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Review evidence
High-quality graphics: The game is praised for its good, pleasant, and visually appealing graphics, contributing to an overall beautiful and gorgeous setting.
Unique underwater setting: The game features a distinctive and visually appealing underwater environment that provides a unique atmosphere and a nice change from typical city-building games.
High potential: The game is seen as having the potential to be good, with many positive aspects on paper, and is enjoyable despite some flaws.
Excellent music and sounds: The game's music, sounds, and effects are praised for being excellent and on par with the theme.
Extensive building upgrades: The game offers many buildings with upgrade options, contributing to a large number of building upgrades.
Research tree flaws: The research tree is criticized for being repetitive, burdensome, dense, poorly designed, too simple, linear, and long, requiring excessive scrolling.
Boring gameplay: Gameplay is frequently described as extremely boring, uninteresting, repetitive, and dull, especially after a few hours.
Poor UI design: The user interface is described as poor, bad, convoluted, and dated, indicating a need for significant improvements.
Lack of innovation: The game lacks innovation, originality, story, and significant development, making it feel uninspired.
Lacks variety and depth: The game lacks a chaos factor, variety, depth, unique features, danger, and passion, making it feel shallow.
Underwater city-building focus: The game centers around building and managing a city underwater, combining classic city-building mechanics with an underwater setting.
Resource management and production: Players must manage resources and production chains carefully, including food production and consumption mechanics.
Strategic building placement: Building placement requires careful planning and optimization, with mechanics for vertical construction and separation between residential and production regions.
Complex research system: The game features a large and branching technology tree that allows for extensive research and technological progression.
Exploration and discovery: The game includes exploration elements, such as submarine expeditions and resource gathering, adding depth to the gameplay.
Performance and FPS issues: Players report FPS drops and general performance issues, including severe lag in the mid to late game. These problems can make the game laggy and less enjoyable.
Frequent crashes and bugs: The game experiences frequent crashes and several bugs that cause the game to crash. These issues are noted to occur occasionally but are significant enough to affect gameplay.
Optimization problems and fixes: The game has optimization problems, but some players report good optimization and lightweight, smooth performance. Additionally, massive FPS drops and lag in the mid/late game have been patched.
Sound bugs requiring restart: There are sound bugs that necessitate restarting the game. This issue, while not as frequent as crashes or performance drops, still impacts the user experience.
Playable on older systems: The game is noted to be playable on older systems, which is a positive aspect for players with less advanced hardware.
Alternative games suggested: Players suggest trying out similar games like Surviving Mars or Subnautica instead.
Recommended for new players: The game is recommended for new players but may not be suitable for experienced players.
General recommendation: Many players would recommend this game.
Worth the time investment: The game is considered worth diving into for about 20-30 hours of gameplay.
Recommended for strategy fans: The game is worth trying for fans of strategy and simulation games.
Community fair range: $7.00 - $10.00.
Game completion: 72.0h.
Story completion: 12.0h.
The game becomes fun after players complete the tutorial and early survival challenges, despite initial technical and interface issues.
Reported time to anchor: 30m.
Friction: Technical issues in the tutorial; Boring and unclear tutorial interface; Difficulty in managing pipelines.
Unlock drivers: Understanding the game mechanics; Overcoming initial technical difficulties.
Chill Explorer: Casual and laid-back, focusing on exploration and simple gameplay. Motivation: Relaxation and enjoyment of a tranquil environment. Stance: sale.
Casual Builder: Focused on straightforward building and progression, with a preference for casual gameplay. Motivation: Enjoyment of building and resource management. Stance: sale.