underpopulated areas. Exploration feels unrewarding due to sparse loot and uninteresting quests.
Crafting is poorly documented, lacks batch production, and offers minimal rewards. Tools degrade quickly, and mechanics like material scarcity or durability loss add frustration without depth.
Gameplay:
The game offers extensive skill progression, crafting, and character creation systems. Players can mix attributes and skills, with intellect stats affecting skill point allocation, enabling diverse playstyles.
Players frequently highlight the game's flexible combat system, which allows switching between turn-based and real-time modes. This dual approach caters to both tactical planning and dynamic action preferences.
The dialogue system is noted for its reactivity, XP rewards, and meaningful choices that impact gameplay. Players appreciate the integration of character attributes and symbolic options for roleplaying.
Players identify issues with skill implementation (e.g., shield restrictions, trap disarming), loot autoleveling, and XP rewards, suggesting areas for improvement in progression balance.
Quests are praised for their interconnected stories, localized problems, and branching paths based on player choices. Secondary missions and NPC-driven quests enhance replayability.
Performance:
Players report game-breaking issues such as characters freezing, ships disappearing, and quests failing due to NPC behavior inconsistencies. These bugs severely disrupt gameplay and immersion.
Frequent issues with garbled text, missing icons, and untranslated text in later areas. These problems hinder readability and user experience, especially for non-English players.
Players encounter issues like characters drifting out of the screen center and maps rendering incorrectly (e.g., turning white). These bugs affect navigation and visual clarity.
Specific issues on Steam Deck, such as the cursor disappearing during combat, make the game difficult or impossible to play on the platform.
Some players criticize the graphics as fuzzy or outdated, which detracts from the visual appeal and modern standards of the game.
Recommendations:
The game is highly recommended for fans of CRPGs, particularly those who enjoyed previous ATOM RPG titles, Baldur's Gate, or Icewind Dale. This feedback highlights the game's appeal to a niche but dedicated audience.
Players request modern UI enhancements, such as right-click options, better map markers, and improved readability for players with eye conditions. These changes would significantly improve accessibility.
Many players recommend waiting for the full release or wishlisting the game, citing unfinished or unpolished elements in the current version. This reflects cautious optimism about future improvements.
Players praise the Atom team's work ethic and encourage continued support for their future projects. This reflects goodwill toward the developers despite current shortcomings.
Players suggest recalibrating hit chance percentages and improving combat balance to reduce frustration. This is a critical gameplay aspect that impacts overall enjoyment.
Miscellaneous:
Players appreciate the official Discord channel for community interaction and corrections, fostering a collaborative environment. This direct line of communication enhances player trust and feedback implementation.
Multiple reviews highlight issues with translation accuracy, which can hinder gameplay comprehension and immersion. Addressing these errors is critical for broader accessibility.
The game originated as a Kickstarter project, and players are optimistic about planned future content. This funding model may influence expectations for ongoing development and transparency.