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Review evidence
This expansion adds lore, a cool biome, creatures, and strong towers, but game-breaking bugs, poor morphium, and a short, underwhelming story hold it back.
Good DLC Content Scope: The content and scope of the DLC are seen as fine, good, and not bad. Players find the quality acceptable and in line with the base game.
Positive DLC Reception: Players generally praise the DLC as excellent, enjoyable, and a model for how downloadable content should be made. Many express satisfaction with their purchase.
Interesting Storyline: The story is considered interesting and a good addition, though some note it is somewhat short. It adds narrative value to the experience.
Cool New Biome: The new biome is frequently described as cool, fun, nice, and interesting. It enhances the game's environment and exploration.
Powerful New Defense Towers: New defense towers, especially those with integrated shield generators, are considered powerful and useful. They add strategic value to gameplay.
Numerous game-breaking bugs: The DLC introduces many severe bugs, including crashes, progression-blocking issues, and save corruption, making the game unstable. These bugs persist despite being reported.
Morphium is poorly implemented: The new liquid resource Morphium is largely useless, only powering a weak power plant and one turret. Its logistics are cumbersome and it is limited to the DLC biome.
Story is underwhelming: The campaign story is considered mediocre or forgettable, with poor integration into the main storyline. The ending is unsatisfying and lacks a final boss.
DLC is short and repetitive: The DLC can be completed quickly and becomes repetitive, with missions that feel like filler. The campaign is tedious and lacks meaningful objectives.
New weapons and upgrades disappointing: New weapons like the laser sword and heavy plasma are underpowered or redundant compared to base game weapons. Upgrades and modules have little impact.
Morphium resource and towers: Morphium is a new liquid resource used for power generation and specialized turrets. Morphium towers require no AI cores and can be built on liquid.
New weapons and turrets: The DLC introduces various new weapons including electric rifle, chainsaw, lightning gun, heavy plasma, and laser sword, along with new turrets and buildings.
Defense towers grant shields: New defense towers provide shields to surrounding buildings, and can morph to stack up to 2000 shield without power or chips, using only pipes. This adds strategic base defense options.
New biome and missions: The DLC adds a new biome with new enemies and missions, providing fresh exploration content. Clusters consistently mention the biome as a key addition.
Four to five new maps: The DLC includes approximately 3-5 new maps, such as a roaming mission, boss mission, water world, and mining worlds. Some maps may disappear after mission completion.
Crashes with error reports: Players encounter crashes accompanied by error reports, indicating software faults that may be logged for debugging. These crashes can occur during normal play and reduce overall stability.
Intermittent crashing issues resolved: Some players experience crashing problems that unexpectedly stop occurring and then run smoothly for the rest of their playthrough. The inconsistent nature makes the bug harder to reproduce and fix.
Map loading is slow: Users complain that loading maps takes too long, which disrupts gameplay flow and causes noticeable delays. This issue appears consistently enough to be a common point of frustration.
General DLC recommendation: Multiple reviewers recommend buying this DLC for everyone, not just hardcore fans. It is seen as a worthwhile addition.
Worth full price: Many reviewers consider the DLC well worth its full price and even better on sale. The consensus is that it offers strong value for the cost.
Wait for sale: Some reviewers suggest waiting for a discount or buying in a bundle. It is still considered worth it at a reduced price.
Recommended for base game fans: Players who enjoyed the main game are likely to appreciate this DLC. It is recommended for those wanting more content from the base experience.
Good but not must-buy: Recommended if you are already enjoying the game, but not essential. It is a solid addition for fans.
Community fair range: $15.00 - $30.00.
Game completion: 8.0h.
Story completion: 5.5h.
The game tends to click after campaign progression and technology unlocks accumulate, but DLC content is often described as boring, repetitive, buggy, and poorly integrated, with the ending dropping off.
Friction: Bugs and progression blockers, including a mission not accepting energy; Repetitive energy-source construction and resource management; Boring, repetitive DLC missions and waiting on 5-minute attack timers; DLC not built into the main campaign, feeling like a burden; Missing multiplayer and map-download options; Final DLC task sometimes does not appear, making it uncompletable.
Unlock drivers: Campaign progression and new technologies provide new reasons to advance bases and explore other maps, escalating interest; Unlocking liquid compression technology enables liquid teleportation for power/storage, described as very useful; Completing the unique headquarters event starts the DLC questline and grants access to new DLC-related zones; The lightning gun is described as fun and devastating against weak enemies.
Existing-Player Content Seeker: Singleplayer base-building and action defense with experimentation on new weapons and mods. Motivation: More content for a game they already enjoy, including new biome, story, enemies, and weapons. Stance: buy.
Value-Conscious Patient Buyer: Patient singleplayer completion, waiting for sales before purchasing. Motivation: Obtain additional content or achievements at a discounted price. Stance: sale.
Co-op and Multiplayer Hopeful: Co-op and social play with map sharing, while frustrated by current singleplayer-only limitations. Motivation: Future co-op, PVP, and social multiplayer features. Stance: buy.
Monetization: The reviews focus on paid downloadable content for an existing game, mainly debating whether the DLC is worth its one-time price. Some reviewers find it short or overpriced, while others consider it reasonable, well-integrated, and worthwhile. There is no direct evidence of in-game purchases, real-money gacha, loot boxes, paid power, convenience items, or a cash shop. Traditional DLC price/value complaints cannot by themselves indicate predatory monetization.
DLC crossovers with X-Morph: Many players highlight that this DLC references or crosses over with the developer's previous game, X-Morph Defense, tying the two settings together. This connection is noted through lore, alien races, and tower designs.
Adds significant new content: The DLC introduces a wealth of new content including a new biome, technologies, weapons, buildings, defense towers, resources, and a melee weapon. It also adds new plants, animals, and map structures.
Story campaign expansion: The DLC extends the main story with a new side branch, new questline, and new zones, adding several hours of gameplay. However, some players feel the story is not well integrated with the main campaign.
Cheap pricing praised: The DLC is released at a very low price, similar to the base game, and many reviewers consider it a fair and affordable addition. Some even compare it to a $5 DLC in terms of value.
Base game improvements included: Alongside the DLC, the base game received quality-of-life changes, balancing, bug fixes, and optimization updates that benefit all players. This includes the 'beauty update' with new biome, atmosphere, OST, species, and buildings available for free.